God of War Ragnarök (2022)

SIE Santa Monica Studio

PC (Microsoft Windows) · PlayStation 4 · PlayStation 5

4.53 from 1883 ratings · #26 top rated on Grouvee

3817 members have it in their collection · 326 playing now · 874 backlogged · 1733 wish listed

How long? Main story 35h · with extras 40h · 100% 55h (from 163 logged playthroughs)

God of War: Ragnarök is the ninth installment in the God of War series and the sequel to 2018's God of War. Continuing with the Norse mythology theme, the game is set in ancient Norway and features series protagonists Kratos, the former Greek God of War, and his young son Atreus. The game kicked off the events of Ragnarök, where … Read more
God of War: Ragnarök is the ninth installment in the God of War series and the sequel to 2018's God of War. Continuing with the Norse mythology theme, the game is set in ancient Norway and features series protagonists Kratos, the former Greek God of War, and his young son Atreus. The game kicked off the events of Ragnarök, where Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world. Read less
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Release dates

  • Nov 09, 2022 (Full Release) (Worldwide) PlayStation 4, PlayStation 5
  • Sep 19, 2024 (Full Release) (Worldwide) PC (Microsoft Windows)

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Featured in lists

completed games by aadil · 57 games · 0
Games to Finish by universe1701 · 28 games · 0
2022 Favorites by SIGINT · 10 games · 0
Need to play by Cukie · 79 games · 0
Unfinished by parzival666x · 36 games · 0
Finished by younoukn · 70 games · 0

Rating distribution

5 stars
1233
4 stars
468
3 stars
140
2 stars
26
1 star
15
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Community All Reviews Statuses

DucksOnQuack

Status DucksOnQuack Aug 15, 2023

"Welp. I did it. I beat all of the Berserker bosses. What's the next worthwhile thing to do?"

sees the requirements to reach Gna

"Yeeeeeeeeeeah I'm done with this game. Time to write the review."

DucksOnQuack

Status DucksOnQuack Aug 10, 2023

Few thoughts after beating the main game on Give Me No Mercy.

  • Feels less award baity than 2018 ever was, though it still feels like it's meant to appeal a mass audience.
  • A lot of my criticisms of 2018 still remain like a bad camera, no point in the one take direction, no margin of error in climbing and jumping, …
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Few thoughts after beating the main game on Give Me No Mercy.

  • Feels less award baity than 2018 ever was, though it still feels like it's meant to appeal a mass audience.
  • A lot of my criticisms of 2018 still remain like a bad camera, no point in the one take direction, no margin of error in climbing and jumping, lack of jump button, the lamest handling of QTE's, lame puzzles, but it feels more gamey, even if some of the gamier parts that were trying to be a ride were too simplistic. I have grown more tolerant of this stuff throughout the game. Not really liking the decisions, just tolerating it.
  • I liked the story a lot more than the 2018 in spite of it being very all over the place. It's less so God of The Last of Us and while there are gamey fetch quests, they don't feel like obnoxious roadblocks.
  • I didn't tear up nor cry, but my heart was pounding
  • So much unsubtle exposition in its writing. Atreus, when you're by yourself just shut up.
  • I would have liked to see more between Kratos and Thor. Because what's here isn't much aside from a cool fight at the start and the one towards the end. While I kinda get why the way Thor was handled towards the end was what it was, there was no proper send off to Thor after the main ending.
  • The way the Thor's family was resolved was so rushed during Ragnarök. More time coming to this realization could have made this feel less rushed.
  • I enjoyed the combat more despite problens with this game's combat framework. I felt more engaged at getting good at it. Mainly due to how elemental attacks were handled this time. Burnt enemies take more damage from frost attacks, I used the Rage of Valor and it made me use a lpt of bare handed attacks in order to build up rage. So there's some good resource management there. Health stones are mostly miniscule which I like. Boss fights were good, good boss and enemy variety this time around. Some encounters have the 3 same types of enemies through out sections. There were times where I was so tired of wretches, wisps.

All in all, so far, s'ok. Though if you want a sequel to a piece of media from 2018 about fate that is less tightly written than its predecessor yet still has fantastic writing, then go watch Across the Spider-Verse. :)

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DucksOnQuack

Status DucksOnQuack Aug 10, 2023

The fast travel interface is really bad here. Open the gate. Look at the maps, you can't see stuff like berserker gravestones, boat docks, shops, etc. All you see are quests and other mystic gateways. The only time you can see other icons in the map is going into the pause menu to see the map with everything detailed.

DucksOnQuack

Status DucksOnQuack Aug 9, 2023

Why did Kratos go for a new weapon when he could just send enemies to the backrooms? Is he stupid? Is there a lore reason for this?

DucksOnQuack

Status DucksOnQuack Aug 8, 2023

Guys. I have to admit something. Something I thought I'd never say. This might be crazy coming from me...

I don't hate God of War Ragnarök.

YohanYun

Status YohanYun Apr 26, 2023

I couldn’t stop playing the game. Incredible masterpiece.

Unreal graphics and story is one of the best in history. I had to download a previous game in the series in an attempt to relieve the experience.

Combat was a bit difficult for me. I didn’t feel like I had mastered the three weapons in my first run, but I feel …

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I couldn’t stop playing the game. Incredible masterpiece.

Unreal graphics and story is one of the best in history. I had to download a previous game in the series in an attempt to relieve the experience.

Combat was a bit difficult for me. I didn’t feel like I had mastered the three weapons in my first run, but I feel like recurring runs will train hands better.

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Girafro

Status Girafro Mar 25, 2023

Finally popped the Platinum trophy, mostly busy work and a few really annoying fights (Berserkers can get fucked forever lol). I saved Gna for last and it felt like a great bit of closure on the whole thing, getting the cheevo for her and the Plat in one final fight, what a game.

DucksOnQuack

Status DucksOnQuack Mar 13, 2023

I've played 11 hours on Give Me No Mercy.

To start, the amount of backseating for puzzles is all over the place. Sometimes, the answer is spoiled before you even start it. Other times such as the 2nd time you play as Atreus, I've barely had any backseating (though I think it may be due there being much less puzzles). …

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I've played 11 hours on Give Me No Mercy.

To start, the amount of backseating for puzzles is all over the place. Sometimes, the answer is spoiled before you even start it. Other times such as the 2nd time you play as Atreus, I've barely had any backseating (though I think it may be due there being much less puzzles).

I think the 2nd Atreus section should have been cut down. I feel that the one take thing the GoW duology is going for is to the detriment of their pacing. Especially with Ragnarök. It does make for cooler transitions between areas though and how it switches between characters feels organic.

Although, Ragnarok does have better enemy and boss variety, there were so many times where wretches were involved in combat I just feel like I'm done with them at this point. I don't like them as enemies as they zip away from the lock on and bad camera and are feel like afterthoughts in the combat puzzle outside of their mother. Just pointless fodder. The fights where it's just them and not the Bergsra Mothers feel like pacebreakers.

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