Lone Survivor is heavily inspired by the classic Silent Hill games and a bit by the Twin Peaks. I've got to admit, it is surprisingly scary and atmospheric for a 2D game. Music is absolutely fantastic and the visual style is nice for a lower budget game. Gameplay is mostly okay, though 2D navigation in a 3D world can be …
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Lone Survivor is heavily inspired by the classic Silent Hill games and a bit by the Twin Peaks. I've got to admit, it is surprisingly scary and atmospheric for a 2D game. Music is absolutely fantastic and the visual style is nice for a lower budget game. Gameplay is mostly okay, though 2D navigation in a 3D world can be annoyingly confusing, so I had to constantly check with the map to figure out where I have just turned. But what ruined the game for me was the save system. You can only save in the starting area and if you die, you lose your progress from that moment. Teleports to the saving spot are scattered all over the world, but they're one-way only, so to continue your progress after saving you have to go back to the place you had teleported from. Naturally, I tried not to use every single teleport I came across just not to have to go the same routes again and again, but, ironically, I ended up spending even more time replaying those areas numerous times because of dying. At one point I had to start over for the sixth or seventh time and I decided that's it for me, so I've dropped the game for good. From what I've read, I was in the middle of the game.
P.S. Just to clarify, it's not really a 1-star review, but there's no option here to review a game without giving it a rating. However, it is kind of fair to give something the lowest score based on the fact that you didn't bother to finish it.
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