Golden Sun (2001)

Camelot Software Planning

Game Boy Advance · Wii U

4.12 from 1323 ratings

3012 members have it in their collection · 87 playing now · 807 backlogged · 493 wish listed

How long? Main story 20h · with extras 28h · 100% 34h (from 15 logged playthroughs)

Evil is slowly covering the world. Forces of darkness are pursuing the lost art of Alchemy, and the fate of mankind hangs in the balance. You and your companions, armed with weapons, Psynergy magic, and a host of elemental creatures, must return peace to the world. Golden Sun is an epic role-playing game with an engrossing story, set in a … Read more
Evil is slowly covering the world. Forces of darkness are pursuing the lost art of Alchemy, and the fate of mankind hangs in the balance. You and your companions, armed with weapons, Psynergy magic, and a host of elemental creatures, must return peace to the world. Golden Sun is an epic role-playing game with an engrossing story, set in a massive world. Gather the elemental Djinn – fire, water, wind and earth – and combine them in unique ways to produce awesome magical effects. Read less
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Details

Developers
Camelot Software Planning
Publishers
Nintendo
Genres
Adventure, Role-playing (RPG)
Themes
Fantasy
Franchises
Golden Sun
Series
Golden Sun
Event
Nintendo Space World 2000

Release dates

  • Aug 01, 2001 (Japan) Game Boy Advance
  • Nov 12, 2001 (North_America) Game Boy Advance
  • Feb 22, 2002 (Europe) Game Boy Advance
  • Apr 03, 2014 (Japan) Wii U
  • Apr 17, 2014 (Australia) Wii U
  • Apr 17, 2014 (Europe) Wii U
  • Apr 17, 2014 (North_America) Wii U
  • TBD (Cancelled) (China) Game Boy Advance
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Featured in lists

Rating distribution

5 stars
523
4 stars
511
3 stars
228
2 stars
50
1 star
10
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Community All Reviews Statuses

Kenchiin

Status Kenchiin Jun 10, 2026

Maaaaaaan, I tried to replay this and it was so oudated. Game was so slow, the dialogues were ass-long for no reason. Puzzles were infinitely nonsense.

One of my favorite games ever, but I think I will stick to my nostalgia feelings rather than a re-run.

benhourigan

Status benhourigan Aug 23, 2024

I've been sitting at nearly the end of this for months, and am finding it really hard to keep up momentum. Just headed back to Crossbone Isle before tackling the Venus Lighthouse, and feel puzzle fatigue after just one level. The consensus seems to be that the puzzle-focused dungeons are a highlight, but for me they're an immense drag.

strawberrychomp

Status strawberrychomp Feb 10, 2024

I'm pleasantly surprised at how much I enjoyed this. Mechanics wise, it's fairly standard for a JRPG but with a unique element--the djinns. The djinns are a great addition--you can either set them to a character and gain stats from it or use their individual abilities in battle. When you use enough, you can summon a more powerful attack, the …

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I'm pleasantly surprised at how much I enjoyed this. Mechanics wise, it's fairly standard for a JRPG but with a unique element--the djinns. The djinns are a great addition--you can either set them to a character and gain stats from it or use their individual abilities in battle. When you use enough, you can summon a more powerful attack, the trade off being the decreased stats. There's a variety of abilities for you to use outside battle, sometimes necessary and sometimes for explorations sake. Some of these abilities you can only get by experimenting with different party setups using the djinns. Using them can be a bit finicky sometimes, you have to be in just the right spot or it won't work. It's not too bad, though, and it was never bad enough I got frustrated. PP increases just by walking around, so there's room for mistakes. Art wise, the game still looks great. It's probably the prettiest GBA game I've played. The djinn attacks especially are just really impressive. Story wise, it's pretty decent. It starts a bit slow but there's some really interesting world building going on. All the characters are pretty well written, with the exception of Isaac. Isaac is the player stand in, and as nearly always with those, has no personality of his own due to it. There's "Yes/No" dialogue options but these just feel silly and pointless. I'd much rather have had Isaac have dialogue and a personality than that. Even side characters can be kinda complex. Like, you're introduced to a character who's a hero in one town and a villain in another. The soundtrack is fine but forgettable. I'm really looking forward to playing the 2nd game and seeing where it goes!

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DynamoGK

Status DynamoGK Dec 26, 2021

I've been waiting for my Pocket to arrive to be able to play this again! It was one of my favorite GBA games I had. Hoping it holds up :).

kawacatoose

Status kawacatoose Jul 25, 2021

The elemental stars have been stolen and Jenna and Kraden have been kidnapped and you have been tasked to save the world.

  • Caught a bunch of thieves in Vault
  • Found the Venus Djinn Flint & Mars Djinn Forge
  • Reach the town of Bilibin

Playing on my PC using RetroArch. I have beaten the game once on the GBA in far …

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The elemental stars have been stolen and Jenna and Kraden have been kidnapped and you have been tasked to save the world.

  • Caught a bunch of thieves in Vault
  • Found the Venus Djinn Flint & Mars Djinn Forge
  • Reach the town of Bilibin

Playing on my PC using RetroArch. I have beaten the game once on the GBA in far and distant past.

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internpepper

Status internpepper Nov 12, 2020

It's a fairly generic RPG, but the Game Boy Advance finally got one and this was a lot of peoples' first RPG. I think the adventure is perfectly fine, if a bit short.

Nes

Status Nes Aug 23, 2017

On Lamakan Desert, which is really annoying with how fast it fills the gauge.

coeurloyal

Status coeurloyal Jun 28, 2017

This is a true classic in its genre. The puzzles are still interesting and the gameplay can be quite difficult to the new player. The game does get admittedly easy for the player that successfully captures all of the djinni, but you won't find them all unless you're either really lucky or playing with a guide. I can't even count …

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This is a true classic in its genre. The puzzles are still interesting and the gameplay can be quite difficult to the new player. The game does get admittedly easy for the player that successfully captures all of the djinni, but you won't find them all unless you're either really lucky or playing with a guide. I can't even count how many times I've played through this title and its successor.

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