Main game
3.12 average rating based on 52 ratings
I wanted to play this since I completed plug and play but for some reason I just kept delaying it, till now.
The sound design is so well done. I love how they manage to make you feel every step of the kids, how they cut from one music to another, and the deep/void ambience music, I'm a sucker for that.
I was also not disappointed on the visual style, still minimal and still so great, I love it.
It's also so fluid, how the kids move all together is mesmerizing, as for many of the animations they perform.
Even though I liked it and I really appreciate that these kinds of short but very polished experience exist, I still have something that bugs me about this, more than plug and play.
I like how stylish it is, the feelings I get from it just by playing, and more than anything how alienated can make me feel, and that's more than enough honestly.
That said, if I try to think about it a bit more, like what's the theme, what is trying to tell, it feels like it tries to convey some simple things like "following the mass" or "trying …
I wanted to play this since I completed plug and play but for some reason I just kept delaying it, till now.
The sound design is so well done. I love how they manage to make you feel every step of the kids, how they cut from one music to another, and the deep/void ambience music, I'm a sucker for that.
I was also not disappointed on the visual style, still minimal and still so great, I love it.
It's also so fluid, how the kids move all together is mesmerizing, as for many of the animations they perform.
Even though I liked it and I really appreciate that these kinds of short but very polished experience exist, I still have something that bugs me about this, more than plug and play.
I like how stylish it is, the feelings I get from it just by playing, and more than anything how alienated can make me feel, and that's more than enough honestly.
That said, if I try to think about it a bit more, like what's the theme, what is trying to tell, it feels like it tries to convey some simple things like "following the mass" or "trying to be different is hard" in a super convoluted way just to look smart, artsy, deep, and this is something that annoys me, I can't help feeling that way sadly.
What made this even more noticeable compared to plug and play, is that P&P "story" is more interesting, had more scenes that also looked way different, feeling more compelling, and the "puzzles" were better, though still simple enough to not ruin the flow.
On the other hand, KIDS has less variety, basically no puzzles, and the theme, for what I've got, is not interesting enough, or at least not conveyed in a way that doesn't feel like a banality.
I was less involved.
That makes it seem like I didn't like it but I really enjoyed the time spent with, I liked how evocative it is and, as P&P, it is very inspiring.
I just think that this time it was too much style over substance.
the power of influence and society, not just for kids