Main game
2.87 average rating based on 38 ratings
Despite the graphical upgrade, this just didn't live up to Stasis.
The puzzles were frequently completely unintuitive in Cayne. I've played a fair number of adventure games and rarely have to use guides on the modern ones. That wasn't the case here. I really don't know how they intended people to come upon the solution, outside of brute forcing every possible combination of items in your inventory and in the environment. This issue is compounded by the slow movement and backtracking -- unintuitive puzzles are much more frustrating when it takes a couple of minutes to even check something.
I don't think the writing was as good, either. The main character this time around is a pregnant young woman who has been abducted for some sort of experiment. She quips left and right throughout the game, which feels very at odds for how horrifying her situation and environments are. I think a couple of nervous jokes would have worked well, but, I was just taken out of the horror a bit too much for my liking with how blasé she seemed. Additionally, where the lore PDAs were the highlight of Stasis, they felt a bit too cartoonishly evil here across …
Despite the graphical upgrade, this just didn't live up to Stasis.
The puzzles were frequently completely unintuitive in Cayne. I've played a fair number of adventure games and rarely have to use guides on the modern ones. That wasn't the case here. I really don't know how they intended people to come upon the solution, outside of brute forcing every possible combination of items in your inventory and in the environment. This issue is compounded by the slow movement and backtracking -- unintuitive puzzles are much more frustrating when it takes a couple of minutes to even check something.
I don't think the writing was as good, either. The main character this time around is a pregnant young woman who has been abducted for some sort of experiment. She quips left and right throughout the game, which feels very at odds for how horrifying her situation and environments are. I think a couple of nervous jokes would have worked well, but, I was just taken out of the horror a bit too much for my liking with how blasé she seemed. Additionally, where the lore PDAs were the highlight of Stasis, they felt a bit too cartoonishly evil here across the board. Stasis had a few cartoonishly evil characters, but they were mixed in among a lot of characters who felt like regular people, if frequently a bit apathetic or greedy.
That's not to say the game is terrible. There's some great body horror going on, and the environment are once again extremely well done. The sound effects and music were solid. Even if the moment to moment writing felt a bit worse, the overall plot was interesting given how short the game is, and I enjoyed seeing the world of Stasis expanded. It would have still been a 3 star game despite my qualms with the writing if it didn't do all of the Bad Adventure Game things. Still excited to move on to Bone Totem, though!
The writing is actually pretty good. Mousing over things has wonderful embellished descriptive flavor texts, that is fairly short but rather eloquent. I enjoyed mousing over and reading everything..
IF you got this far in my review i would say stop reading and just pick it up. it's a free game and it's like 5-6 hours for most. I felt like I had to write about the game to review later, especially if it becomes a trilogy. and it it's full of nasty spoilers :) dont say i did not warn you...
This is quite nice with animated backgrounds that are lush vibrant destructive beauty breathing forth apocalyptic fire, oozing out drippy gore our sputtering out electrical sparks... It's a gritty freakish beauty. This is truly good and excellent stuff reminiscent of the golden age of isometric games, and it's amped up with tech in the same capacity. Very much on point and shoudl please anyone who picks the game up. Also, I thought it looks nicer than stasis.
These puzzles? Well I thought they were OK at best, but sometimes just silly. Even Macguyver would raise his eyebrows at some of the solutions to problems with your items. much …
The writing is actually pretty good. Mousing over things has wonderful embellished descriptive flavor texts, that is fairly short but rather eloquent. I enjoyed mousing over and reading everything..
IF you got this far in my review i would say stop reading and just pick it up. it's a free game and it's like 5-6 hours for most. I felt like I had to write about the game to review later, especially if it becomes a trilogy. and it it's full of nasty spoilers :) dont say i did not warn you...
This is quite nice with animated backgrounds that are lush vibrant destructive beauty breathing forth apocalyptic fire, oozing out drippy gore our sputtering out electrical sparks... It's a gritty freakish beauty. This is truly good and excellent stuff reminiscent of the golden age of isometric games, and it's amped up with tech in the same capacity. Very much on point and shoudl please anyone who picks the game up. Also, I thought it looks nicer than stasis.
These puzzles? Well I thought they were OK at best, but sometimes just silly. Even Macguyver would raise his eyebrows at some of the solutions to problems with your items. much less about thinking and more just random clicking until it works. As a game its fine cause there isnt many interactables, items or areas and there are tool tips like icons inidcating its a 'useable' But the mechanic fails to really engange much for the sake of decent puzzles. And it feels a little cheap. It puzzles worse than stasis.
Fortunatley there are no actual game mechanic problems That impede with the game pretty much anywhere. I dont think you can get stuck or even die in this game. (I think you could get stuck in stasis, i know you could die) I found the fact i wasnt dying quite scary even, and constantly feared it and felt like death was constantly right around the corner for the first half of the game. This is fine I do wish they did something where you can 'fail' your pregnancy and have some fatal misscarriage/complications resulting in your death. It would have been unique and fit really well within this game.
The last puzzle towards the end requires a lot of walking around and review of every PDA. I get the idea but this is awful punishement and there should have beena better way. At least a page where it records all your data! Not only does it radically shift gears but It's a needlessly anal puzzle, previous puzzles could be solved through random clicking and reduction, but this was a real butthole to solve. The final Room has an event that acts as a climax before the ending,
Logs. I like it.
Rather offensive, disturbing, many of these logs leave me with a 'how does someone even get an idea like this?' reaction.. other logs gave me 'not sure what this means and i dont think i want to know'
This is some freaky winking emoticon action, trust me.. I dont jimmy rustle that easy but If it were a long game i might not be able to stomach the whole thing but I managed to finsih it in one playthrough as it isn't long, its the perfect kinda game to go in a single playthrough, too... I can appreciate the style the Bishoff Bros have now haveing played this and Stasis.
Their third game should probably be a
Now the bad news... These characters seem
Ending, some observations and my interpretation: (Major spoilers!)
We see logs with lots of good info about whats going on in the world
Amazing job from a small team. And the fact it looks nice the way isometric game like this should look make it tastefully done despite all the absurd and messed up stuff in it. I do hope the third game has some nicely woven story elements and cahracters that fit well within the dynamics of the game. I think we could easily see it next, and must say I look forward to it. Cayne is however a mixed bag for me. but how much can you criticize something that was free (and it wouldnt have to be) and had quite a bit of thought to it?
3+1 Stars (for being free, and making me think so hard about the ending)
Cayne (the sequel(?) to Stasis) has just been released on GOG.com and for some reason it's free to download, as long as you have a GOG account. I'm guessing it's a rather short game, but Stasis was pretty good so I'm keen to play this. :) Very spooky, lots of good puzzles. Reminiscent of Sanitarium (puzzle/horror game with isometric viewpoint).