Metroid Fusion (2002)

Nintendo R&D1

Game Boy Advance · Nintendo 3DS · Wii U

4.22 from 1928 ratings · #181 top rated on Grouvee

3829 members have it in their collection · 85 playing now · 822 backlogged · 510 wish listed

How long? Main story 5h · with extras 6h · 100% 7h (from 62 logged playthroughs)

Metroid Fusion is a side-scrolling action-adventure game that combines exploration, combat, and progression within a structured environment. Players navigate distinct sectors, acquire new abilities, and unlock access to previously restricted areas as they advance. The game emphasizes guided objectives alongside ability-based traversal, with a focus on atmospheric tension, evolving threats, and progression through upgrades.
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Details

Developers
Nintendo R&D1
Publishers
Nintendo, iQue
Genres
Adventure, Platform, Shooter
Themes
Action, Science fiction
Franchises
Metroid
Series
Metroid
Event
Nintendo E3 2002 Press Conference

Release dates

  • Nov 17, 2002 (North_America) Game Boy Advance
  • Nov 22, 2002 (Europe) Game Boy Advance
  • Nov 29, 2002 (Australia) Game Boy Advance
  • Feb 14, 2003 (Japan) Game Boy Advance
  • Mar 02, 2006 (China) Game Boy Advance
  • Dec 15, 2011 (Australia) Nintendo 3DS
  • Dec 16, 2011 (Japan) Nintendo 3DS
  • Dec 16, 2011 (Europe) Nintendo 3DS
  • Dec 16, 2011 (North_America) Nintendo 3DS
  • Apr 03, 2014 (Australia) Wii U
  • Apr 03, 2014 (Europe) Wii U
  • Apr 03, 2014 (North_America) Wii U
  • Apr 30, 2014 (Japan) Wii U
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Featured in lists

Rating distribution

5 stars
773
4 stars
853
3 stars
257
2 stars
39
1 star
6
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Community All Reviews Statuses

Krauzer

Review Krauzer 4/5 · Oct 20, 2025

This title is one of the Game Boy Advance’s finest achievements, a fast-paced, atmospheric reinvention of the Metroid formula that successfully merges action, exploration, and narrative tension. Serving as a direct sequel to Super Metroid, MC is yet again Samus after she becomes infected by the mysterious X Parasite, forcing her to rely on a new, biologically altered Power Suit. …

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This title is one of the Game Boy Advance’s finest achievements, a fast-paced, atmospheric reinvention of the Metroid formula that successfully merges action, exploration, and narrative tension. Serving as a direct sequel to Super Metroid, MC is yet again Samus after she becomes infected by the mysterious X Parasite, forcing her to rely on a new, biologically altered Power Suit. The result is a more vulnerable version of the iconic bounty hunter, which adds a fresh layer of tension to the gameplay.

The game’s structure is notably more linear than its predecessors, guiding you through specific objectives across the labyrinthine corridors of the Biologic Space Laboratories station. While this design sacrifices some of the freeform exploration that defined earlier Metroid games, it replaces it with a stronger sense of narrative momentum and purpose. Despite it being more linear when compared to other entries in the series, it is as satisfying as any other, so I wouldn't get myself turned down by this in any way.

Each sector feels distinct, with cleverly designed layouts that reward backtracking and curiosity once new abilities are unlocked. What truly elevates the game is its mood, the sterile, almost claustrophobic setting and unsettling soundtrack create a palpable sense of dread. Especially when the SA-X, a terrifying clone of Samus, stalks the you through the station. These encounters are rare but unforgettable, turning moments of exploration into heart-pounding survival.

With tight controls, beautiful pixel art, and a cinematic story that adds emotional depth to Samus as a character, this game stands as both a technical showcase for the GBA and a bold narrative step for the series. It may be more guided than Super Metroid, but it delivers an equally memorable, more focused experience that still holds up remarkably well today. This is definitely a must-play for fans of the franchise, or if you like this formula to any extent.

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dieter.meter.v1

Review dieter.meter.v1 4/5 · Dec 30, 2024

Sacrifices Nonlinearity for Better Combat, Storytelling, and Difficulty. And It Worked Well!

This game gets rid of one of the most defining features of the Metroid series by making it very linear and constantly telling you exactly where to go and what to do, but they somehow make that work super well. They lean in to all of the advantages that come with very linear video game structure. The enemies and bosses …

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This game gets rid of one of the most defining features of the Metroid series by making it very linear and constantly telling you exactly where to go and what to do, but they somehow make that work super well. They lean in to all of the advantages that come with very linear video game structure. The enemies and bosses can be tailor made to very specific stages of Samus's development, so the whole game is like pretty consistently hard; something that would be way more difficult to pull off if they needed to make more areas accessible at any point. And another advantage of linear structure that they heavily lean into is the story-telling! This game has like a pretty cool plot! If you've seen Alien (1979) you'll pretty easily see the twists coming from a mile away because this game's story is pretty much just the plot of that movie, but still the plot works really well! And the linearity of the game kind of works into the themes of Samus's loss of agency and the imposing nature of the Federation that is constantly controlling what you do and where you go. Some of the boss fights were kind of annoying but most were fun once you get a hang of like some specific trick you need to figure out for each one. And the pixel art was great for everything! One of the standouts was the SA-X. Not as scary as the EMMIs in Metroid Dread but still pretty scary and was a very cool main antagonist.

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pixelcrypt

Review pixelcrypt 2/5 · Sep 27, 2022

Decent entry, but too many elements that I didn’t like

I am fairly new to the Metroid series - I’ve only played Super Metroid and dread before this. I LOVED super Metroid, the art style and gameplay were mind blowing to me. Dread was… serviceable.

I wanted to explore other titles, so I decided to start here. And I really liked it, at first. But near the end of the …

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I am fairly new to the Metroid series - I’ve only played Super Metroid and dread before this. I LOVED super Metroid, the art style and gameplay were mind blowing to me. Dread was… serviceable.

I wanted to explore other titles, so I decided to start here. And I really liked it, at first. But near the end of the game, I really had a laundry list of complaints.

First are the collectibles. There are a handful that are so impossible to get, with perfectly timed shine sparks that will glitch out for no reason. As a completionist, these drive me insane. I had to give up, it wasn’t fun and felt like the game wasn’t designed well. It wasn’t a fun challenge at all.

Then, the settings. In the shadow of super Metroid, this just feels watered down. I liked the layout of the map, with different sectors and a more linear experience. But, they were all pretty bland. Nothing impressed me the way super Metroid did.

The best part was the story. It is nice and self-contained and focused. Gave me Dead Space vibes.

But overall, it is pretty forgettable and not something I will ever return to.

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noplotr

Review noplotr 5/5 · May 4, 2021

Pretty Much A Perfect Game

After comparing Prey to Metroid Fusion I felt the need to play Metroid Fusion again so I did and it was great. Perfect level of difficulty, perfect progression rate, perfect length, very satisfying when you figure out the strategy for each boss, and when you first get the Varia suit the blue X still attack you before they figure out …

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After comparing Prey to Metroid Fusion I felt the need to play Metroid Fusion again so I did and it was great. Perfect level of difficulty, perfect progression rate, perfect length, very satisfying when you figure out the strategy for each boss, and when you first get the Varia suit the blue X still attack you before they figure out you're no longer vulnerable to cold and then start running away from you which is just such a great little detail.

Admittedly, re: my Prey comparison, it was a lot less creepy than I remembered, but that's mostly because this was the fourth or fifth time I've played it so I remembered all of the major setpieces and wasn't surprised when SA-X showed up. But also I didn't remember that Metroid Fusion also has an enemy called the Nightmare, so...still the think the comparison holds up.

As does this game, really, do yourself a favor and play this game. (You can play it for free online very easily not that I would in any way publicly endorse doing so.)

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Seliph

Review Seliph 5/5 · Aug 19, 2019

Metroid Fusion is Literally Perfect

I ducking love this. The graphics are 👌😩 pretty lit 🔥. The gameplay is 👌😩 pretty lit 🔥. The atmosphere is 👌😩 pretty lit 🔥. The story is 👌😩 pretty lit 🔥. The controls are 👌😩 pretty 🔥. ✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️✔️ Ironic humour aside, this game is brilliant. Yeah, I’m biased, but I don’t care. It’s one of my favourite games.