I don't even know whether to rate this game as AAA or indie...
Let's rate it as AAA because it's much closer to it... not in all aspects.
So... where do we start? Optimization.... Just great work! A small studio beat the corporations and proved to me that my GTX1070 hasn't seen its limit yet.
Even on minimum-medium settings the picture is simply awesome, despite small flaws from the upscaler and FPS drops while close-up cutscenes, in any case, super good.
Also, unlike SOME OTHER MODERN TITLES, YES, OBLIVION, I'M TALKING ABOUT YOU, there is no shuttering here. When you have less FPS than usual... you have... less FPS than usual. The picture doesn't tear or chew, you just see that it has become a little less smooth and that's it, without interfering with the comfort of the game.
And so, from performance to graphics! I would say... it looks like pre-rendered games of the last generation, but I was shocked when I realized that it was on the game engine! In real time! There is like... only 2 or 3 pre-rendered videos I spotted...
So, after I talked about the insignificant aspects... the real part what games about. Visuals, music, story... well, and a little gameplay, I'll start with that.
Yes, this is a JRPG, BUT with additions in the form of real-time mechanics. It's hard to get used to, but... it plays lively. I like turn-based games and adding parrying with dodges and jumps to it is a good way to liven it all up.
Visuals... well, I talked about graphics, but the visual style itself is very cinematic and realistic-fantasy. The faces are really alive, the magic and monsters are juicy, with a lot details...
Music. Oh, damn... how many more of these geniuses are sitting on SoundCloud? When I found out how the main composer was found, I was shocked... how many more such talents are among us... music.... lively, perfectly complementing the atmosphere.... ATMOSPHERIC.
I really love instrumental music, and especially when something extra breaks in. Strange electronic sounds... or maybe French vocals? Oh, vocals... I have played in english localization (what a sinner) but still... good, really good and alive. I easily imagine thet it is people talking, most of the times.
In any case, the review will drag on for hundreds of lines, which you wouldn't want...
So, the plot, direction and all that! The direction is extremely talented, again, everything looks cinematic and you want to believe it. Not like this is truth, but like in theater... you believe it.
The cutscenes here look like a movie, they don't irritate with their length or vice versa, I don't know...
I rarely advocate such cinematic games, but this one is really good. The plot is interesting from start to finish, it is deep and with a HUGE TWIST, but despite this the game explains everything and personally I didn't go to the depths (to look for your stupid notes (there is no notes lol)) and understood EVERYTHING, FROM BEGINNING TO END. This is complete story, totally. I understood who is related to whom, what happens and where... for me this is also a rare feeling.
In short, connoisseurs of beauty, those who want to see a beautiful story - buy it. Oh, you can't? Let me remind you, there is no some D-thing in the game, act if you are rooting for art = free.
I also advise those who have already completed it to read:
Did you watch the credits carefully? I noticed there a section about Service Dogs... of which there are two. Monoko and Freya, I think. Everything is simple with Monoko, he is in the game (and outside of Canvas, by the way, he is also a dog) and he is on the developers' website... but the second dog is not. Does anyone know where she is? I have already written a letter to the developers, but I wonder if anyone else was interested in this?