Utopia box art

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Utopia

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Utopia

Jun 3, 1982

Main game

2.86 average rating based on 7 ratings

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Utopia is a game played by two players on two continents. Players must build their island nation by building farms, housing, schools, hospitals, and factories and making other improvements while also competing against another player. Players are able to sabotage the other player as well, but they must also handle maintaining a fleet of PT boats to protect their fishing fleet, building forts to prevent rebellion, and dealing with the occasional hurricane. Utopia is considered by some to be the first city-building game, and an early ancestor of the real-time strategy genre.
Release Dates
Jun 03, 1982 Full Release (North_America)
Intellivision
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User Stats
31
In Collection
7
Wish Listed
1
Playing
10
Backlogged
How Long Is Utopia?
No playthrough data yet
Related Content
scoopings
scoopings gave Feb 12, 2022
scoopings gave Feb 12, 2022
Impressive, Early Nation-Building Sim Game--But Just Not My Thing
This review is for the Intellivision version

Look: 7/10 I know this is an incredibly simple screenshot, but I just like the tone of colors like this. enter image description here

Really nice to see some graphics in strategy/sim, especially empire-building. Added a nice touch to it. Almost more like Risk, etc., rather than just constantly entering in numbers. Cool to have the precipitation graphics too enter image description here

Play: 6/10 Welp, I know I always say it, but sim/strategy isn't my favorite genre. Especially early empire-building types. But here goes nothing. As usual with early console games, the "manual" (box art) helps quite a bit to get acclimated. Cool that there is a 2-player mode, tho I didn't test it at all. I just can't get that into these numbers-based "did you feed enough people, but then make sure you put money into defense" etc gameplay. It just doesn't grab me I guess. Definitely advanced for its day, but I dropped it after 5-10 minutes.

Feel: 7/10 Certainly worth a playtest, as I did, even if the genre ain't your thing. Even if just for the graphics and rudimentary gameplay alone. If you love strategy/sim/empire games, this definitely is worth a playthrough. Even tho I didn't really play it long, nor did it …

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Look: 7/10 I know this is an incredibly simple screenshot, but I just like the tone of colors like this. enter image description here

Really nice to see some graphics in strategy/sim, especially empire-building. Added a nice touch to it. Almost more like Risk, etc., rather than just constantly entering in numbers. Cool to have the precipitation graphics too enter image description here

Play: 6/10 Welp, I know I always say it, but sim/strategy isn't my favorite genre. Especially early empire-building types. But here goes nothing. As usual with early console games, the "manual" (box art) helps quite a bit to get acclimated. Cool that there is a 2-player mode, tho I didn't test it at all. I just can't get that into these numbers-based "did you feed enough people, but then make sure you put money into defense" etc gameplay. It just doesn't grab me I guess. Definitely advanced for its day, but I dropped it after 5-10 minutes.

Feel: 7/10 Certainly worth a playtest, as I did, even if the genre ain't your thing. Even if just for the graphics and rudimentary gameplay alone. If you love strategy/sim/empire games, this definitely is worth a playthrough. Even tho I didn't really play it long, nor did it blow me away, I can't deny how advanced it is for its release year, how innovative it was with the multiple factors rather than just food-war-population of earlier strategy/sim games, and how important it was for the rise of the few strategy/sim games I do like (I know, I'm so juvenile, but Sim Theme Park and, believe it or not, that much maligned Roller Coaster Factory game.)

Attachment: 5/10 Hm, seems I will have to figure out Intellivision emulation because it keeps coming up. I had mostly heard bad things about the console, but I will have to see for myself. So far, I certainly have been biased toward Atari 2600 for consoles and Apple II for microcomputers. Edit: Welp, I am glad I found some Reddit thread to help with this, tho I'm still banned from Reddit lol, but I can now run Intellivision properly on MAME! Turns out loading the software straight from MAME gets a little messy. Anyway, this certainly wasn't the game that sold me on the console; nevertheless, glad to have easier access to it so I can start playing Intellivision games more readily.

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