Sabrina the Animated Series: Spooked! box art

See more on IGDB

Sabrina the Animated Series: Spooked!

Remove Ads with Grouvee Gold

Sabrina the Animated Series: Spooked!

Dec 6, 2001

Main game

3.00 average rating based on 2 ratings

5
1
4
0
3
0
2
0
1
1
Sssomebody ssstop him! The comic book hero brought to life in inimitable fashion by Jim Carrey now has his very own handheld game on the Game Boy Color. The well being of Stanley's beloved Tina is at stake, and he's going to have to transform himself into the Mask in order to protect her. More than 20 bizarre enemies are out to stir up trouble in this bizarre epic such as motorcycle gangs, crocodile men, and others. Make your way through nine levels of excitement, using oddball weaponry like a giant boxing glove and a hunk of cheese to fend … More
Sssomebody ssstop him! The comic book hero brought to life in inimitable fashion by Jim Carrey now has his very own handheld game on the Game Boy Color. The well being of Stanley's beloved Tina is at stake, and he's going to have to transform himself into the Mask in order to protect her. More than 20 bizarre enemies are out to stir up trouble in this bizarre epic such as motorcycle gangs, crocodile men, and others. Make your way through nine levels of excitement, using oddball weaponry like a giant boxing glove and a hunk of cheese to fend off your rivals and return Tina safely home. In addition to the standard gameplay, there are several hidden stages to uncover, most of which can be accesses by seeking out secret objects. Whether you're a fan of the comic book, the movie, or neither, you'll have your hands full with the crazy action of THE MASK. Less
Release Dates
Dec 06, 2001 (Worldwide)
Game Boy Color
Remove Ads with Grouvee Gold
User Stats
4
In Collection
4
Wish Listed
0
Playing
3
Backlogged
How Long Is Sabrina the Animated Series: Spooked!?
No playthrough data yet
HolyField
HolyField gave Jul 5, 2025
HolyField gave Jul 5, 2025
I liked the other one better!
This review is for the Game Boy Color version

Continuing on.

Fundamentally, every B flat or E minor, when played from the same instrument is the same. If you tune your guitar just like Slash and play on the same model, you should be able to play one note exactly like him.

Except that's entirely wrong, but you probably were already squirming in your seat and wanting to say that when you read that first line. The note is not the fundamental, indivisible element of music, and 'the gameplay loop' is not that for a video game.

What you have with Spooked! is that same, quiet, dying note I mourned for a split second with Zapped!, but done mad dirty. It is, for consideration, mechanically better, you don't have to re-kill enemies (because you're not 'rescuing' them), your high powered attack is now a more tenably useable ranged attack, and you don't have to kill every enemy in a level.

So congrats, your note, played off of a child's rubber keyed toy keyboard, is more tonally perfect than the one your toddler is trying to sing. You sure showed them, but now your child doesn't want to sing anymore. Similarly, Spooked, in trying to improve this "formula" has removed …

Read More

Continuing on.

Fundamentally, every B flat or E minor, when played from the same instrument is the same. If you tune your guitar just like Slash and play on the same model, you should be able to play one note exactly like him.

Except that's entirely wrong, but you probably were already squirming in your seat and wanting to say that when you read that first line. The note is not the fundamental, indivisible element of music, and 'the gameplay loop' is not that for a video game.

What you have with Spooked! is that same, quiet, dying note I mourned for a split second with Zapped!, but done mad dirty. It is, for consideration, mechanically better, you don't have to re-kill enemies (because you're not 'rescuing' them), your high powered attack is now a more tenably useable ranged attack, and you don't have to kill every enemy in a level.

So congrats, your note, played off of a child's rubber keyed toy keyboard, is more tonally perfect than the one your toddler is trying to sing. You sure showed them, but now your child doesn't want to sing anymore. Similarly, Spooked, in trying to improve this "formula" has removed the reasons you'd actually. Its difficulty wave function is far worse than Zapped, you don't keep your progress when you die (but it also feeds you 1-ups so you won't ever lose), the levels and monsters have no theming or direction, and, most importantly, there's no consideration for where they put those fucking water pits.

Oddly though, the molecule of gold in the speck of dung on the smudge of cream cheese frosting... you get to see more speaking characters from the show. Delightful. 2/100

Read Less