PC (Microsoft Windows) · Xbox One
3.29 from 197 ratings
689 members have it in their collection · 32 playing now · 288 backlogged · 79 wish listed
How long? Main story 7h · with extras 8h · 100% 12h (from 20 logged playthroughs)
Status 2StepInMidair Jul 27, 2020
Just started this tonight, beat the first world and started the second one. While this is definitely a slow platformer, it's definitely one of the best controlling platformers I've ever played. It's super smooth and extremely fun just to move around, which is the most important part of the genre. The music is great and the overall style is so …
Read moreJust started this tonight, beat the first world and started the second one. While this is definitely a slow platformer, it's definitely one of the best controlling platformers I've ever played. It's super smooth and extremely fun just to move around, which is the most important part of the genre. The music is great and the overall style is so adorable. I can't wait to play even more of this.
Read lessStatus gedrickdelfuego Nov 20, 2019
Playing New Super Lucky's Tale on the Switch and it's a great time. Pretty easy so far (I 100% completed the entire first world in 40 minutes, would have been closer to 30 minutes minus the load screens).
Seeing the same issue I ran into with A Hat In Time - the load times are maddening. I feel like I've …
Playing New Super Lucky's Tale on the Switch and it's a great time. Pretty easy so far (I 100% completed the entire first world in 40 minutes, would have been closer to 30 minutes minus the load screens).
Seeing the same issue I ran into with A Hat In Time - the load times are maddening. I feel like I've spending most of my playtime looking at unnecessary load screens! Load the hub world? Load screen. Enter a level? Load screen. Enter a puzzle within the level? Load screen. Finish it in 1 minute, another load screen to get back to the level. Fall into a pit? Well, we've gotta load the entire level from scratch again. Finish level? Here's another cutscene + load screen!
It's like Breath of the Wild shrine levels of loading screen brutality. Once you've seen Link enter and leave a shrine 30 times, you just don't need to see it anymore!
OTHER THAN THAT - it's great fun and I think I am still leaning towards A Hat In Time to be the reigning champ of modern 3D platformers, but I think that's more due to the fact that it feels like Mario Odyssey with the control scheme, and Super Lucky's Tale is a little slower paced but not really all that challenging, although of course that could all change.
Status Nakusoo Sep 20, 2019
The last world of Super Lucky's Tale was pretty cool and the game got much better during the last two worlds. It's sad that the game seemed to end too abruptly instead of having one final world. One of the bosses that I think is DLC isn't in the main game which is weird? I guess I might play it …
The last world of Super Lucky's Tale was pretty cool and the game got much better during the last two worlds. It's sad that the game seemed to end too abruptly instead of having one final world. One of the bosses that I think is DLC isn't in the main game which is weird? I guess I might play it since I want to talk about it more, but I feel like one additional world was missing.
The last boss difficulty is what I wished the earlier ones were like. Not too difficult, but having to actually be aware of the projectiles coming at you. I feel that the game benefited from the VR it has on Xbox since I can see it being used for certain levels with depth perception issues.
Still much better than I thought it would be and I am glad that I played it. I hope the Nintendo Switch version comes out and does well. I can see this being a series if they improve on the next game with a more personality for Lucky, better controls and full control of the camera.
Status Nakusoo Sep 19, 2019
World-4 has gotten really interesting with the level designs and difficulty increase. I think this is probably the best one so far! It was a bit shorter than the previous world, but there are some optional puzzles I can do later on so it probably evens out. Some of the hidden letters are hidden pretty well so far. The jumping …
Read moreWorld-4 has gotten really interesting with the level designs and difficulty increase. I think this is probably the best one so far! It was a bit shorter than the previous world, but there are some optional puzzles I can do later on so it probably evens out. Some of the hidden letters are hidden pretty well so far. The jumping can be hit or miss sometimes when navigating over obstacles. 
Status Nakusoo Sep 14, 2019
World-2 is where things changed in the game as it added some more gimmicks in the levels. Like a couple of maze sections, better 2D levels and some of the music was pretty decent too! In this world, you fight the second of the Kitty Litter, Tess. The theme changes with more mechanical obstacles and enemies which is coo since …
World-2 is where things changed in the game as it added some more gimmicks in the levels. Like a couple of maze sections, better 2D levels and some of the music was pretty decent too! In this world, you fight the second of the Kitty Litter, Tess. The theme changes with more mechanical obstacles and enemies which is coo since Tess is all about that life.! At first, I thought they were going to reuse all the first enemies and NPC's from the first world, but it changed.
The difficulty rises as expected of the second world, but it was still fairly easy. Every couple of levels the game changes to keep it fresh. I didn't talk about it in the first post, but there are collectibles like coins & clovers. I completed this world in the same play session and it had a couple more levels I think. I might 100% this game as it only has 6 worlds and it doesn't seem to be too long.
I guess we will see!

Status Nakusoo Sep 14, 2019
World-1 was a pretty chill world and the stages were pretty standard but very cute. I was surprised to see that you could get costumes so coins have a purpose which I always like to see. I like how the doors for the levels remind me of DK 64 and the platforming is sort of like Super Mario 3D World. …
World-1 was a pretty chill world and the stages were pretty standard but very cute. I was surprised to see that you could get costumes so coins have a purpose which I always like to see. I like how the doors for the levels remind me of DK 64 and the platforming is sort of like Super Mario 3D World. Some other mixes of various platforming games that I played too like Bugs Bunny Lost In Time where you can burrow through the ground.
Does anyone remember that game? Haha.
It is also interesting that it goes to 2D sections for some levels or transitions.