Company of Heroes (2006)

Relic Entertainment

PC (Microsoft Windows) · iOS

3.81 from 655 ratings

3978 members have it in their collection · 33 playing now · 2305 backlogged · 88 wish listed

How long? Main story 17h · with extras 20h · 100% 71h (from 9 logged playthroughs)

Command the company that changed the face of history! Battle your way across Europe as your troops make intuitive use of the terrain and buildings for cover and mount attacks on an equally intelligent enemy. Your Mission. Your Men. Your Decisions.
Remove Ads with Grouvee Gold

Release dates

  • Sep 12, 2006 (North_America) PC (Microsoft Windows)
  • Sep 28, 2006 (Australia) PC (Microsoft Windows)
  • Sep 29, 2006 (Europe) PC (Microsoft Windows)
  • Dec 22, 2006 (Japan) PC (Microsoft Windows)
  • Feb 13, 2020 (Worldwide) iOS

Also available on

Related

Bundled in

Standalone expansions

Remove Ads with Grouvee Gold

Featured in lists

Rating distribution

5 stars
165
4 stars
259
3 stars
180
2 stars
44
1 star
7
Remove Ads with Grouvee Gold

Community All Reviews Statuses

grok

Status grok Apr 3, 2024

Four campaign missions in and I am not terribly invested in the gameplay.

The production value, particularly considering its from 2006 is amazing, sound, artwork, destructible terrain, destroyed vehicles remaining and creating new cover, all amazing.

But so far I have found the actual strategic choices and gameplay bland. The base building (at least up to this point of the …

Read more

Four campaign missions in and I am not terribly invested in the gameplay.

The production value, particularly considering its from 2006 is amazing, sound, artwork, destructible terrain, destroyed vehicles remaining and creating new cover, all amazing.

But so far I have found the actual strategic choices and gameplay bland. The base building (at least up to this point of the campaign), if a bit nonexistent, and the units I have used so far don't really have a ton of variety in how to use them.

I like the command abilities and wish there was more choice behind which paths to take.

I also think the general play loop of needing territory to produce resources, but then needing more manpower to protect that territory, is something that doesn't click as well for me. I prefer something like Ages of Empires, where I can just build more workers and find resources to mine. I remember having similar struggles with Dawn of War which this is based off of.

Read less