Tales of Berseria (2016)

Bandai Namco Studios

PC (Microsoft Windows) · PlayStation 3 · PlayStation 4

3.84 from 700 ratings

3465 members have it in their collection · 140 playing now · 1866 backlogged · 485 wish listed

How long? Main story 44h · with extras 56h · 100% 147h (from 40 logged playthroughs)

In Tales Of Berseria players embark on a journey as they assume the role of Velvet, a young woman whose once gentle nature has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales Of Berseria imbued her left hand with a special ability. Along her journey, Velvet … Read more
In Tales Of Berseria players embark on a journey as they assume the role of Velvet, a young woman whose once gentle nature has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales Of Berseria imbued her left hand with a special ability. Along her journey, Velvet will meet a whole cast of characters, including a young boy named Laphicet. If Velvet is the embodiment of "darkness," then Laphicet is created in the image of "light" and will be an important ally to Velvet. Read less
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Release dates

  • Aug 18, 2016 (Japan) PlayStation 3, PlayStation 4
  • Jan 24, 2017 (North_America) PlayStation 4
  • Jan 26, 2017 (Worldwide) PC (Microsoft Windows)
  • Jan 27, 2017 (Europe) PlayStation 4

Also available on

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Featured in lists

çöp by Rerogshi · 298 games · 0
Playstation 4 by phantasy2004 · 149 games · 0

Rating distribution

5 stars
206
4 stars
266
3 stars
156
2 stars
54
1 star
18
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Community All Reviews Statuses

Kenchiin

Review Kenchiin 5/5 · Jul 3, 2023

The ultimate "Tales of" experience to date

Having played many games in the Tales Of series, I found this one in particular to be the more compelling one.

The story is interesting, the lore is well developed (and has some connections to Zestiria too). Revenge is always a good way to move a story forward, definitely,.

The main character is BADASS – and we really needed that …

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Having played many games in the Tales Of series, I found this one in particular to be the more compelling one.

The story is interesting, the lore is well developed (and has some connections to Zestiria too). Revenge is always a good way to move a story forward, definitely,.

The main character is BADASS – and we really needed that after Zestiria I think. I also feel like the interactions between party members are very real in this one – they are all on the same boat for different reasons and they sometimes disagree, fight. It adds a lot of depth to each of them and their respective story arcs, but it also adds to the overall picture.

Music is a 10 out of 10.

Visually is stunning. I do remember some of the corridor dungeons to be basic but apart from that the maps are beautifully detailed.

The gameplay mechanic is very addictive, and I played with most of the characters so I can say they put a lot of effort into that (which is something they dropped in later entries, sadly).

Strongly recommend!

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AndyP

Review AndyP 3/5 · Apr 13, 2023

Good game that lost its shine

I got a bit bored/annoyed by the one-note characters around halfway through. Honestly it's more about my reaction to it than the actual game.

The combat didn't grab me personally. I don't know if I'll play another Tales of game.

LaamWebby

Review LaamWebby 5/5 · Jul 11, 2021

My favourite "Tales of.." game!

This is a great JRPG game. The cast is one of the best I've seen in any game, period. The game play is fun with a unique take on combat I've not seen before that rewards skill and team management. An interesting plot that consistently answers every question brought up until the very end and a satisfying and intense ending. …

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This is a great JRPG game. The cast is one of the best I've seen in any game, period. The game play is fun with a unique take on combat I've not seen before that rewards skill and team management. An interesting plot that consistently answers every question brought up until the very end and a satisfying and intense ending. Side quest are as interesting as the main and with more enjoyable quirks to do with levelling up equipment, playing mini games and exploring the vast and interesting world.

The post game is a good challenge that provides even more character development on top of what the base game already does. The gameplay's increase in difficulty is welcomed and the achievements, for the most part, aren't too tedious to earn making them an extra layer of enjoyment when hunting them.

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Witt997

Review Witt997 4/5 · Jan 18, 2021

A Tale of Vengeance

Un bellissimo Tales, che racconta le origini del mondo di Tales of Zestiria. Cast buono che interagisce alla grande, anche se stereotipato. Battle system ottimo e grafica gradevole. Mi è piaciuto molto, soprattutto i personaggi di Eleanor e Velvet (finalmente una ragazza come protagonista principale!!) Voto: 9/10

Aerin

Review Aerin 2/5 · Dec 28, 2020

Not for me

I started out loving this game but just over half way through I was not enjoying the story or skits so I gave up.

Space__Explorer

Review Space__Explorer 5/5 · Sep 1, 2020

One of the best story-driven RPGs I've played

This is a fantastic story-driven game. I rarely replay games but this one was simply too good to not play again. The level of emotion and drama in this epic tale is outstanding. What a treat to play such a mature game in a sea of games geared towards younger players.

MrSpanky

Review MrSpanky 2/5 · Dec 15, 2019

Tales of Mediocrity

Another generic and stereotyped "Tales of" with old PS2 graphics, full of cliches and exponentially more convulse combat to fake the player in thinking this new title adds anything of substance to a combat system that actually reached near perfection many years ago and now just throws sand in the eyes to keep you busy.

Horrid, cheap, amateur dungeon design. …

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Another generic and stereotyped "Tales of" with old PS2 graphics, full of cliches and exponentially more convulse combat to fake the player in thinking this new title adds anything of substance to a combat system that actually reached near perfection many years ago and now just throws sand in the eyes to keep you busy.

Horrid, cheap, amateur dungeon design.

Usual low level story, writing and characters as per japanese stagnant gaming mentality.

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Mako_Bomb

Review Mako_Bomb 5/5 · Oct 5, 2019

Steer your own ship

I just finished Tales of Berseria and wow what a ride. I loved all the characters, skits and their constant interactions, the world, lore and backstory all kept me fascinated throughout the game.

The battle system was fascinating with a lot variation in play style offered by changing characters and I loved having the freedom to change the difficulty on …

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I just finished Tales of Berseria and wow what a ride. I loved all the characters, skits and their constant interactions, the world, lore and backstory all kept me fascinated throughout the game.

The battle system was fascinating with a lot variation in play style offered by changing characters and I loved having the freedom to change the difficulty on the fly so I could just cruise by when I was in more of a mood to relax but also ramp things up when I wanted challenge.

My only slight dissapointment was ending was bit unexpected in a weird way I wasn't quite sure what to think or feel after it. I'm guessing there is a pretty significant tie in to Zestria I can only guess at having not played it.

But I digress as Eizen says its about the journey not the destination and this was one of the best journeys I've taken in a video game for some time.

I can't wait to check out more of the series and already have bought Zestria to follow on with.

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Tubbymora

Review Tubbymora 4/5 · Jul 27, 2019

Selfishness vs Self-Sacrifice

Tales of Berseria REALLY surprised me. When I first popped the game in, I thought we were going to go through the usual tropes of good guys vs bad guys, friendship overcomes anything, and of course, saving the world from an imminent threat. But as I continued to play the game, I was constantly reminded that not everything is so …

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Tales of Berseria REALLY surprised me. When I first popped the game in, I thought we were going to go through the usual tropes of good guys vs bad guys, friendship overcomes anything, and of course, saving the world from an imminent threat. But as I continued to play the game, I was constantly reminded that not everything is so black and white. And that's what I love about this game. There is this constant theme, constant struggle, of what it means to embrace selfishness and self-sacrifice, and throughout the journey you get to see how everyone's view on this theme differs from person to person. Does being selfish make you a bad person? Does constantly doing things for others make you a good person? I love how the game tackles these concepts and engraves it into the characters, and the world that Tales of Berseria creates.

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Tubbymora

Status Tubbymora Jul 15, 2019

Tales of Berseria Progress: Went to Titania the Island Prison, beat up a headless knight, and Velvet spilled her heart out. Oh its getting good.

Tubbymora

Status Tubbymora Jul 14, 2019

Tales of Berseria Update: Some hard truths just got dropped. This is starting to feel like some Kingdom Hearts stuff xD.

Tubbymora

Status Tubbymora Jul 14, 2019

Tales of Beseria Update: Just finished off Palamides temple. Can't believe that just happened. It seems everything isn't quite so black and white, I hope the game continues to go in this direction xD

Tubbymora

Status Tubbymora Jul 13, 2019

Tales of Berseria Progress: Uhhh... Laphicet got his wish, and got a CLOSER look of Magilou's books xD

Intervigilium

Review Intervigilium 4/5 · Jun 9, 2019

No el mejor RPG, pero si uno muy bien logrado (contiene Magilous).

El primer Tales series que he completado, si bien la experiencia al principio fue tediosa, el juego brilla notablemente y es una experiencia muy disfrutable que recuerda JRPGs clásicos, pero con el enfoque en la acción.

++ Videos buenísimos, son hechos por Ufotable que es una productora con muy buenos trabajos y que aquí obtuvo un producto muy bien logrado. …

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El primer Tales series que he completado, si bien la experiencia al principio fue tediosa, el juego brilla notablemente y es una experiencia muy disfrutable que recuerda JRPGs clásicos, pero con el enfoque en la acción.

++ Videos buenísimos, son hechos por Ufotable que es una productora con muy buenos trabajos y que aquí obtuvo un producto muy bien logrado. Las voces en japones e inglés son también muy buenas. Personalmente me quede con el doblaje en inglés (lo cual es una herejía para algunos).

++ Magilou, el 90% del tiempo es una hdp que intenta tirar de los hilos de la protagonista :D, Y generalmente termina siendo ignorada y manteniéndose distante. En verdad es un personaje complejo y que logra un desarrollo muy llamativo sin tomar más protagonismo del debido.

++El ending es excelente D:

+La historia está muy bien complementada, las conversaciones incluyen cada plata/bebida/tradición y demás del mundo. Lo cual permite conocer cada rincón del mundo.

+El equipo es muy interesante, el juego se toma el trabajo de desarrollar adecuadamente cada personaje.

+Mecánicas detalladas para ajustar equipamiento y demás.

+Dificultad ajustable, útil si se está cansado del farmeo y a la vez recompensa el jugar en las dificultades superiores.

+/- El combate es muy activo, pero tiene la posibilidad de jugarse automáticamente como si fuera cualquier juego de celular. Lo cual hubiera sido mejor dejar por fuera. Ademas de tener mecánicas complejas de baja recompensa.

+/-La historia principal es algo meh, una historia básica de venganza ultra dramática que tiene su potencial, aunque eventualmente se siente sobre extendida.

+/- El arte es llamativo visualmente, pero debido a su longitud los NPCs y mobs se van volviendo repetitivos.

-Aunque opcional mayoritariamente en algunos casos el farmeo es necesario.

-La música, aunque con un par de buenas pistas puede ser muuuy repetitiva. enter image description here

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jademonkey

Review jademonkey 2/5 · Feb 23, 2019

I made it about 15 hours before giving up, so take that as you will. I liked the characters and story, but absolutely could not get into a single one of the games systems.

Combat felt extremely clunky to me. Blocking and dodging didn't feel snappy, which is the biggest pet peeve of mine in an action game. There are …

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I made it about 15 hours before giving up, so take that as you will. I liked the characters and story, but absolutely could not get into a single one of the games systems.

Combat felt extremely clunky to me. Blocking and dodging didn't feel snappy, which is the biggest pet peeve of mine in an action game. There are far too many artes and a tired 'rock, paper, scissors' system of particular artes being best against particular types of enemies. That amounts to just creating a combo on each button for each element and mashing. There's probably more advanced things you could do with this that may be a little more effective, but I really didn't have the incentive to figure it out. Enemies guard constantly and only rarely attack, which leads to an extremely slow pace of battle. I'm sure fans of the game will say to just 'git gud', but there are a lot better games to spend the time on. The balance in the game also just feels consistently off. Regular battles and regular bosses are braindead easy, while the optional stuff is just frustrating.

The dungeons are completely uninspired and exploration is frequently just rewarded with katz souls, which can be used to unlock cosmetic items. However, katz souls respawn, so there's really not much of a point of hunting them down. The vast majority of chests I found just contained healing items, though a few towards the end of my time with the game included new equipment. A lot of the environments also felt very slow to go through due to the extremely slow movespeed, which hurt the pacing of the game for me.

The item management system is terrible. The game floods you with garbage equipment, some of which has marginally useful affixes. You're then supposed to break down the hundreds of items you get to upgrade your weapons. However, at least to the point I was, it felt like a complete waste of time, since you learn passives from weapons, so you never want to stick with one for too long. I'm sure that'd change later in the game, but it was just another factor that drug me down.

In the end, I found the gameplay to be a mix of boring, clunky, and frustrating that completely turned me off to the game. It's a real shame, because I appreciated the direction the story was going in and the level of character development that was going on.

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jademonkey

Status jademonkey Feb 20, 2019

I'm a little over 10 hours in, and I'm enjoying the story and character interactions. The skits and constant focus on fleshing out the personalities and interactions of your party are a very welcome change coming off FF12. Unfortunately, I'm not enjoying the battle system any more than I did the one in FF12. It just feels clunky and unrewarding …

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I'm a little over 10 hours in, and I'm enjoying the story and character interactions. The skits and constant focus on fleshing out the personalities and interactions of your party are a very welcome change coming off FF12. Unfortunately, I'm not enjoying the battle system any more than I did the one in FF12. It just feels clunky and unrewarding to me. Also, the characters don't need to shout the damn name of every move they use. Other than the battle system, item management is annoying and the map design is quite boring.

I'm not sure I'm going to make it through this one, which sucks. I really do dig everything but the, ya know, gameplay part of the game.

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L3m0n

Review L3m0n 3/5 · Aug 11, 2018

(+) Character development

(+) Interesting lore

(+) Art direction

(+-) Combat system

(+-) Difficulties

(+-) Micromanagement

(+-) Minigames

(+-) Music is ok mostly but gets very repetitive sometimes

(-) Outdated graphics

(-) Sound effects

(-) Dungeon design, a lot of padding sometimes

(-) Unnecessary complexity for some elements of the combat system

Cheezpuff

Status Cheezpuff Sep 17, 2017

MINI THOUGHTS: I like the party members. The "skits," little cutscenes that involve a few members of the cast, do well in letting the characters play off each other in interesting ways.

gwendy

Review gwendy 4/5 · Jul 16, 2017

I loved, but..

Ok, I'm not gonna make a long review. I love this game, but the only reason I didn't give five stars is the map. The map is lovely on the areas like fields etc, but is not very nice in places like castles and houses. The story is amazing and I loved all characters.

shad2810

Review shad2810 5/5 · May 24, 2017

Why do you think birds fly - A Tales of Berseria Review

Story & Characters

“Why do you think birds fly?” The words kept echoing in the beginning hours of the game as it ripped out your heart with its opening sequence and left you emotionally scarred with its tale of a young woman bent on vengeance over her lost family member. By the time I finished the game, I still don’t …

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Story & Characters

“Why do you think birds fly?” The words kept echoing in the beginning hours of the game as it ripped out your heart with its opening sequence and left you emotionally scarred with its tale of a young woman bent on vengeance over her lost family member. By the time I finished the game, I still don’t know the answer, but I do know this; Tales of Berseria is one of the best games I’ve ever played and will probably be my favorite tales game for a very long time.

It tells a dark story about a young girl on her quest of revenge for the loss of her cherished family member. There is no “bright side” to anything, as our heroine Velvet Crowe drives the plot forward with her bloodthirsty revenge on the man that took everything she cherished away from her.

Accompanying her are some of my favorite cast members to date in an JRPG. This includes an enraged pirate Eizen, the mouthy yet almost comedic Magilou, the demon Rokorou, the hopeful Laphi and the exorcist Eleanor. Not your average group of hopefuls, each of them have a very gripping story behind them as they band together as a group of misfits to save the world.

Characters

Combat

I really love the combat in this game. It’s slick and it’s fast-paced, almost like an action game. Basically every move is mapped onto a button on the controller called “Arts”. After you press one “Arts move” then it goes to an upper tier until tier 4 and then the combo restarts. It’s a mix of classic action game with the combo mechanic of Devil May Cry which is definitely a plus, however I can see how it might need some getting used to if you have not played something like this before. I, however, am in love with it.!

Combat

Aesthetics

For the aesthetics – now, I do know that it is not as high quality as some may have imagined it to be, but it is still quite decent considering it’s from a PS3 port. I love some towns and areas, especially in Southgand, which to me is one of the best places in the world.

I also love some of the skits, they were funny and in my opinion they give short little breaks to the dark story that is provided by the game. It fleshes out the characters’ back-stories and tells a little bit more of their personalities which I enjoyed a lot. From Laphi’s sense of discovery that is like a child’s curiosity towards the world to Magilou’s corny and out of place jokes, they all serve to the overall narrative of the story, aiming to further elaborate on the characters and make me care about them as they all have a story to tell.

Skit

Soundtrack

As I said in my previous review, I’m not well-versed about soundtracks, however I would say that I love most of the OST in the game, especially the opening theme - velvet’s theme - and the one from the beach. Sometimes I would stop whatever I was doing and just relax in the game while conversing with the townsfolk and listening the soundtrack. For example,

Negatives

However, the biggest drawback for me is definitely the repetition where you seriously have to back-paddle a whole lot to accomplish any goal. For example, they will have you kill off a boss, then collect something, solve a puzzle, and then open the lock with a key, ALL in the same area, and sometimes not just that, but you will come back to the same place again.

I really hope we do not get this form of back-paddling in the next tales series, because it just feels like too much in my opinion. Back-paddling can be served to expand on the narrative of the story, however do it too much and it only turns people off, which I have to say was certainly the case for me.

Another thing to point out is the dungeons: some of them are uninspiring and look pretty plain compared to others. It feels like the creators were out of ideas in some of them. However, this doesn’t take away from the experience. It just felt lacklustre compared to some of the nicer dungeons in the game.

Conclusion

The game is an excellent game and certainly one of JRPG’s classics that people can have fun with as long as people take time for it and don’t mind too much of the over excessive back-paddling the game has you do. The cast of characters are enjoyable with their own unique quirkiness and definitely have their own charm. I would definitely recommend this game to anyone who loves JRPG, especially the tales series, as I had a lot of fun playing it.

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shad2810

Status shad2810 May 20, 2017

Loving the game right now even more, the story is just so gripping and I cant wait to see more.Just a little bit that gripes me though, is the constant backpaddling but that's probably me nitpicking because it just happened just a little bit too much for me, though I guess it lets me to see the beautiful rendered environments …

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Loving the game right now even more, the story is just so gripping and I cant wait to see more.Just a little bit that gripes me though, is the constant backpaddling but that's probably me nitpicking because it just happened just a little bit too much for me, though I guess it lets me to see the beautiful rendered environments more . What do you guys think of the backpaddling, like it or not really? enter image description here I mean just check this place out, and I'm playing on medium resolution. It probably look way much better on high. I was also wrong about not having pirates, there are some aspect of pirate-ty goodness inside :p

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shad2810

Status shad2810 May 19, 2017

3 hours in to the game, im loving it so far, especially the prologue of the game as it introduce the character's motive and what not and how it all came to be for Velvet

Initially, i thought it was something like a pirate theme game judging from the clothing of Velvet, but luckily I was wrong. It represents something …

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3 hours in to the game, im loving it so far, especially the prologue of the game as it introduce the character's motive and what not and how it all came to be for Velvet

Initially, i thought it was something like a pirate theme game judging from the clothing of Velvet, but luckily I was wrong. It represents something else, but I wont go into that for spoiler reason but I'm glad it came out to be that way.

I'm also loving the menu interfaces, its really simple and easy to navigate. Gonna continue the game after waking up as It's super late in the night now. Also love this image that I took as it is so calming. Scene

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Brapchu

Review Brapchu 4/5 · Feb 27, 2017

Almost Perfect

Positive:

  • Solid Gameplay
  • Good Voice Acting
  • Gorgeous Graphics
  • Good Sound Design
  • Lots of Things to Find
  • Really Compelling Story
  • Loveable and Convincing Characters

Negative:

  • Sometimes Unecessary Backtracking
  • Sometimes Too Long Empty Walks
  • Teleport Shortcuts not working because of small Story Blips on the Way
  • Needlessly Convoluted Battlesystem with waaaay to many Moves.
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Positive:

  • Solid Gameplay
  • Good Voice Acting
  • Gorgeous Graphics
  • Good Sound Design
  • Lots of Things to Find
  • Really Compelling Story
  • Loveable and Convincing Characters

Negative:

  • Sometimes Unecessary Backtracking
  • Sometimes Too Long Empty Walks
  • Teleport Shortcuts not working because of small Story Blips on the Way
  • Needlessly Convoluted Battlesystem with waaaay to many Moves.
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motorway065

Status motorway065 Feb 20, 2017

Cleared the bonus dungeon and beat the "true" final boss. That true form was no joke, that was legitimately the first time I had a problem with a battle in this game (0 grade due to 25 KOs lol).

I kind of want to do a Hard+ run just to see what drops I could get (and also because I …

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Cleared the bonus dungeon and beat the "true" final boss. That true form was no joke, that was legitimately the first time I had a problem with a battle in this game (0 grade due to 25 KOs lol).

I kind of want to do a Hard+ run just to see what drops I could get (and also because I feel the game is overall easy on Normal mode) but I think I'll go ahead and shelve this before I get completely and utterly sick of it.

Final verdict: dope af

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motorway065

Status motorway065 Feb 17, 2017

Beat this today. Yet another recent JRPG with an ending that made me cry a little (I must be getting soft these days)

On to the bonus dungeon!

motorway065

Status motorway065 Feb 11, 2017

50 hours in @ second to last dungeon on first playthrough update: still dope af

also goddamn the last time I got emotionally gut punched so hard by a game was DDS2

motorway065

Status motorway065 Jan 29, 2017

I just started this and it's dope af. Pre-release I remember describing this game to people as "what if DMC4 was a JRPG and didn't have Dante in it", but having seen more of the story it's really more like Berserk.