Fran Bow (2015)

Killmonday Games HB

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One · iOS

3.89 from 331 ratings

1461 members have it in their collection · 34 playing now · 686 backlogged · 133 wish listed

How long? Main story 9h · with extras 14h · 100% 12h (from 22 logged playthroughs)

Fran Bow is a creepy adventure game that tells the story of Fran, a young girl struggling with a mental disorder and an unfair destiny.
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Release dates

  • Aug 27, 2015 (North_America) Linux, Mac, PC (Microsoft Windows)
  • Apr 27, 2023 (Full Release) (Worldwide) Android
  • Apr 28, 2023 (Worldwide) Nintendo Switch
  • Apr 28, 2023 (Full Release) (Worldwide) PlayStation 4
  • Apr 28, 2023 (North_America) Xbox One
  • TBD (Full Release) (Worldwide) iOS

Related

Standalone expansions

Episodes

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Rating distribution

5 stars
104
4 stars
122
3 stars
77
2 stars
22
1 star
6
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Community All Reviews Statuses

Dromiere

Review Dromiere 4/5 · Apr 23, 2026

Fran Bow - **ANDROID EXCLUSIVE REVIEW**

Dromiere's Review

Upon further deliberation between the way I played the title versus the actual gameplay featured, I can now write a decent review on my experience.

Let me start off by saying that, as a game, I highly recommend Fran Bow through and through. The music is fantastic, the atmosphere is immersing, and the gameplay is oddly satisfying.

I …

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Dromiere's Review

Upon further deliberation between the way I played the title versus the actual gameplay featured, I can now write a decent review on my experience.

Let me start off by saying that, as a game, I highly recommend Fran Bow through and through. The music is fantastic, the atmosphere is immersing, and the gameplay is oddly satisfying.

I played this title on Android, no big deal, it ran perfectly and the tap - to - move mechanics work just as well if not smoother than point - and - click on PC. My gripe with the Android release is that it originally released chapter by chapter at around $1.99 USD each. Then Killmonday games decided to update the Android version and tie it all into one release after they released Little Misfortune on the same platform. This is not beneficial to most who bought the game chapter by chapter as the full game is totaled to $9.49 USD while each chapter was $1.99 USD each. A gentle reminder that there are 5 main chapters... so if you bought it chapter by chapter you'd end up paying $9.95 USD.

Overall, this version of the game is really fun story wise and gameplay wise, it offers skippable cutscenes, gameplay sections that might seem tedious or time wasting, and a fully playable experience without opening a separate application (as opposed to the chapter by chapter versions being separate apps) ..but, even though it is only a $0.46 USD difference, the fact that such a price difference even exists for a game as old as this is quite...abysmal.

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Gothd011

Review Gothd011 2/5 · Jul 16, 2023

Ok....2.5

Brought this game like 4 years ago. Just getting around to it. At this point I think the game just got a lot of praises because people can sympathize and the players did too much personalizing with it (it amazes me how we romanticize our demons and pain I mean we literally worship it but that's a convoy for another …

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Brought this game like 4 years ago. Just getting around to it. At this point I think the game just got a lot of praises because people can sympathize and the players did too much personalizing with it (it amazes me how we romanticize our demons and pain I mean we literally worship it but that's a convoy for another day) even myself once upon time this little brown girl had a lot of tramatics issues and circumstances that was out of my control happen in my past too. Suicide and the works.

Love my therapist by the way. She is awesome.

But I think what I hate most about this game was the ambiguous storyline that they vaguely included. Too much wondering. And wondering is fine if given a profound starting point to wonder off. They miss the Alice in wonderland mark for sure.

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Ivonnempg88

Review Ivonnempg88 5/5 · Oct 22, 2022

My heart broke a couple of times

This review will be a little bit biased, because I kinda took this game somehow personal. You see, I had a black cat named Midnight (the one in my profile picture), and in this game a black cat called Mr. Midnight plays a major role. Good and bad things happened, and I got my heart broken a couple of times.... …

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This review will be a little bit biased, because I kinda took this game somehow personal. You see, I had a black cat named Midnight (the one in my profile picture), and in this game a black cat called Mr. Midnight plays a major role. Good and bad things happened, and I got my heart broken a couple of times.... because of Mr. Midnight, of course.

Getting that out the way, I loved this game. It made me feel almost all kinds of emotions: disgust, fear, paranoia, despair; but also good things, like innocence, some dark humor (but still humor), hope, sweetness. I know, it's contradictory, but I swear that everything is here!

The story is not that easy to follow, but the lines and script are very well written. It clearly shows that you are a little girl, and some things can be silly and creative at the same time.

The art style and animations are very unique and so well done. I was very impressed with how this game looked. It also performed excellent: no bugs or lagging. I did have issues with some of the puzzles. Sometimes they didn't make sense to me, and I had to look for outside help. I wished I didn't have to get to that. I think a very basic hint system could help this game a lot. Maybe Mr. Midnight could help more with hints, the same way he helped with riddles in Ithersta.

The atmosphere is perfect: disturbing and childish. Loved it! This is helped by the soundtrack, which is simple but effective.

It is incredible that a game with such high quality was made by a team of only two people. Bravo guys!

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pixelcrypt

Review pixelcrypt 4/5 · Feb 10, 2022

Beautiful and inspiring

Just got around to finishing this after years of forgetting about it. Was beautifully executed, I loved the range of imagery and settings, the boundless creativity, the wonderful art style, and solid story and puzzles. The ending was slightly abrupt and didn’t give a huge payoff, but the journey there was great.

maeday

Review maeday 5/5 · Jul 31, 2019

Fran Bow: The Fetishization Of Childhood Trauma

I don't know what it is, but there's a weird fascination we have in media regarding little girls and surreal, dreamlike breaks from reality. Whether it's this game, the Terry Gilliam film Tidelands, the comic book I Kill Giants or the obvious influence from Disneys animated classic Alice In Wonderland (or its real life pseudo counterpart starring my girl Felicity …

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I don't know what it is, but there's a weird fascination we have in media regarding little girls and surreal, dreamlike breaks from reality. Whether it's this game, the Terry Gilliam film Tidelands, the comic book I Kill Giants or the obvious influence from Disneys animated classic Alice In Wonderland (or its real life pseudo counterpart starring my girl Felicity Huffman "Phoebe In Wonderland"), there seems to be this concept, this trope, that will never die, and that is "little girl + trauma = fantasy wonderland". And I'm not complaining, by the way, I love this trope, but it is something I'm starting to see a little too often, and it makes me a tad uncomfortable how comfortable writers are becoming with it, because frankly my trauma is not the basis for your next project. My trauma was awful, not fun.

I suffer from some things, most notably suicidal tendencies (including attempts in the past, including one at a very early age), severe depression and moderate dissociative spells. I've got what they call the Premium Unwell Package! Because of these things, perhaps this is why I react a lot more to this trope, especially in the case of something like Fran Bow. Fran Bow walks this line of being, and I guarantee it's purposeful, either schizophrenic or real, and it's beautiful because of that. You can take away whatever you want from it since nothing is really set in stone. BUT, as a little girl who was in and out of therapy and on and off medication well into her teenage years, who suffered from bouts of hearing things and also spending most of her time alone in her head in a world that actually wanted her, Fran Bow really hit a nerve with me.

The writing is tremendous, and the art style is what first drew me into the game. In fact, Fran Bow has a little medal for being one of the first games I added to my Steam wishlist when I bought this laptop a few years ago. I actually regret, in hindsight, how long it took me to finally get to it. And Fran Bow excels partly because it isn't just a point and click game. It's puzzles aren't ridiculous obtuse to the point of being incoherent and in need of a guide, and it's got numerous little mini games within it, which give you some variety in between all the pointing and clicking. It's telling you a very specific story, there's no filler, the music is wonderful and ethereal and I love every. single. frame. Fran Bow is the sort of game that reminds me why I loved playing point & click games as a kid, because when done right, boy are they great.

But I wanna touch on something, and that is, again, this trope of little girl and trauma resulting in a break from reality (or, in Frans case, a possible break from reality, since it's never made specifically clear whether the beings she's interacting with are real or not). Little girls have a hell of a time fitting in, or at least I did. For the better part of my childhood, I had no friends, and all my hobbies included things like reading and hanging out with any animals I could find. Nobody liked me, especially my own peers. My teachers didn't understand me (granted a lot of that could be chocked up to the ever ignored autism diagnosis that every single teacher insisted my parents get me tested for) but they at least liked me, some more so than others. My own family didn't understand me, nor did they ever attempt to. I was pretty lonely. And I'm not saying little boys don't have these exact same issues, because I know they do. Loneliness doesn't care about gender. Mental health doesn't care about gender. If you sick, dawg, you sick.

But, what that meant was that I essentially spent a LOT of time alone and in my own worlds, either in my head in daydreams or worlds I created through art and stories, or art and stories I partook in. I never felt at home in this world, so I made a world where I COULD feel at home, and frankly, I've never really left. That's why this trope speaks to me so strongly, especially in regards to Fran Bow, because, much like her, I was a terrified child (though, I never murdered my parents, much as I may wish SOMEONE fucking had, just to stop the abuse) who preferred a reality that wasn't "reality". I could really see a lot of my childhood self in her, and it pulled at my heartstrings even more. In a way, I think this game, and this trope in general, is a way for me to work through my own trauma, and when you're doing that in a medium such as gaming, which is highly interactive and can be extremely personal to the player, it really hits home and works.

Fran Bow is a wonderful story, and I'm elated to hear that they've begun art production on a second title. It's the first game in a while that I'd easily play through a second time, and it's the first time I can recall in recent memory that I can honestly say that I wouldn't have minded if the game had overstayed its length and gone on for a few more hours, because I could live in that world. Fran Bow is a delight, even if it's a gruesome delight, and I hope that someday, I too can fight skull faced demigods with my talking cat and our magical skeleton friend, because that's truly the ONLY life worth living.

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kiyohie

Review kiyohie 5/5 · Mar 5, 2019

The biggest thing for me was the art style! I loved how they created the different fantasy worlds, the characters, the monsters, every thing fit so well together to make a morbidly beautiful game. The game play itself was very entertaining, I loved all of the puzzles and I loved how you can switch in between the different realities. The …

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The biggest thing for me was the art style! I loved how they created the different fantasy worlds, the characters, the monsters, every thing fit so well together to make a morbidly beautiful game. The game play itself was very entertaining, I loved all of the puzzles and I loved how you can switch in between the different realities. The one thing I was disappointed in was the ending, but it was still a wonderful game overall!

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FinnQuill

Review FinnQuill 3/5 · Oct 11, 2018

An Alice-like Journey into a Disturbed Mind

If you like creepy and surreal, take a run at this game. The ending is pretty weak, but this a good dark mirror to 'Alice in Wonderland'. The imagery gets pretty intensely gruesome, and for someone who isn't a fan of gore, it'll probably all seem gratuitous; but for those who appreciate the deeper themes and surrealism, almost everything lends …

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If you like creepy and surreal, take a run at this game. The ending is pretty weak, but this a good dark mirror to 'Alice in Wonderland'. The imagery gets pretty intensely gruesome, and for someone who isn't a fan of gore, it'll probably all seem gratuitous; but for those who appreciate the deeper themes and surrealism, almost everything lends well to the ambiance.

Anyone who appreciates Wonderland/Through the Looking Glass, Beetlejuice, and/or Mirrormask, and can handle the disturbing imagery, will probably enjoy their time with this little gem.

Also, as a fan of the point-and-click Sierra-style games of the past, the puzzles in Fran Bow are far more intuitive (of course, it's not really a P&C if you don't hit a few points of frustration where the logic just doesn't logic, but most of the puzzles follow pretty smoothly). There are no 'game overs' and from what I could see, no ways to break a puzzle to the point where progression wasn't possible (there are skippable achievements, though, so if you want to get all of those, you might want to read them and plan ahead).

Overall, it's got plenty of little flaws, but it's definitely a worthwhile experience if you can grab it relatively cheap and have about 10 hours to kill.

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