Witchfire (2024)

The Astronauts

PC (Microsoft Windows)

3.44 from 18 ratings

196 members have it in their collection · 4 playing now · 69 backlogged · 140 wish listed

Witchfire is a first-person shooter from the creative leads behind Painkiller and Bulletstorm. A roguelite for people who hate roguelites, the game offers a challenging but satisfying gameplay experience, and with multiple roads to victory.
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Release dates

  • Sep 23, 2024 (Early Access) (Worldwide) PC (Microsoft Windows)
  • TBD (Full Release) (Worldwide) PC (Microsoft Windows)
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Rating distribution

5 stars
3
4 stars
6
3 stars
6
2 stars
2
1 star
1
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Community All Reviews Statuses

Roach

Status Roach Apr 14, 2026

Article: Witchfire - The Slow Cook To Perfection by Matt Miller

While it’s been a long wait, it does seem that The Astronauts are finally rounding the final corner on the project. Whether you’ve been playing along during early access or you’re holding for full release, the wait is nearly over. “As they say, art is never finished, only abandoned,” …

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Article: Witchfire - The Slow Cook To Perfection by Matt Miller

While it’s been a long wait, it does seem that The Astronauts are finally rounding the final corner on the project. Whether you’ve been playing along during early access or you’re holding for full release, the wait is nearly over. “As they say, art is never finished, only abandoned,” Chmielarz says. “It’s easy for us to keep adding and expanding, but the game is already meaty and substantial enough. The 1.0 version is going to be exactly what we always dreamed it would be. So, it’s time to focus on delivering that 1.0.”

The development team has been outspoken in the games industry about an insistence on human and handcrafted development, insisting that not a single asset be created by AI. In an increasingly complex world of development, that’s a tough job, and it’s likely prolonged the development cycle. But as we approach final release, I’m hopeful that the wait has been worth it. Witchfire looked and played beautifully more than two years ago; here’s hoping the extra time lets it be something truly special.

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Mugen

Review Mugen 4/5 · Mar 27, 2024

Very promising and aesthetically pleasing, *BUT*

I enjoyed this game a lot for first 3-4 hours, it has nice visual representation, satisfying combat and interesting mix of rogue-like, dynamic action fps and even souls-like elements. It has wide selection of different weapons and spells, points of interests and progressing systems, which i can't say anything bad about.

Now to the sad part. Witchfire has straight up …

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I enjoyed this game a lot for first 3-4 hours, it has nice visual representation, satisfying combat and interesting mix of rogue-like, dynamic action fps and even souls-like elements. It has wide selection of different weapons and spells, points of interests and progressing systems, which i can't say anything bad about.

Now to the sad part. Witchfire has straight up disgusting auto-leveling system, after about 30th level all enemies turn into bullet sponges and good half of regular enemies you run into turn into special ones with so many ways to slow, concuss or blow you up, that you won't understand how that happened most of the time. With this Witchfire really dropped the ball in my eyes, combined with fact that the game doesn't feel rewarding enough, enemy minions seem to grow in power way more than Preyer getting another +20 hp or +10% to witchfire gain with level ups.

I would gladly return to this game and give it another try

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