Ikenfell (2020)

Happy Ray Games

Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.75 from 67 ratings

925 members have it in their collection · 12 playing now · 683 backlogged · 61 wish listed

How long? Main story 27h · with extras 20h · 100% 28h (from 8 logged playthroughs)

A turn-based tactical RPG about a group of troublesome magic students. Use timing mechanics to power your spells and block attacks, explore the twisted halls of a vast magic school, fight challenging monsters and bosses, and uncover dark secrets never meant to be found.
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Release dates

  • Oct 08, 2020 (Worldwide) Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One
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Featured in lists

Queer Gaming by shinespark · 105 games · 5
Unconventionally Cozy Games by Roach · 56 games · 4
Grouvee Game Club by Roach · 24 games · 3
Lengthy Games by Roach · 58 games · 2
Switch by phantasy2004 · 270 games · 0

Rating distribution

5 stars
22
4 stars
20
3 stars
14
2 stars
8
1 star
3
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Community All Reviews Statuses

Roach

Status Roach Apr 4, 2026

I cannot get past this laser in Ikenfell. I have tried over and over and I've gotten pretty close but I just can't figure out how to shorten my timing.

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jademonkey

Status jademonkey Nov 13, 2021

Having a bit of trouble with this one. I'm about an hour and a half in. It's cute. The story is fun so far. It has great music and visual presentation. But, the timed hit system in battle (a la Super Mario RPG) is driving me crazy. It feels almost like they went out of their way to make it …

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Having a bit of trouble with this one. I'm about an hour and a half in. It's cute. The story is fun so far. It has great music and visual presentation. But, the timed hit system in battle (a la Super Mario RPG) is driving me crazy. It feels almost like they went out of their way to make it counter-intuitive in a misguided attempt to keep it challenging. I may use the accessibility options to turn it off or reduce the penalty for not hitting the weird timing windows. I generally worry that I'll stay engaged and feel fulfilled by a game if I turn down the difficulty, but I think in this may be the rare case that keeps me from dropping a game I'd otherwise like.

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kensho

Status kensho Sep 24, 2021

PLAY THIS GAME!

Nintendo has tried to make timing based RPGs for years and hasn't been able to since the early Mario & Luigi games, or Thousand Year Door.

Ikenfell not only manages to outdo them in that regard, but has a diverse cast of extremely queer characters, 6 playable party members for your team of 3, tons of spells, …

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PLAY THIS GAME!

Nintendo has tried to make timing based RPGs for years and hasn't been able to since the early Mario & Luigi games, or Thousand Year Door.

Ikenfell not only manages to outdo them in that regard, but has a diverse cast of extremely queer characters, 6 playable party members for your team of 3, tons of spells, tons of secrets and puzzles, and a great story. And the visuals and music are top notch too. It's so hard to find an indie RPG that nails it so much.

BUY AND PLAY THIS GAME!

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The_Milkman

Status The_Milkman Mar 18, 2021

The art style is fine for pixel art. The character designs stand out. It's very queer, which is nice. The story and dialogue is the most interesting part. I got to the first boss, in the cellar, died a couple of times, and realized that I just didn't care enough to push through the tedious combat. The timing of the …

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The art style is fine for pixel art. The character designs stand out. It's very queer, which is nice. The story and dialogue is the most interesting part. I got to the first boss, in the cellar, died a couple of times, and realized that I just didn't care enough to push through the tedious combat. The timing of the crits for both offense and defense doesn't feel good, it feels random and I just couldn't get into a satisfying rhythm. I even tried turning on the accessibility option so that you always get at least a "Nice" and it still didn't feel good or make the combat palatable enough to put up with the difficulty spikes.

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