The Indie Witcher
If I were to give Hollow Knight a title, then it would be The Indie Witcher, because they both have the double edged sword that is enormous amounts of content.
It is to me impressive that the indie developers Team Cherry have not only marked Hollow Knight at a permanent sale price, but that they have so …
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The Indie Witcher
If I were to give Hollow Knight a title, then it would be The Indie Witcher, because they both have the double edged sword that is enormous amounts of content.
It is to me impressive that the indie developers Team Cherry have not only marked Hollow Knight at a permanent sale price, but that they have so far kept adding vast yet free expansions to an already sizable game.
I'm personally a sucker for good story in games, therefore my favourite games strengths usually lie in the narrative. This is not the case for Hollow Knight, because despite the game lacking actual dialogue narrative, then the environment and world of Hollow Nest is leaking with lore and atmosphere to soak in, Dark souls style.
What clearly rakes points for Hollow Knight is the feeling of adventure and fear of death as you roam further into almost endless seeming unforgiving labyrinths, and the relief when you finally manage to find a familiar place to call home. This sense of adventure, complimented by the games vast amounts of content, leads to a totally unique experience in indie gaming. As you stumble upon bosses, find mapmakers and finally start to map out bits and pieces of the gigantic puzzle that the world is mad up of.
If you're looking for an intense, frustrating, creepy, crawly and occasionally cute adventure game then Hollow Knight is the absolute best you get for your money!
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