Voodoo Nightmare box art

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Voodoo Nightmare

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Voodoo Nightmare

Dec 31, 1990

Main game

Voodoo Nightmare is an isometric action game with puzzle elements. The game world consists of a jungle and five temples which have to be cleared. To do so, Boots need to travel inside the temples, collect all diamonds and offer them to the temple god. In return he receives a magic ability for this voodoo doll which allows him to proceed somewhere else in the jungle. Some of those diamonds are hidden and need to be found by killing the correct enemy or by performing actions, e.g. jumping puzzles or sliding blocks correctly. Fruit and additional jewels act as currency … More
Voodoo Nightmare is an isometric action game with puzzle elements. The game world consists of a jungle and five temples which have to be cleared. To do so, Boots need to travel inside the temples, collect all diamonds and offer them to the temple god. In return he receives a magic ability for this voodoo doll which allows him to proceed somewhere else in the jungle. Some of those diamonds are hidden and need to be found by killing the correct enemy or by performing actions, e.g. jumping puzzles or sliding blocks correctly. Fruit and additional jewels act as currency and can be reinvested inside the jungle shops which have useful items in stock, e.g. weapons, dynamite or maps. If Boots feels lucky, he can also visit casinos. Less
Developers
Zippo Games
Publishers
Platforms
Amiga, Atari ST/STE
Genres
Adventure
Themes
Comedy, Fantasy
Release Dates
Q4 1990 (Europe)
Amiga, Atari ST/STE
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0
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How Long Is Voodoo Nightmare?
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