Review igor.tome.3 4/5 · Sep 28, 2025
A strong emotional experience
The narrative in this game is profoundly touching.
When I played Nine Sols, I called it the perfect blend of narrative and gameplay. That memory came back as I asked myself whether this one, where the story really shines, could exist as another form of media rather than a videogame. My answer is no. There is still a blend of …
The narrative in this game is profoundly touching.
When I played Nine Sols, I called it the perfect blend of narrative and gameplay. That memory came back as I asked myself whether this one, where the story really shines, could exist as another form of media rather than a videogame. My answer is no. There is still a blend of narrative and gameplay here, but what drives it is the interaction with the world and its ambience, not the mechanics themselves.
From a mechanics standpoint the gameplay is lackluster, even so that at times it reminded me of old Cartoon Network flash games. And yet, that minimal layer of interactivity was enough to keep me engaged, to make me want to keep exploring, and eventually to grow attached. If it had leaned too far into the “walking sim” style (Dear Esther, Gone Home, etc.), I probably would have dropped it.
I’m glad I didn’t. The ending brought out my more emotional side, making me reflect on experiences of people close to me and those I love.
I highly recommend this one, provided you’re willing to overlook some dull mechanics in exchange for a story that lingers long after the credits roll.

