A Space for the Unbound (2023)

Mojiken Studio

Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · iOS

3.90 from 67 ratings

589 members have it in their collection · 13 playing now · 367 backlogged · 102 wish listed

How long? Main story 11h · with extras 11h · 100% 11h (from 13 logged playthroughs)

A coming-of-age adventure where you follow two high school sweethearts on a journey of self-discovery at the end of their high school years while facing the end of the world. Explore 90s Indonesian town, uncover its secrets, use supernatural powers to dive into people's hearts, and pet cats.
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Release dates

  • Jan 19, 2023 (Full Release) (Worldwide) Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One
  • Jan 19, 2023 (Full Release) (North_America) PlayStation 5
  • Apr 04, 2025 (Full Release) (Worldwide) iOS

Also available on

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Featured in lists

Rating distribution

5 stars
20
4 stars
28
3 stars
12
2 stars
6
1 star
1
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Community All Reviews Statuses

ThatDudeWinston

Status ThatDudeWinston Nov 12, 2025

Great story, art style, and music. It felt like playing a more interactive visual novel. The lack of bad or alternate endings was holding it back a bit.

Deiagirl

Status Deiagirl Feb 22, 2025

It's a heartwarming game, the story had emotional depth. It starts a bit slow, but as you progress throught the game, it delivers at the end. I really liked the art style and the soundtrack. I liked how the story, introduces you to some different characters, but they all have a connection at the end, and how each characters background …

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It's a heartwarming game, the story had emotional depth. It starts a bit slow, but as you progress throught the game, it delivers at the end. I really liked the art style and the soundtrack. I liked how the story, introduces you to some different characters, but they all have a connection at the end, and how each characters background is explored and delivered. I had a WOW at the ending wasn't expecting such a turn around. It really is a very very beautiful indie and worth playing.

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Malus

Status Malus Feb 11, 2024

Forty-five fucking minutes on a single puzzle. I had the "hint" of seeing 3 posters: one showing an elbow connecting with someone's face, one with a kick, and one with a punch. There was a comic (called Karate Boy with the number "1043" highlighted in the game text whenever it was mentioned. What was I supposed to do? After having …

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Forty-five fucking minutes on a single puzzle. I had the "hint" of seeing 3 posters: one showing an elbow connecting with someone's face, one with a kick, and one with a punch. There was a comic (called Karate Boy with the number "1043" highlighted in the game text whenever it was mentioned. What was I supposed to do? After having to go through four or so separate areas and deal with multiple people, I could not figure it out until I looked it up online. This was the dev's solution:

Apparently, I was supposed to count the number of times the character in the four page comic elbowed someone, kicked someone, and punched someone, and use those numbers as the combination to a safe. How the fuck was I supposed to get that? This is my first bad experience with an otherwise wonderful game.

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SIGINT

Status SIGINT Feb 28, 2023

Demo - As nice as some aspects of this are like the art and music, I'm not sure I can get into this sort of adventure game at the moment... The puzzle style seems a bit dull and the demo hints at a game that is full of lots of plain running around from Point A to Point B. Reviews …

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Demo - As nice as some aspects of this are like the art and music, I'm not sure I can get into this sort of adventure game at the moment... The puzzle style seems a bit dull and the demo hints at a game that is full of lots of plain running around from Point A to Point B. Reviews seem to confirm those feelings. But while it's not feeling like the right type of game for me right now, I can recommend checking out the demo since the story and presentation seem good. May return later on.

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SpoiledPrince

Status SpoiledPrince Jan 22, 2023

I thought the wand and the book were interesting mechanics but it mainly resulted in you being sent to fetch items by interacting with characters and objects and the majority of puzzles were memory based, which isn't that enjoyable when you have bad memory like myself.

I also found that the overall idea for the story of the game was …

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I thought the wand and the book were interesting mechanics but it mainly resulted in you being sent to fetch items by interacting with characters and objects and the majority of puzzles were memory based, which isn't that enjoyable when you have bad memory like myself.

I also found that the overall idea for the story of the game was good but the implementation of the story could be lacklustre in certain parts and made it feel like a slog to get through at times, nice ending though.

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BMO

Status BMO Nov 9, 2022

Can’t help but wish-list all these Indie Showcase games. Everything looks really compelling and A Space For the Unbound is no exception.