High Strangeness (2015)

Barnyard Intelligence Games, Crystal Labs

Linux · Mac · PC (Microsoft Windows) · Wii U

3.00 from 2 ratings

65 members have it in their collection · 34 backlogged · 2 wish listed

High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game … Read more
High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game your pixel art perspective of the world will be infused with visions of watercolor illustrations that shed some light on your mysterious surroundings. The chiptune soundtrack by Dino Lionetti and Rich Vreeland backs up the aesthetic of the world and sets the mood for strange happenings. Read less
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Release dates

  • May 06, 2015 (Worldwide) Linux, Mac, PC (Microsoft Windows), Wii U
  • May 06, 2015 (North_America) Wii U
  • May 28, 2015 (Europe) Wii U
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Rating distribution

5 stars
0
4 stars
0
3 stars
2
2 stars
0
1 star
0
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Community All Reviews Statuses

deepdoop

Review deepdoop 3/5 · May 6, 2015

6.5/10

It has a cool gimmick (switching between 16-bit and 8-bit), but it's a deeply flawed game. For every good idea it has, there's a bad one, and it doesn't go deep enough with any of the mechanics to make it truly great.

8-bit isn't as fun as 16-bit, it's an easy game, the puzzles aren't that clever, the AI …

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6.5/10

It has a cool gimmick (switching between 16-bit and 8-bit), but it's a deeply flawed game. For every good idea it has, there's a bad one, and it doesn't go deep enough with any of the mechanics to make it truly great.

8-bit isn't as fun as 16-bit, it's an easy game, the puzzles aren't that clever, the AI is simplistic, the story is decent, the music is inconsistent, the visuals are pretty cool.

Despite how negative I seem, it's still a fun experience... just not worth a 6 year wait (if you funded it).

See full review here:

http://wp.me/p55m9h-z4
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