The Dungeon of Naheulbeuk: The Amulet of Chaos box art

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The Dungeon of Naheulbeuk: The Amulet of Chaos

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The Dungeon of Naheulbeuk: The Amulet of Chaos

Sep 17, 2020

Main game

3.63 average rating based on 43 ratings

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Step into the wacky heroic fantasy universe of the Dungeon of Naheulbeuk. Lead a team of unlikely and clumsy heroes in an epic and challenging tactical RPG. Live an adventure filled with humor, surprises and silly encounters.
Release Dates
Sep 17, 2020 (Worldwide)
Mac, PC (Microsoft Windows)
Jun 24, 2021 (Europe)
Nintendo Switch, Xbox One
Jun 24, 2021 (Worldwide)
PlayStation 4
Dec 03, 2021 (Worldwide)
PlayStation 5
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User Stats
1062
In Collection
17
Wish Listed
5
Playing
733
Backlogged
How Long Is The Dungeon of Naheulbeuk: The Amulet of Chaos?
Main story: 29.4 hours
Main + extras: 46.0 hours
100% completion: 79.5 hours
Total completions: 4
Related Content
anarchistica
anarchistica gave Oct 19, 2023
anarchistica gave Oct 19, 2023
The "crawl" in dungeon crawler isn't supposed to be literal

Playtime: 38 minutes (i didn't even finish the tutorial)

Review

TL;DR: I got bored during the tutorial.

Bland

I love turn/pause-based strategy. Age of Wonders, XCom, Baldur's Gate, HOMM, Torment, Pillars - all among my favourite games. They all have their own take on combat, with their own quirks. This game has neither. It is completely generic TBS combat. If there was a game-making program with "default" gameplay for each genre, this would be it. Oh wow, the tank can defend? The thief can backstab? The archer can shoot arrows? Super creative guys. The art assets are also so generic i honestly thought i had played this before.

Other bad stuff

  • The game is excruciatingly slow. I'm pretty sure the tutorial takes almost an hour.
  • The jokes are awful. Even worse is they literally reference games like BG. That's just going to remind me of infinitely superior games, guys.
  • The tutorial is so illogical. They teach you about pre-combat positioning, then don't let you use it in the next combat. You have to disable a statue trap but don't give any indication what statue they mean. The map is straight-up disabled at first. Et cetera.
  • The interface doesn't show the …
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Playtime: 38 minutes (i didn't even finish the tutorial)

Review

TL;DR: I got bored during the tutorial.

Bland

I love turn/pause-based strategy. Age of Wonders, XCom, Baldur's Gate, HOMM, Torment, Pillars - all among my favourite games. They all have their own take on combat, with their own quirks. This game has neither. It is completely generic TBS combat. If there was a game-making program with "default" gameplay for each genre, this would be it. Oh wow, the tank can defend? The thief can backstab? The archer can shoot arrows? Super creative guys. The art assets are also so generic i honestly thought i had played this before.

Other bad stuff

  • The game is excruciatingly slow. I'm pretty sure the tutorial takes almost an hour.
  • The jokes are awful. Even worse is they literally reference games like BG. That's just going to remind me of infinitely superior games, guys.
  • The tutorial is so illogical. They teach you about pre-combat positioning, then don't let you use it in the next combat. You have to disable a statue trap but don't give any indication what statue they mean. The map is straight-up disabled at first. Et cetera.
  • The interface doesn't show the hotkeys so you constantly have to go into Options to remind yourself that "F" ends your turn. And there's dozens of hotkeys that change based on context too.
  • To detect traps you almost literally have to crawl around the dungeon. It's what made me quit.

Conclusion

I wouldn't recommend this even if you got it for free (like me). There are countless better games with turn-based combat. Even a game like Fort Triumph is infinitely more interesting and fun. Also a lot shorter. Apparently this take dozens of hours to complete.

3/10

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Teoentrelibros
Teoentrelibros gave Feb 16, 2023
Teoentrelibros gave Feb 16, 2023
Teoentrelibros's review of The Dungeon of Naheulbeuk: The Amulet of Chaos

Humor's a bit Boomer at times but gameplay is fun.

V1CGaming
V1CGaming gave Feb 13, 2023
V1CGaming gave Feb 13, 2023
V1CGaming's review of The Dungeon of Naheulbeuk: The Amulet of Chaos
This review is for the Xbox One version

The most important thing in video games is the fun factor. This game isn't aware of that, which makes you think whether its developer even had any people test it out. The storytelling bit that mocks D&D tropes tries too hard to be funny and fails while at it, with the playable characters being a bunch of completely unlikable "heroes". As for the actual, turn-based strategy affair, while definitely the better part, it has some severe issues of its own, with the most game-breaking one being the existence of an aggravating RNG that frequently ruins one's plans.

itamar
itamar gave Feb 5, 2024
itamar gave Feb 5, 2024
A different kind of CRPG
This review is for the Xbox One version

I found DoN's (the name is unpronounceable) combination of XCOM-like combat, skill-based RPG and quirky (and mostly low-brow) humor quite endearing.

There's a lot of tactical depth to offset the lack of any significant way to affect the story and various well-voiced, quirky characters. While I didn't laugh out loud, I did snort amusedly quite a bit.

The only thing that prevented me from giving this fame 4 stars is that I'd made the mistake of playing this in Iron Man mode, which played into the fact that the game had technical malfunctions (related to Epic's semi-broken Cloud Sync feature) that twice set me back several hours in my play-through. While I gritted my teeth and went back to playing after the first time, the second time broke my will to play. I guess I'll never see what the magic Anvil does or what the endgame is like.

DJLittleNemo
DJLittleNemo updated their status Oct 17, 2025
DJLittleNemo updated their status Oct 17, 2025

It has been a while since i had this game in my backlog. But then i decided to finally play it.... And went to The END ! This game is frankly very funny (in French at least), the acting voice, the dialogs between NPC... Other than that it's a kind of tactical RPG, which has some kind of challenge even if i played in 'easy mode' (not 'very easy' mode). Boss are challenging enough :) The endgame is a bit long because you have to do back and forth between places already visited, i would have appreciate a kind of 'fast travel'. So it's a 5 stars since i really enjoy and finish the game !

Anyway, the DLC that follows is a waaaay harder and quite impossible to beat; THe gap in difficluty is so intense, i had to give up.

killerstar
killerstar updated their status Jun 29, 2023