Status SIGINT Jun 22, 2021
Fun demo. Switching between a melee and mage class mid-combo feels cool. The whole job and skill tree system is nice, sort of takes what Star Wars Jedi: Fallen Order did to simplify Souls-likes away from leveling raw stats, but expands it back out a bit to offer some more gameplay variance. They even got something almost like Doom’s …
Read moreFun demo. Switching between a melee and mage class mid-combo feels cool. The whole job and skill tree system is nice, sort of takes what Star Wars Jedi: Fallen Order did to simplify Souls-likes away from leveling raw stats, but expands it back out a bit to offer some more gameplay variance. They even got something almost like Doom’s glory kill mechanic in here (though not nearly as cool), plus customizable melee combos, an action-friendly adaptation of the usual main series spell system, and a loot system that felt more Diablo than Souls to me. Square-Enix is definitely taking a lot of notes from the rest of the industry and trying to make something unique for the series here. Looking forward to seeing how the final product shapes up.
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