Firepower 2000 box art

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Firepower 2000

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Firepower 2000

Nov 1, 1992

Main game

3.17 average rating based on 18 ratings

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Choose between a Helicopter Gunship or an Armoured Jeep and prepare to enter enemy territory as part of the elite assault team of SPECIAL WEAPONS INTERDICTION VEHICLES. Battle against enemy 'copters, thanks, hovercraft, snowmobiles, mechanised flying fish, giant weapons installations andmuch more in this vertically scrolling shot 'em up. But beware, the enemy is armed with the latest deadly weaponry, including the lethal SILWORM IV homing missile.
Release Dates
Nov 1992 Full Release (North_America)
Super Nintendo Entertainment System
Nov 13, 1992 Full Release (Japan)
Super Famicom
Q3 1993 Full Release (Europe)
Super Nintendo Entertainment System
1994 Full Release (Europe)
Sega Mega Drive/Genesis
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User Stats
45
In Collection
9
Wish Listed
0
Playing
10
Backlogged
How Long Is Firepower 2000?
Main story: 1.0 hours
Total completions: 1
Chovus
Chovus updated their status Jun 18, 2019
Chovus updated their status Jun 18, 2019

Beat the game. I found the plasma weapon to be the most useful overall due to its range and spread. I found upgrades for the flamethrower first making it by far my most powerful weapon, so I ended up using it almost exclusively for a couple levels. Its lack of range proved to be a liability at times though, especially during bosses. I never used the basic gun at all and in fact it was my last weapon to level up. Later in the game I used the laser for boss killing and found the ionic weapon useful at times when there were durable enemies that took too long to kill with plasma mixed in with lots of weak enemies. I had to look up a guide to beat the final boss because I had not realized there were secondary bomb type weapons, and you need to use one to finish the boss.

I really liked how weapons do not replace each other, allowing you to switch to the most appropriate and how the jeep can shoot in 360 degrees. Even though I played solo, I liked the idea of the second player using a helicopter with different mechanics. Too …

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Beat the game. I found the plasma weapon to be the most useful overall due to its range and spread. I found upgrades for the flamethrower first making it by far my most powerful weapon, so I ended up using it almost exclusively for a couple levels. Its lack of range proved to be a liability at times though, especially during bosses. I never used the basic gun at all and in fact it was my last weapon to level up. Later in the game I used the laser for boss killing and found the ionic weapon useful at times when there were durable enemies that took too long to kill with plasma mixed in with lots of weak enemies. I had to look up a guide to beat the final boss because I had not realized there were secondary bomb type weapons, and you need to use one to finish the boss.

I really liked how weapons do not replace each other, allowing you to switch to the most appropriate and how the jeep can shoot in 360 degrees. Even though I played solo, I liked the idea of the second player using a helicopter with different mechanics. Too bad you can't choose between the 2 vehicles in solo play.

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