Final Fantasy VII Remake (2020)

Square Enix Creative Business Unit I

Remake of Final Fantasy VII

Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox Series X|S

4.27 from 2846 ratings · #127 top rated on Grouvee

6510 members have it in their collection · 547 playing now · 1884 backlogged · 1897 wish listed

How long? Main story 38h · with extras 43h · 100% 86h (from 230 logged playthroughs)

A modern reimagining of one of the most iconic games of all time, Final Fantasy VII Remake harnesses the very latest technology to recreate and expand Square Enix's legendary RPG adventure for the current generation. Set in a post-industrial fantasy world that has fallen under the control of the shadowy Shinra Electric Power Company, take on the role of Cloud … Read more
A modern reimagining of one of the most iconic games of all time, Final Fantasy VII Remake harnesses the very latest technology to recreate and expand Square Enix's legendary RPG adventure for the current generation. Set in a post-industrial fantasy world that has fallen under the control of the shadowy Shinra Electric Power Company, take on the role of Cloud Strife - a mercenary and former member of Shinra's elite Soldier unit - and team up with anti-Shinra organization Avalanche as they step-up their resistance. Read less
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Release dates

  • Apr 10, 2020 (Full Release) (Worldwide) PlayStation 4
  • Jun 10, 2021 (Full Release) (Worldwide) PlayStation 5
  • Dec 16, 2021 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Jan 22, 2026 (Advanced Access) (Worldwide) Nintendo Switch 2, Xbox Series X|S
  • Feb 01, 2026 (Full Release) (Worldwide) Nintendo Switch 2, Xbox Series X|S

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Featured in lists

Top 20: 2020s (ongoing) by SIGINT · 20 games · 6
Lengthy Games by Roach · 58 games · 2
Want to Play by WildJaycee · 26 games · 1
çöp by Rerogshi · 298 games · 0
Favorites by SIGINT · 40 games · 0

Rating distribution

5 stars
1380
4 stars
1005
3 stars
340
2 stars
89
1 star
32
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Community All Reviews Statuses

ethuils

Review ethuils 3/5 · Jun 10, 2020

i'm not entirely sure what to rate this one, so for now i'll sit on a 3. i think i'll be able to rate this properly once i'm done with the platinum.

the music is fantastic, the banter between characters was really good (especially if you chose to take the stairs instead of the elevator). hard mode isn't as bad …

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i'm not entirely sure what to rate this one, so for now i'll sit on a 3. i think i'll be able to rate this properly once i'm done with the platinum.

the music is fantastic, the banter between characters was really good (especially if you chose to take the stairs instead of the elevator). hard mode isn't as bad as i thought it would be with maxed materia, it is super satisfying taking down bosses i struggled with on my first playthrough (hellhouse, bahamut etc) with ease.

i replayed til the end of disc one of the original just to get myself in the groove of ff7's world before going into the remake. i was lucky enough to get my copy a week early, so i've had more time than anyone else to try put together my thoughts on it and i still can't seem to figure it out. i have a lot of questions about the direction this is going to take after that ending.

overall, i had a fun yet confusing and maybe a bit conflicting experience but there is still a lot here that i am fond of.

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phazed09

Status phazed09 May 23, 2020

Finished the story and loved it. There are definitely valid complaints I've seen regards to the changes made, but I'd much rather have retelling of the story than a straight remaster style remake. If you're looking to see the original story again the original game is still great 20 years later.

ElizabethTheWicked

Review ElizabethTheWicked 3/5 · May 17, 2020

Actually pretty insulting (spoilers)

If any game needed a visual remake, it was final fantasy 7. The original looked like it was a play made with melted bobble head dolls and cardboard scenery. It is the most visually unpleasant game I've played and probably for this reason it was never my favorite final fantasy, like everyone else. In this regard the "remake" delivered. the …

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If any game needed a visual remake, it was final fantasy 7. The original looked like it was a play made with melted bobble head dolls and cardboard scenery. It is the most visually unpleasant game I've played and probably for this reason it was never my favorite final fantasy, like everyone else. In this regard the "remake" delivered. the game looks visually lovely in the style of a modern game. kudos for that. The gameplay is updated and enjoyable, giving some extra flair while maintaining the strategy. The characters are more chatty and you get to know them better. previously flat uninteresting characters are fleshed out and loveable. I found many of the main characters unremarkable in the original but now find myself very attached to them. New events and mini games are added that flesh out the story and serve as a fun distraction. That additional is not all good. many of the side activities are just busy work and even the main story has a lot of filler activities when you're impatient to get on with it. the end is especially guilty. it drags and drags pointlessly. This isn't a death sentence itself. Some characters take different actions and one notably appears much earlier and does different things. that didn't bother me to much until the end and I'll get to that. So what's the problem? The problem is ghosts. Before we continue, beware from here on: spoilers (please hear that in River Song's voice, I would appreciate it). You'll notice right away, there are ghosts showing up at key plot points. constantly swarming around and getting in the way. These weren't in the original. for good reason. They are new. This remake isn't a remake. It's a remake of the timeline, not of the game. These ghosts are fate..guardians? clever, yes? hmm. I applaud the attempt at innovation and subverting expectations, or trying anyway, but this is just annoying. The game was advertised, for years and years, as a faithful remake. it begins appearing to be that. it makes the plot deeper and the characters more lovable. then, when it's almost done, it takes these annoying distractions and makes them a major plot point in order to tell you this is an entirely different game. A mjor character is killed and revivied within moments, senselessly, and the plot starts ripping apart at the seams. You then abandon the game itself in an almost fourth wall breaking way and battle the ghosts in an incomprehensible sequence of nonsense. it culmiantes in a statement that the game won't follow the original story at all from here in future releases. it's insulting to be told you're getting one thing, start to get that thing but better, then have it ripped away and replaced with existential fate prattling plot diarrhea. I'd play nier automata if i wanted that. I'm not even the biggest fan of final fantasy 7. I didn't care much about it. what really hurt is this game made me care about it, then made me angry at it. So much that I might just play the old game and see if i appreciate it this time. It was still fun. I'll say that. the parts that I enjoyed, I enjoyed them a lot. everything is well made. I'm not going to say the game is utter garbage or a bad game, it's not. I'm just personally disappointed in the story choices made. The developers have every right to make this game this way. You should still play it. probably.

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khronoe

Status khronoe May 13, 2020

I finally rolled the credits on FFVII:R today and absolutely loved it! I'm going to write up my personal review soon to detail my thoughts on the game and post it later. In short, I can see why some players may feel like there is some "fluff" to the game but that's not my take on it. There was an …

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I finally rolled the credits on FFVII:R today and absolutely loved it! I'm going to write up my personal review soon to detail my thoughts on the game and post it later. In short, I can see why some players may feel like there is some "fluff" to the game but that's not my take on it. There was an astonishing amount of detail throughout the entire game which made its presentation absolutely breathtaking. As such, it made a lot of the backtracking and side quests very interesting since I would often pick up on small details that I had missed the first time around.

I've heard and read often that players feel like Square Enix just stretched it out but I don't feel that way at all. I feel as though they were able to explore a lot of character detail that wasn't possible at the time the original was made.

Sure it wasn't perfect. but we can say that about any game out there. When you take that out of the equation, I feel like Square Enix has been very faithful to the original and breathed so much life into the characters that we love. I'll be going into more detail about how I feel about the characters when I review it. Until that time, I can't recommend this game highly enough!

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Malus

Status Malus May 13, 2020

This game kicked ass, but the last 2 or 3 chapters were so difficult (for me) that I'm reconsidering a hard mode playthrough. Trophy hunting will also be a pain in the ass since a few chapters have to be played multiple times to get everything (ex. bridal outfits). I might move on to the original and try finishing it, …

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This game kicked ass, but the last 2 or 3 chapters were so difficult (for me) that I'm reconsidering a hard mode playthrough. Trophy hunting will also be a pain in the ass since a few chapters have to be played multiple times to get everything (ex. bridal outfits). I might move on to the original and try finishing it, or do something else. Nonetheless, I loved this game. I hope I can get the LE OST when it comes out on 5/27.

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guileffb

Review guileffb 4/5 · May 12, 2020

A beautiful mess

buckle up, this will be very long and emotional. First things first: FF7 is my favorite game of all time. The original, to me, is not only the ultimate masterpiece in gaming, but also something that shaped my entire life. With that said, let's go.

This game is beautiful. Everything in it makes me want to cry! Every detail, sound …

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buckle up, this will be very long and emotional. First things first: FF7 is my favorite game of all time. The original, to me, is not only the ultimate masterpiece in gaming, but also something that shaped my entire life. With that said, let's go.

This game is beautiful. Everything in it makes me want to cry! Every detail, sound effect and animation. A lot of heart was put into this project and it shows. I absolutely loved the soundtrack. It's a mix between FF7's OST and FFXIII's "modern vibe". It works just fine with the Remake. Every little (and huge) sound in this game is perfect. It oozes high budget. The combat is also great. It's not perfect, but it's the natural and positive evolution of FFXV's. It's challenging and rewarding. Pulling off a good ATB combo makes you feel like a badass. The stagger system can make things hard, but once you figure out what to do, it's fine. Overall, this is the best hybrid I can think of between the Classic TBC and the modern one. The best parts in this game happens when it follows the original. New additions are great, but nothing beats the story when it gets down to business. Everything was incredibly reimagined and it made me tear up more times than it should. Also, thank god for the mini-games!

But the game fails sometimes. If in one side, things are beautiful, on the other, things can get ugly. There is padding everywhere. Unnecessary filler is spread throughout the whole game. This game could easily go past Midgar, if the devs wanted. And I'm not talking about the sidequests. The quests are super nice! I'm reffering to story bits and gameplay pieces that just feel out of place. Many things feel out of place in this game. Which leads me to my biggest disappointment: They changed the ending. I won't spoil things, but basically, Square paved the way to **** with the original story. They might change everything after what they did by the end of the final chapter. Honestly, it breaks my heart. Things just got very convoluted and nonsensical. I was not expecting the EXACT same thing, but I DEFINITELY wasn't expecting whatever happened in the conclusion. I guess I hoped for an upgrade in an already superb story, but what I got was only 70% of that... Maybe I wouldn't feel this way if this was the FULL remake experience.

In the end, this is an incredible remake. Every Final Fantasy fan should play. Actually, every RPG fan should play it! What it does right, it accomplishes wonders. But what it does wrong... Well, here's to hoping that the second part comes soon and fixes the story for the best, because on the gameplay area, the nailed it.

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sizzleleg

Status sizzleleg May 4, 2020

Incredibly mild (not even) spoilers. But just in case. When Cloud turns up on the bike in Shinra HQ. fist pumps for eternity

albertic0

Review albertic0 4/5 · May 3, 2020

Beautiful Remake...

beautiful remake of a legendary rpg --- i enjoy the battle system for the most part, definitely takes more planning and preparation before running into a group of enemies or the bosses. i'm slightly annoyed that we only got this portion of the game. i played about 50+ hours and that's including the grinding in colosseum and virtual system (not …

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beautiful remake of a legendary rpg --- i enjoy the battle system for the most part, definitely takes more planning and preparation before running into a group of enemies or the bosses. i'm slightly annoyed that we only got this portion of the game. i played about 50+ hours and that's including the grinding in colosseum and virtual system (not necessary). some parts of this game feel like unnecessary fluff (reminiscent of the hobbit movies, if the original FF7 game was the hobbit book).

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SuperFieroStatus

Status SuperFieroStatus May 2, 2020

The game is getting better for me. I understand the combat more and it flows better. It does get laborious at times, because it's so completely on-rails. The only things I find frustrating now are some of the little dumb combat things (getting interrupted out of an action because of the animation is a mega pet peeve of mine in …

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The game is getting better for me. I understand the combat more and it flows better. It does get laborious at times, because it's so completely on-rails. The only things I find frustrating now are some of the little dumb combat things (getting interrupted out of an action because of the animation is a mega pet peeve of mine in any game). Also, for fights that they force you into long range...I mean what are they expecting me to do there? I can plink away with Barrett and fill his gauges, but for Tifa/Cloud they just have to sit there like idiots running in circles until they can cast Thunder or something. I feel like there's maybe something I'm missing because of how clunky the long range fighting is. Like does Cloud have a sniper rifle nobody told me about?

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Malus

Status Malus Apr 30, 2020

This game is so good. I'm really considering calling out of work tomorrow so I can play it some more.

EDIT: I called out and I played it more, but not as much as I'd hoped.

SuperFieroStatus

Status SuperFieroStatus Apr 26, 2020

I should have played the demo before buying this. I don't know why I didn't it was a dumb move on my part. Everyone told me that the game was amazing, so I just took their word for it.

The combat is way too frenetic, and reminds me of the Batman Arkham games, whose combat I very much disliked. …

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I should have played the demo before buying this. I don't know why I didn't it was a dumb move on my part. Everyone told me that the game was amazing, so I just took their word for it.

The combat is way too frenetic, and reminds me of the Batman Arkham games, whose combat I very much disliked. It's just not really what I was looking for. That first boss as tough for me because I had trouble paying attention. I didn't feel like I had enough control for the combat to be fully active, but also don't have enough control for it to be passive, either. I get that that's the entire thing, jumping back and forth between action and menus with one feeding the other. I guess I just don't like that middle ground.

I'm not saying it's bad. I'm just saying that I played the first hour or so and regret purchasing it.

Oh, and every time I want to open the menu to choose an ability I accidentally hit triangle instead of X. Every. Single. Time.

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kupotea

Review kupotea 4/5 · Apr 24, 2020

I mostly got what I paid for

Square Enix should have marketed this a little differently. Some changes were to be expected, but most fans are going to be surprised by the later chapters, and in more than by ways SE used to keep content fresh.

Beautiful game, excellent expansion of characters we already knew, and a new take on the story. It was nice being able …

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Square Enix should have marketed this a little differently. Some changes were to be expected, but most fans are going to be surprised by the later chapters, and in more than by ways SE used to keep content fresh.

Beautiful game, excellent expansion of characters we already knew, and a new take on the story. It was nice being able to switch from normal to easy mode for that last battle, which had way too many Kingdom Hearts vibes by the way, but that's expected of Nomura.

I'm used to the old ATB but adapted pretty well to this battle system. I enjoyed most of the side quests (Hojo's chapter was admittedly tedious).

Honestly, fans of Chrono Cross may be more pleased with this than fans of the OG FF7. Being a huge CC fan myself, I'm intrigued and waiting to see what else SE comes up with.

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fanofgames

Status fanofgames Apr 23, 2020

i love this game. i loved ffvii and ive played that one A LOT and i played through it again like last year so im a good target for this remake of one iof the most popular games ever made. im like five hours in so lets get down to my impressions so far and look theyre none of them …

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i love this game. i loved ffvii and ive played that one A LOT and i played through it again like last year so im a good target for this remake of one iof the most popular games ever made. im like five hours in so lets get down to my impressions so far and look theyre none of them crazy plot spoilers (i would not have been spoiled had i read these before playing) but if youre just seeing this on the grouvee homepage and want to go in totally blind then dont read this:

1. no 'texas' sign in the bar. ill portent. will there still be korean bbq??? NO SPOILERS PLZ 2. i like the characterization of cloud. its good. i like that he rides the line between 'cool' and 'totally checked out'. honestly the characterization of cloud feels more ffvii than the original ffvii... its a strange thing to feel but i feel it. 3. i like the motorcycle ride. i like the darts. please keep more silly stuff... the silly stuff is what makes this good. 4. i like seeing the materia on peoples equipment in the world renders. its good. 5. i like the characterization of jessie biggs and wedge.... look i never got very into fanfic and maybe this is what good fanfic is like but i feel like this just is ffvii act 1 but with the breathing room it deserves... i dont understand how they will make more of these because like many others i believe that midgar is the absolute heart of the game. how do you sell an ffvii remake part 2 or 3 or 4 when the best part wont be in them. then again theres fun stuff... i really like this so far. 6. i love looking up in the sky and seeing midgars upper plate. i love it. i love the quality of hte light that sector 7 gets... like being under the elevated tracks. ff7 rules. 7. another SOLDIER?? thank you. it is weird how big of an idea/concept that is to cloud, how important SOLDIER is to him but there are basically only three others in the first game and theyre the bad guy, which is yes important, but we barely see him as not bad, theyre zack who ... is hard to grasp, and theyre some random encounters in shinra spaces who are not even remotely difficult or impressive. so its nice to see what to expect from the cultural expectation of SOLDIER.

anyhow its fun and im gonna play more and i wish line breaks werent so complicated on grouvee

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Othy

Status Othy Apr 21, 2020

So I'm getting close to the end of Final Fantasy VII Remake (I'm about 30 hours in, and I know I'm close to the end because I've played the original). I've hit that weird place in games where I feel the need to stop playing so much because I don't want the game to end. I did this recently with …

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So I'm getting close to the end of Final Fantasy VII Remake (I'm about 30 hours in, and I know I'm close to the end because I've played the original). I've hit that weird place in games where I feel the need to stop playing so much because I don't want the game to end. I did this recently with the old PSX Lunar: SSSC (I'm at the final save point) and a couple of other games. I just like this game so much I don't want it to end, but I can't do anything but continue with plot. Back in the day, I would just restart the game. I restarted FFVII twice: first at the end of the first disc, then right before the last dungeon. I just needed more of the game and so just started again.

Does anyone else do this, or do you just beat the game and play it again?

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ohhhboyyy

Status ohhhboyyy Apr 20, 2020

Got my platinum trophy last night. Had a real good time with this. I have a blinding affection for this world and these characters, and I thought Remake did them justice. Like many, the original was my first JRPG and really opened the door to a lot of wonderful games for me. My feelings on the controversial ending are mostly …

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Got my platinum trophy last night. Had a real good time with this. I have a blinding affection for this world and these characters, and I thought Remake did them justice. Like many, the original was my first JRPG and really opened the door to a lot of wonderful games for me. My feelings on the controversial ending are mostly positive. I don't love the execution but I'm fascinated with what it is trying to do.

I thought the hybrid action/command combat system was great. Felt like a fully realized version of that FFXV was trying to do, and mastering it in the hard mode playthrough of FF7R was very satisfying.

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