If any game needed a visual remake, it was final fantasy 7. The original looked like it was a play made with melted bobble head dolls and cardboard scenery. It is the most visually unpleasant game I've played and probably for this reason it was never my favorite final fantasy, like everyone else. In this regard the "remake" delivered. the …
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If any game needed a visual remake, it was final fantasy 7. The original looked like it was a play made with melted bobble head dolls and cardboard scenery. It is the most visually unpleasant game I've played and probably for this reason it was never my favorite final fantasy, like everyone else. In this regard the "remake" delivered. the game looks visually lovely in the style of a modern game. kudos for that. The gameplay is updated and enjoyable, giving some extra flair while maintaining the strategy. The characters are more chatty and you get to know them better. previously flat uninteresting characters are fleshed out and loveable. I found many of the main characters unremarkable in the original but now find myself very attached to them. New events and mini games are added that flesh out the story and serve as a fun distraction. That additional is not all good. many of the side activities are just busy work and even the main story has a lot of filler activities when you're impatient to get on with it. the end is especially guilty. it drags and drags pointlessly. This isn't a death sentence itself. Some characters take different actions and one notably appears much earlier and does different things. that didn't bother me to much until the end and I'll get to that.
So what's the problem? The problem is ghosts. Before we continue, beware from here on: spoilers (please hear that in River Song's voice, I would appreciate it).
You'll notice right away, there are ghosts showing up at key plot points. constantly swarming around and getting in the way. These weren't in the original. for good reason. They are new. This remake isn't a remake. It's a remake of the timeline, not of the game. These ghosts are fate..guardians? clever, yes? hmm. I applaud the attempt at innovation and subverting expectations, or trying anyway, but this is just annoying. The game was advertised, for years and years, as a faithful remake. it begins appearing to be that. it makes the plot deeper and the characters more lovable. then, when it's almost done, it takes these annoying distractions and makes them a major plot point in order to tell you this is an entirely different game. A mjor character is killed and revivied within moments, senselessly, and the plot starts ripping apart at the seams. You then abandon the game itself in an almost fourth wall breaking way and battle the ghosts in an incomprehensible sequence of nonsense. it culmiantes in a statement that the game won't follow the original story at all from here in future releases.
it's insulting to be told you're getting one thing, start to get that thing but better, then have it ripped away and replaced with existential fate prattling plot diarrhea. I'd play nier automata if i wanted that.
I'm not even the biggest fan of final fantasy 7. I didn't care much about it. what really hurt is this game made me care about it, then made me angry at it. So much that I might just play the old game and see if i appreciate it this time.
It was still fun. I'll say that. the parts that I enjoyed, I enjoyed them a lot. everything is well made. I'm not going to say the game is utter garbage or a bad game, it's not. I'm just personally disappointed in the story choices made. The developers have every right to make this game this way. You should still play it. probably.
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