Square Enix Creative Business Unit I
Remake of Final Fantasy VII
Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S
4.24 from 544 ratings
1515 members have it in their collection · 132 playing now · 505 backlogged · 569 wish listed
How long? Main story 56h · with extras 95h · 100% 112h (from 76 logged playthroughs)
Status lingsdook Jun 10, 2026
Picked up the Switch 2 version of Rebirth for a replay, and it reminds me of the feeling I got playing a lot of the most impressive ports that the Switch 1 had. The fact that the game is running as well as it is while looking as good as it does is just amazing. Definitely not perfect, as the …
Read morePicked up the Switch 2 version of Rebirth for a replay, and it reminds me of the feeling I got playing a lot of the most impressive ports that the Switch 1 had. The fact that the game is running as well as it is while looking as good as it does is just amazing. Definitely not perfect, as the pop-in in the open world is a bit distracting and is taking some getting used to, but the look and feel of the game is mostly intact. It’s really making me conflicted about what platform I want to play Revelation on once it releases, do I want the convenience of the Switch 2 or eye candy on PS5? Decisions decisions….
Read lessStatus nsfmc Feb 13, 2026
i'm not sure if it's a pacing issue, but i understand why people had gripes with this game, i'm 3/4 into the game and it still occasionally tosses some new thing at me (gears and gambits) and i totally get it, keep that spark alive, throw in a little mystery in the bedroom as it were, but i think there's …
i'm not sure if it's a pacing issue, but i understand why people had gripes with this game, i'm 3/4 into the game and it still occasionally tosses some new thing at me (gears and gambits) and i totally get it, keep that spark alive, throw in a little mystery in the bedroom as it were, but i think there's a moment where you feel your attention divided between what you're being drawn to organically and what the game very explicitly wants you to do. the grasslands and cosmo canyon were something like this where i just got lost in the various activities and side quests, it all felt very natural, but when i go to, say, junon or nibelheim, i start playing like that too but the game insists on shuttling me through the story. at the same time, i totally get there are bunch of people who are just like "i just want to get through the story" and they'd rather just avoid the sidequests (that's usually me!).
I don't know how to balance that phenomenon where each mainline quest can get you in a loop where you want to just shotgun the story at the expense of the larger world you can now explore or conversely where you just want to vibe out and get annoyed if the game blocks off a region because you need to finish the main quest first.
also, i think that what plagues chadley and his associated missions is not that they're chadley, but that they often require interrupting the game with a long animation or something that feels less organic. in contrast, when you find some fiend intel mission, those actually feel a bit organic and the ui generally just gets out of your way, but activating a tower this many hours in still feels a bit tedious because climbing is awkward and because you spend like twenty seconds watching various animations resolve. i felt sort of meh about a bunch of those side quests before but i think maybe what worked about cosmo canyon (and the grasslands at first) were that the areas were large enough that they were actually fun to explore and come across the various objectives somewhat organically and they very very rarely trigger an interesting character beat which i think does a lot more work than they'd care to admit.
taking a long break from this was good, coming back feels fun and rewarding and decidedly not a slog like the last third of remake's dungeons felt (i guess there's still time)!
Status liketheaward Dec 30, 2025
The art direction they went with for Moogles in this game is awful. They look like Downy bears but stupider. Huge round eyes, huge bulbous round nose, huge rounded ears, and the one thing that should be round and plump - the Moogle's torso - is all stretched out long and skinny. It's an abomination to look upon, and just …
The art direction they went with for Moogles in this game is awful. They look like Downy bears but stupider. Huge round eyes, huge bulbous round nose, huge rounded ears, and the one thing that should be round and plump - the Moogle's torso - is all stretched out long and skinny. It's an abomination to look upon, and just when you think that's bad enough, she opens her mouth and the (English) VA sounds like a character from Paw Patrol. What were they thinking??

Status additron_ Oct 11, 2025
Okay, taking a break from this, after about 22 or 23 hours - Yuffie just joined the party and Costa Del Sol seems like it’s finishing. So far, I’ve enjoyed the production values and fun character moments the best. The combat feels like you have a few more options, queens blood is fun and their approach to an open world …
Okay, taking a break from this, after about 22 or 23 hours - Yuffie just joined the party and Costa Del Sol seems like it’s finishing. So far, I’ve enjoyed the production values and fun character moments the best. The combat feels like you have a few more options, queens blood is fun and their approach to an open world is serviceable if a little stiff to move around in - vaulting and chocobo traversal feels like there’s way too much friction and jank.
I also have to agree with many people here that the mini games, in particular the ones required to progress the story are a few too frequent.
Status JMRDO Jun 5, 2025
Wrapped up FF7 Rebirth at 88 hours. I left a few of the more grindy side quests unfinished, but otherwise I think I encountered all the available story elements.
I really enjoyed this game! It is absolutely massive compared to the prior installment. The updated combat system is as satisfying and weighty as in Remake, with several additions, including a …
Wrapped up FF7 Rebirth at 88 hours. I left a few of the more grindy side quests unfinished, but otherwise I think I encountered all the available story elements.
I really enjoyed this game! It is absolutely massive compared to the prior installment. The updated combat system is as satisfying and weighty as in Remake, with several additions, including a broad synergy system, where the role of your party members becomes even more impactful and urges one to consider composition a lot more. Obviously where this game shines is in its characters and their quiet moments. They pulled out all the stops with the cutscenes here, with many more to enjoy, and several being fully rendered and honestly stunning. Final Fantasy usually does a great job of making it feel like you're on an adventure with your friends, and Rebirth exemplifies this. As for emotional impact, I did cry on 3 occasions, and teared up a bit on several others.
Regarding the narrative, I did feel it blurred a decent bit toward the final 2 chapters, which I believe is intentional, as Remake also did this. Being left with several big questions is a tantalizing cliffhanger for the final installment (hopefully soon).
OH and I am the Queens Blood GOD! Spend some time learning this mini game, it's a lot of fun and unlocks some side story.
Status Bliceheart May 5, 2025

It is done, I had plans to do a full review of this game and even recorded all of my footage.
But it was just too long and I want my life back,
I wont be going in for the content I missed.
Maybe close to the release of the next,
Status Bliceheart May 4, 2025
I am getting closer to finishing the never ending game
I reached the final chapter last night and googled how long 2-3 Hours. Alas this was at 2am so finishing it was not on the cards.
I will 100% be taking 2 weeks off work for part 3.
There's a lot of side content left for me to sweep up. …
I am getting closer to finishing the never ending game
I reached the final chapter last night and googled how long 2-3 Hours. Alas this was at 2am so finishing it was not on the cards.
I will 100% be taking 2 weeks off work for part 3.
There's a lot of side content left for me to sweep up. Which I will do, just slowly. Sadly I will not get the plat though because of needing to replay on hard.
Ngl I don't have time in my life.
I am also convinced no one with kids finished this game
Status kicks07 May 3, 2025
As I get to the end of chapter 12 in Final Fantasy VII rebirth I’m confident in its overall score. It’ll get 4/5 stars based on its positives and the fact that it in no way is a 3/5 star game. However over the last 20 hours or so my viewpoint of the game has dropped substantially. I just want …
Read moreAs I get to the end of chapter 12 in Final Fantasy VII rebirth I’m confident in its overall score. It’ll get 4/5 stars based on its positives and the fact that it in no way is a 3/5 star game. However over the last 20 hours or so my viewpoint of the game has dropped substantially. I just want it to be over and I’ve hit a wall of poorly designed fights and unfinished loose ends that have way overstayed their welcome.
Read lessStatus Bliceheart Apr 22, 2025
I got real ill this week, which is gutting because In the UK we have a four day weekend and I was hella keen to finish ff7.2 I even had my non working day on top of that. + 3 sick days
Yeah... Too ill to play it
The monolith continues,
but I think I am in the final chapter …
I got real ill this week, which is gutting because In the UK we have a four day weekend and I was hella keen to finish ff7.2 I even had my non working day on top of that. + 3 sick days
Yeah... Too ill to play it
The monolith continues,
but I think I am in the final chapter \0/
For my
Status Bliceheart Apr 12, 2025
Still not through this epic. Uts really great but it needs to stop introducing mini games so I can finish it sometime this year.