No Man's Sky (2016)

Hello Games

Mac · Nintendo Switch 2 · Oculus Rift · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · PlayStation VR · PlayStation VR2 · SteamVR · Xbox One · Xbox Series X|S

3.15 from 1885 ratings

5987 members have it in their collection · 410 playing now · 1672 backlogged · 979 wish listed

How long? Main story 61h · with extras 105h · 100% 86h (from 19 logged playthroughs)

No Man's Sky is an action-adventure survival game set in a procedurally generated universe containing over 18 quintillion planets. Players explore star systems, gather resources, trade with alien species, and upgrade their equipment while following an overarching narrative involving a mysterious entity called the Atlas. The game is built around four pillars: exploration, survival, combat, and trading. Since its 2016 … Read more
No Man's Sky is an action-adventure survival game set in a procedurally generated universe containing over 18 quintillion planets. Players explore star systems, gather resources, trade with alien species, and upgrade their equipment while following an overarching narrative involving a mysterious entity called the Atlas. The game is built around four pillars: exploration, survival, combat, and trading. Since its 2016 launch, it has received numerous free updates adding multiplayer, base building, fleet management, and virtual reality support. Read less
Remove Ads with Grouvee Gold

Release dates

  • Aug 09, 2016 (North_America) PlayStation 4
  • Aug 10, 2016 (Europe) PlayStation 4
  • Aug 12, 2016 (Worldwide) PC (Microsoft Windows)
  • Jul 24, 2018 (Worldwide) Xbox One
  • Aug 14, 2019 (Worldwide) Oculus Rift, PlayStation VR, SteamVR
  • Nov 10, 2020 (Worldwide) Xbox Series X|S
  • Nov 12, 2020 (Worldwide) PlayStation 5
  • Feb 22, 2023 (Worldwide) PlayStation VR2
  • Jun 01, 2023 (Worldwide) Mac
  • Jun 05, 2025 (Worldwide) Nintendo Switch 2

Also available on

Related

DLC

Updates

+30 more
Show less
Remove Ads with Grouvee Gold

Featured in lists

Coop2Play by vidocq_drake · 13 games · 0
multiplayer funsies by Arvyel · 50 games · 0
Favourites of 2016 by BMO · 15 games · 0
Favourites of 2020 by BMO · 22 games · 0

Rating distribution

5 stars
188
4 stars
546
3 stars
647
2 stars
364
1 star
140
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Grahndiosa

Review Grahndiosa 3/5 · Jan 8, 2026

NMS did not get to me, many ups but not enough for me

No Mans Sky - (Steam Deck)

It didn’t have the best start at launch 2016, but Hello Games has kept updating it and really managed to turn it around. Almost 10 years in and they still release new content and updates for free.

I had a hard time getting into it though. So many galaxies and infinite planets, it’s very …

Read more

No Mans Sky - (Steam Deck)

It didn’t have the best start at launch 2016, but Hello Games has kept updating it and really managed to turn it around. Almost 10 years in and they still release new content and updates for free.

I had a hard time getting into it though. So many galaxies and infinite planets, it’s very ambitious. Had problems to understand the story of No Man’s Sky, what the goal of the game was. Every here and then I got small quest, on so many planets, had problem to navigate through it and it felt overwhelming.

Got into it more and understood all the mechanisms more with time, it was a lot to learn. It got more fun after a while. The exploration is the main thing, discover new planets, species ans settlements. Build and create bases in these different planets was a great aspect as well, it’s done good!

As mentioned, I had some problems with the story and understanding what I was suppose to do next. Sometimes it felt a bit unclear and directionless, which broke the flow for me.

Overall, it’s a much better game today than it was at release. But for me, it’s a bit hit and miss. Some great aspects but I had problems with finding the real fun in it.

Rating: 🌲🌲🌲 ➕

Read less
MrMeme

Review MrMeme 4/5 · Oct 1, 2025

What I was hoping from out of Spore's final space age lmaooo

I recently picked up No Man's Sky during its sale after one of their newest updates and began playing for the first time since the game came out back in 2016 (I might've played in 2017, idk who cares), and let me say I am thoroughly impressed. As per my usual caveat, I think Grouvee should implement half stars like …

Read more

I recently picked up No Man's Sky during its sale after one of their newest updates and began playing for the first time since the game came out back in 2016 (I might've played in 2017, idk who cares), and let me say I am thoroughly impressed. As per my usual caveat, I think Grouvee should implement half stars like Letterboxd because, like many of the other games, I think this one is about a 4 1/2 stars in its current state.

NMS drops you into a random world, alone in the universe, and gives you a brief tutorial on how to survive, and then you set off. The first few hours are somewhat slow, scoping out the world and gathering materials to craft and repair your ship, but once the game opens up, it really just opens up. There will be continual story missions to point you in a direction, but you can go anywhere in a truly whole generated universe.

Now, the catch is that everything is very samey overall once you get into things, but I genuinely do feel that way about most open-world survival games. You sort of fall into a niche of crafting and exploration while doing the same gameplay loop fairly repetitively and slowly unlocking and expanding your bases or assortment of tools and NMS, in no way is different from that aspect. You will explore many worlds, with a wide variety of looks, feels, and effects-- but all in all, it has some flora, some fauna, and minerals to scan and see with a variety of high-grade materials, ores, or special events or bases. But that is quite literally every planet, no matter where you go throughout the galaxy. It could be I have just not explored enough (I am like 20 hours into one save), however, I would have honestly kind of liked to find barren planets or true gas giants, but every single planet without fail has been fairly similar. The biggest departure from the norm was an aquatic planet that had all of these things, but under the water.

Additionally, I'd be remiss to mention the graphics problems I've had, which mainly range from a lot of pop-in and poor smoothing that leads to frame drops pretty often. Also, the menu lags very significantly on occasion, and I'm not sure why. That and a few bugs with NPCs glitching or being unable to interact have been fairly common, which definitely drops the immersion and experience when it does happen. Thankfully, this was mainly at the start of my playthrough and has not happened much in recency, but I still do wish that I could find some better graphics options that looked good but didn't absolutely annihilate my computer somehow.

With that being said, I am still fully enjoying the feeling of exploring each planet; the wide variety of visuals and effects really leaves me impressed, and I'll feel compelled to take a screenshot or something, which is fairly uncommon for me overall. The feeling of flying through space, only to intercept a signal from a random ship hailing you to buy their wares, or warping to a new system only to find a federation ship under attack by pirates, is unmatched in anything I've played in a while. It just feels so well-seamed and connected, which really allows me to get into the mood for it. ALSO, I love the slow communication with different alien races, each with their own language that you slowly piece together and build upgrades to quicken is really fun and unique to me.

As stated in the title, I am a big fan of the game Spore and really liked the idea of the evolution of a creature to the evolution of its culture to their eventual achievement of interstellar expansion. Now, in that game, it was fairly limited, but I loved going from galaxy to galaxy, talking to factions, and making allies or enemies, and tbh I think that NMS is exactly what I was looking for from that. It may not be for everyone, but DAMN does this game really do it for me right now.

Read less
lbpete

Review lbpete 4/5 · Oct 24, 2023

Highly Immersive but has Flaws

Honestly really enjoying the game. The developers have improved it drastically since it's initial launch, so I believe many of the reviews/ratings are outdated. It has always had a high potential and with a good system the immersion is incredible. The progression is satisfying and there are always seems to be more I want to do and discover.

There are …

Read more

Honestly really enjoying the game. The developers have improved it drastically since it's initial launch, so I believe many of the reviews/ratings are outdated. It has always had a high potential and with a good system the immersion is incredible. The progression is satisfying and there are always seems to be more I want to do and discover.

There are still issues that hold the game back though:

  • Connection problems when playing with friends... even though we are on the next-gen Xbox
  • Get's very grindy when mining and searching for materials or assets which can get boring
  • Lacking story regarding depth and excitement
  • The beginning of the game can be hard to get past. I replayed the beginning a few times with friends that I wanted to try the game out with me and realized how boring it was after the initial excitement to discover what the game had to offer. The tutorial was sub-par and forces you to walk around an area to earn necessary tools, but it wasn't fun and still forced me to research several aspects that were far too complicated to understand without it but easy to include in a simple manner.

Favorite aspects that make the game worth playing

  • As mentioned: Immersion... the lack of loading screens, beautiful views and animations, and opportunity to discover and make my own impact in the universe was the best part of the game for me. Took several hours of playing to appreciate fully, but it was better than basically any game I've played.
  • Uniqueness, every planet I landed on had a different ambience and it was beautiful in its own way. I do wish there were more interesting things to discover on each one, but it is still a wonderful part of the game and makes the discovery aspect feel above and beyond. Additionally, the originality of each object from animals to ships made me feel like I was experiencing a completely different game from anyone else.
  • Creation, base building in this game is better than most games with this feature. It takes an incredibly long grind to get the point you can build an interesting base in any of the survival modes, but it just makes it more rewarding.
Read less
fishmountains

Review fishmountains 4/5 · Jan 5, 2023

Played on the Nintendo Switch. An excellent open world exploration game that kept me entertained for 40+ hours.

SinAndPunish

Review SinAndPunish 3/5 · Dec 8, 2022

It’s truly sad.

Some people throw the term “Missed potential” around. I prefer the term “No man’s sky.” The “Endless amounts of planets” all feel the same, its boring, and it just makes me sad such a good idea went to waste. However, they have updated it a bit and that’s why it’s not 1 stars it’s 3.

hewward

Review hewward 4/5 · Jul 6, 2021

What a joy to play

I played this as part of a game club I'm in and I had an absolutely wonderful time.

I didn't get nearly as much co-op as I wanted and I feel like there's some more depth of the systems that I didn't explore, but there was little that drove me to explore more.

What I did play was a lot …

Read more

I played this as part of a game club I'm in and I had an absolutely wonderful time.

I didn't get nearly as much co-op as I wanted and I feel like there's some more depth of the systems that I didn't explore, but there was little that drove me to explore more.

What I did play was a lot of fun. The loop of the everyday session was enjoyable (search, gather, build, unlock) and I had a sizable base before I decided that I had spent enough time with that. Ultimately, there was a bug with one of the mainline quests that got too frustrating, and I eventually fell off of it for now.

I may dip back in again some time in the future, and if I upgrade my computer more, maybe even in VR, but for now, I'll end my time remembering it well instead of frustrating myself because of my old-ish rig.

~David.

Read less
BMO

Status BMO Oct 31, 2020

It’s hard to will yourself to go and explore when there’s a random chance that when you return your refiners may have emptied themselves of all your resources.

It’s also great when your portable refiner refuses to refine. It’s full of fuel and makes the refining sound but every fifteen minutes you check on it there’s still fifteen minutes remaining.

BMO

Status BMO Oct 31, 2020

Found several sweet new S-class ships and now I don’t know which to keep. I wish we could have more than six ships in our collections.

BMO

Status BMO Oct 28, 2020

I've found myself in a needless resource harvesting loop. I have established multiple colonies, all of which are either growing plants, mining minerals, collecting gas or some combination of two or more of those processes. Now I spend most mornings and evenings running between the bases collecting the resources produced and refining them into trade commodities to bring in billions …

Read more

I've found myself in a needless resource harvesting loop. I have established multiple colonies, all of which are either growing plants, mining minerals, collecting gas or some combination of two or more of those processes. Now I spend most mornings and evenings running between the bases collecting the resources produced and refining them into trade commodities to bring in billions of units. I've essentially stopped doing anything else because I only have short windows each day to play. It's become an obsession, and I grow wealthier but for what purpose? I think I need to take a break from the resource grind.

Read less
BMO

Status BMO Oct 22, 2020

enter image description here

enter image description here

enter image description here

I found a derelict space station. It’s exciting because the station is still configured the way all stations were at the launch of NMS. It feels especially bittersweet because it reminds me of the enjoyable time I had at launch and that everything I knew from that time is now essentially obsolete, like the station itself. The derelict not only …

Read more

enter image description here

enter image description here

enter image description here

I found a derelict space station. It’s exciting because the station is still configured the way all stations were at the launch of NMS. It feels especially bittersweet because it reminds me of the enjoyable time I had at launch and that everything I knew from that time is now essentially obsolete, like the station itself. The derelict not only represents a hypothetical past within the narrative space of the game, it also represents my real past. It’s a convergence of reality and experience that leaves me with a bunch of feels!

Read less
BMO

Status BMO Oct 21, 2020

I love this game but the frequent game crashes are a big damper on my enjoyment. I have save beacons all over the place as a result, but today lost a whole bunch of work synthesizing roughly 500 million to 1 billion units worth of items. That includes refined items that will take actual time to get back. I usually …

Read more

I love this game but the frequent game crashes are a big damper on my enjoyment. I have save beacons all over the place as a result, but today lost a whole bunch of work synthesizing roughly 500 million to 1 billion units worth of items. That includes refined items that will take actual time to get back. I usually save like it's going out of style, but I forgot to and now have to start all over.

Read less
BMO

Status BMO Oct 19, 2020

enter image description here

enter image description here

enter image description here

enter image description here

My three current ships. The top, Apostle of Madness (best randomized name ever), is my primary ship. It’s an odd little S-class I found early on. I’ve dumped most of my augments into expanding it and it’s a decent little pirate killer. It’s also decent at hauling mined minerals.

The second is another S-class, a variation on the design of …

Read more

enter image description here

enter image description here

enter image description here

enter image description here

My three current ships. The top, Apostle of Madness (best randomized name ever), is my primary ship. It’s an odd little S-class I found early on. I’ve dumped most of my augments into expanding it and it’s a decent little pirate killer. It’s also decent at hauling mined minerals.

The second is another S-class, a variation on the design of Apostle of Madness. I couldn’t resist grabbing it from a Gek at a trading post.

The third is only a C-class ship but I couldn’t resist. It’s like a space hot rod. It also has a little R2-unit lookalike on the wing. I’d love to find an S-class with the same design but with all the random combinations possible I might just upgrade it down the road.

Lastly a shot of all three together.

Read less
BMO

Status BMO Oct 12, 2020

enter image description here

I found this little natural room-like pod on a planet earlier this week. It appears to be a natural formation and not something made by a life form. It also had natural illumination within. It was a fascinating discovery and I’ve never seen anything like it. I also couldn’t find anything else like it anywhere one the rest of the …

Read more

enter image description here

I found this little natural room-like pod on a planet earlier this week. It appears to be a natural formation and not something made by a life form. It also had natural illumination within. It was a fascinating discovery and I’ve never seen anything like it. I also couldn’t find anything else like it anywhere one the rest of the planet. I love this game.

Read less
BMO

Status BMO Oct 9, 2020

image of a Roamer and a ship being hit by lightning in NMS

image of the Minotaur standing near a planet archive in NMS

image of a redacted planet in NMS

If there is a single update to NMS that I enjoy most, it is photo mode.

BMO

Status BMO Sep 29, 2020

enter image description here

enter image description here

I found this somewhat terrifying planet in the second star system I jumped to. I affectionately call this planet the grave of stars. It is most certainly a graveyard full of starlike objects. Most of them are long dead and ossified, but a few still move about. My scanner tags them as both fauna and some sort of anomaly. The …

Read more

enter image description here

enter image description here

I found this somewhat terrifying planet in the second star system I jumped to. I affectionately call this planet the grave of stars. It is most certainly a graveyard full of starlike objects. Most of them are long dead and ossified, but a few still move about. My scanner tags them as both fauna and some sort of anomaly. The grave of stars was the first planet I visited in this system and I left in a bit of a hurry, but I think I need to take a trip back and investigate some more. Who knows what I will discover there!

Read less
BMO

Status BMO Sep 28, 2020

I've begun a new journey, starting from scratch and I am once again addicted. This also means that my tendency to take photos of landscapes featuring knowledge stones has resumed. There's just something about knowledge stones against a pretty horizon that I enjoy.

enter image description here

mjohn153

Review mjohn153 1/5 · Aug 26, 2020

I bought into the hype

I pre ordered this game and picked it up the day it came out. The game is really neat at first but than after playing the game for 8 hours, you realize there is not much else to the game. I have heard that the creators have added tons of dlcs and have improved the game but I just can’t …

Read more

I pre ordered this game and picked it up the day it came out. The game is really neat at first but than after playing the game for 8 hours, you realize there is not much else to the game. I have heard that the creators have added tons of dlcs and have improved the game but I just can’t bring myself to go back to it. It just felt like a tedious game. I learned my lesson about pre ordering games.

Read less
SIGINT

Status SIGINT Jul 26, 2020

I have always liked learning and clearing off a to-do list, and as a result found my first couple hours mining, crafting, and scanning through this game’s extended tutorial section to be pretty addictive and relaxing as it constantly feeds you new mechanics and systems to learn and make use of. I even stuck with it through terrible load times …

Read more

I have always liked learning and clearing off a to-do list, and as a result found my first couple hours mining, crafting, and scanning through this game’s extended tutorial section to be pretty addictive and relaxing as it constantly feeds you new mechanics and systems to learn and make use of. I even stuck with it through terrible load times on the OG Xbox One, occasionally sketchy performance, and a hard crash in the first 40 minutes that lost me half my early progress (yikes).

It’s just survival-y enough to be engaging but not so much that I’m overwhelmed and turned off by having to cook food every 20 minutes or whatever. My starting planet’s climate was very hostile and almost lead to my death several times before I had repaired the ship. Those tense moments right away really felt like the beginnings of my own unique player story. I think it’s about to set me loose since I’m close to being able to leave the galaxy, which is good because my eyes started glazing over the moment it started teaching me about building a complicated base. Looks like the game can appeal to a lot of different tastes. I‘m ready to go around looking for all that nice procedurally-generated animal life!

Read less
8BitHero

Status 8BitHero Jun 21, 2020

Yesterday I landed my ship on top of a huge rock cube. After doing so I jet packed over the edge and fell into water; this was fun.

Swam about all carefree and blissful. I got out of the water and wanted my ship back so I attempted to call if over to the bank of this beautiful pond.

I …

Read more

Yesterday I landed my ship on top of a huge rock cube. After doing so I jet packed over the edge and fell into water; this was fun.

Swam about all carefree and blissful. I got out of the water and wanted my ship back so I attempted to call if over to the bank of this beautiful pond.

I tried but the thrusters were out of fuel, gosh dang it. How the hell am I going to get fuel to my ship? I can't jet pack all the way to the top of the cube.

So I mined some Hydrogen, crafted thruster fuel, then swam over to the cube where my ship was perched helplessly on top.

I was out of range, the cube must be 500 feet tall!

Then I thought "wait a minute I can use my terrain manipulator tool! I jet packed above the water, blasted a tunnel in the cube. Landed in the tunnel. Blasted up, jetpacked, rinse and repeat. Holy crap, that was pretty fun and I solved a puzzle (how to get to my ship I left on top because, well, jumping off the side into water was too fun!).

I really love this game!

Read less
Slantindicular

Review Slantindicular 2/5 · Feb 26, 2018

The Reason Why This Game Failed

There is a pretty wide consensus that No Man's Sky is not a game that lived up to its own hype, and that in many ways it is not a game worth playing at all. I'm not here to challenge that. But as someone who bought in to all the pre-release hype I have been curious about exactly how this …

Read more

There is a pretty wide consensus that No Man's Sky is not a game that lived up to its own hype, and that in many ways it is not a game worth playing at all. I'm not here to challenge that. But as someone who bought in to all the pre-release hype I have been curious about exactly how this game fails. Finally, a year-and-a-half after its release, I bought the game on sale to test it out for myself. This also gave the game developers plenty of time to patch this game and update it and try and bring it more in line with the original vision. What follows are my experiences playing this game for 25 hours, and some thoughts as to why it failed (which I hope are just different enough from what everyone else is saying to hold your attention for those few extra minutes):

-- The Good --

This game works hard to feel strange and mysterious, from the minimalistic synth music (that often sounds almost like random electronic noises) to the sparse amount of written words and story details. While there are tutorial prompts, on some level this game was made to be hard to decipher. Simple tasks are not instantly intuitive because this game does things in slightly different ways than other similar games. For example, instead of clicking to confirm a menu choice you have to click and hold for a full second. This was a small detail but somehow made the game feel alien.

Honestly the beginning of the game was my favorite part. The mysterious feel of the game made it feel like anything was possible. I found myself dreaming about what it would be like to finally fix my ship and get off the ground for the first time. Of course strangeness of this game meant that I needed to spend a little more time learning how to actually get things done. I came at it with low expectations and a relaxed mental posture though, and that helped me to enjoy that initial learning experience.

After a few hours I had figured out the basic flow of this game. In the beginning flying from one planet to another was a magical experience. But after I had "discovered" my twentieth planet I had a system. I knew what to look for, what to ignore, and what hoops I had to jump through to keep my ship moving. It was at this point that my interest in this title began to dry up.

--The Bad--

I think this game failed because everything the player does feels meaningless. In general there are two ways that players can derive meaning from the games they play. First, there is the narrative. While some games are criticized for being too scripted there is something to be said for games with big cinematic moments and carefully crafted narrative. If a game can make you care for a character, or relate to a character, or hate a character then that can make it a memorable experience. And the interactivity in games can enhance that connection. But the story in this game was so sparse it was almost non-existent. I think that minimalism was a design choice. I think they were trying to make it mysterious and strange. But they took it too far. What little bits of narrative this game strings together are disjointed, difficult to connect to on a personal or emotional level, and are otherwise forgettable as "typical sci-fi fodder." A simple (and spoiler free) example of this are the aliens you encounter all over the place. They all have slightly different faces but they all universally lack walking animations. That means they just stand in place and make vague gestures at you. When you initiate dialogue you will get one of a dozen typical responses, or maybe a slightly rarer special event (which is less special after the third of fourth time seeing the same one). Every single character you encounter is little better than a cardboard cutout, and can be thrown away just as easily. Some might be tempted to blame the random generation that is the main feature of this game. But with some creative design work it is possible to create interesting characters from random narrative elements. It just felt like the developers didn’t care to try.

The other way a player can derive meaning from a game is by playing with the game's systems (sometimes called something like "emergent storytelling"). I don't play Skyrim because it has a good story. I play it because of the potential for wacky and unpredictable battles, with startling moments that make great videos and stories to tell my friends. I play it for how the game rewards you for all that time you spent crafting the perfect armor and weapon by letting you steamroll through all the enemies you encounter. I enjoy interacting with the game's systems, pushing and pulling to see how the game reacts and adjusting what I do accordingly. I think this is where the hype for No Man's Sky was the biggest and what 18 months of updates hasn't really fixed yet. This game just does not have that sort of flexibility in its systems. You push and you pull and the game hardly changes at all. You either have the resources to make the super-thing or you don't. You either fly to one planet with a random set of resources or you fly to the other planet with a different set of random resources. Way back in 2011 when I played Skyrim for the very first time and encountered my first dragon my horse ran up and killed it. No Man's Sky will never be able to generate a story as unexpected (and humorous) as that.

--The Verdict--

This game is a technical marvel in its own right. But with all that space there is very little meaning to anything I choose to do. I live, I die, and the universe just doesn't care. For those of you though who might be interested in playing a space sim game like this one I do think there is some room for you to enjoy yourself. You just need to keep your expectations low and come at this title with a relaxed mental posture and a willingness to move at a slow pace. For mindful gamers this title offers many chances to stop and smell the space-roses (before harvesting them for isotopes). I would wait for a sale though. For anyone with any kind of gaming budget it is hard to justify this game's full price with the relatively wooden and repetitive experience it offers.

Read less
Noobzila

Review Noobzila 1/5 · Oct 15, 2017

Haha

I was skeptical the whole time, torrented the game then; Wow! It was shit, who fuckin knew.

NiolK

Review NiolK 4/5 · Sep 18, 2017

Chilled out exploring, scanning, mining, and crafting with the occasional bug

Definitely not for everyone but if walking/jumping/driving/flying around scanning things and mining sounds like fun to you, you might just love it. At launch it was a good game but with the latest updates it's moved up to VERY good and could conceivably hit "great" eventually. There's still a lot of bad blood with Hello Games for a lot of …

Read more

Definitely not for everyone but if walking/jumping/driving/flying around scanning things and mining sounds like fun to you, you might just love it. At launch it was a good game but with the latest updates it's moved up to VERY good and could conceivably hit "great" eventually. There's still a lot of bad blood with Hello Games for a lot of people which I think is largely responsible for the score tanking pretty much everywhere but if a chilled out space sim where you explore, scan, and craft like no-ones business sounds good to you, I genuinely can't think of another game that checks those boxes like NMS.

If you've played Elite Dangerous, imagine that but with bright pastel colours, a UI like Destiny's loot screen, and an all 'round more accessible gameplay experience you have a good idea of what NMS is. Personally, I love it but I totally get that others may be bored to death by it.

Read less
calnilam

Review calnilam 3/5 · Aug 18, 2016

Positively Average

First off, I have great respect for the technological aspect of the game; Hello Games, a tiny studio, created one hell(o) of a game! That said, the game does become incredibly repetitive incredibly quickly. While exploring different planets is amazing, and the space f(l)ights are intriguing and vertigo-inducing, there are many problems with the game play. For one, there's the …

Read more

First off, I have great respect for the technological aspect of the game; Hello Games, a tiny studio, created one hell(o) of a game! That said, the game does become incredibly repetitive incredibly quickly. While exploring different planets is amazing, and the space f(l)ights are intriguing and vertigo-inducing, there are many problems with the game play. For one, there's the ever-recurring patterns. Each planet might be unique in its procedural generation, but after the fifteenth planet that has no flora or fauna and the same rock formations, you can't help feel the boredom settle in. Other than that, while learning the different languages of the universe is fun, there is no real merit to using the snippets of sentences as the alien life forms are very life-less and merely reward you with the same movements and prizes over and over. 'No Man's Sky' is certainly a very ambitious game and does provide you with hours of entertainment, but then, after a while, you'll have to grab a beer and drink yourself oblivious to enjoy the game's recurrences.

Read less