I recently picked up No Man's Sky during its sale after one of their newest updates and began playing for the first time since the game came out back in 2016 (I might've played in 2017, idk who cares), and let me say I am thoroughly impressed. As per my usual caveat, I think Grouvee should implement half stars like Letterboxd because, like many of the other games, I think this one is about a 4 1/2 stars in its current state.
NMS drops you into a random world, alone in the universe, and gives you a brief tutorial on how to survive, and then you set off. The first few hours are somewhat slow, scoping out the world and gathering materials to craft and repair your ship, but once the game opens up, it really just opens up. There will be continual story missions to point you in a direction, but you can go anywhere in a truly whole generated universe.
Now, the catch is that everything is very samey overall once you get into things, but I genuinely do feel that way about most open-world survival games. You sort of fall into a niche of crafting and exploration while doing the same gameplay loop fairly repetitively and slowly unlocking and expanding your bases or assortment of tools and NMS, in no way is different from that aspect. You will explore many worlds, with a wide variety of looks, feels, and effects-- but all in all, it has some flora, some fauna, and minerals to scan and see with a variety of high-grade materials, ores, or special events or bases. But that is quite literally every planet, no matter where you go throughout the galaxy. It could be I have just not explored enough (I am like 20 hours into one save), however, I would have honestly kind of liked to find barren planets or true gas giants, but every single planet without fail has been fairly similar. The biggest departure from the norm was an aquatic planet that had all of these things, but under the water.
Additionally, I'd be remiss to mention the graphics problems I've had, which mainly range from a lot of pop-in and poor smoothing that leads to frame drops pretty often. Also, the menu lags very significantly on occasion, and I'm not sure why. That and a few bugs with NPCs glitching or being unable to interact have been fairly common, which definitely drops the immersion and experience when it does happen. Thankfully, this was mainly at the start of my playthrough and has not happened much in recency, but I still do wish that I could find some better graphics options that looked good but didn't absolutely annihilate my computer somehow.
With that being said, I am still fully enjoying the feeling of exploring each planet; the wide variety of visuals and effects really leaves me impressed, and I'll feel compelled to take a screenshot or something, which is fairly uncommon for me overall. The feeling of flying through space, only to intercept a signal from a random ship hailing you to buy their wares, or warping to a new system only to find a federation ship under attack by pirates, is unmatched in anything I've played in a while. It just feels so well-seamed and connected, which really allows me to get into the mood for it. ALSO, I love the slow communication with different alien races, each with their own language that you slowly piece together and build upgrades to quicken is really fun and unique to me.
As stated in the title, I am a big fan of the game Spore and really liked the idea of the evolution of a creature to the evolution of its culture to their eventual achievement of interstellar expansion. Now, in that game, it was fairly limited, but I loved going from galaxy to galaxy, talking to factions, and making allies or enemies, and tbh I think that NMS is exactly what I was looking for from that. It may not be for everyone, but DAMN does this game really do it for me right now.