Silent Debuggers box art

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Silent Debuggers

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Silent Debuggers

Dec 31, 1991

Main game

3.00 average rating based on 4 ratings

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Make your way through a dungeon-like space station and defeat the prowling monsters in this real-time first-person shooter. You're a member of the elite Debuggers, a group of warriors who are jacks-of- all-trades. Assigned to inspect an unmanned space station, you have exactly 100 minutes to get in, destroy the monsters lurking in each block, make your way to the lowest level and deactivate the automatic detonator placed there. With each monster that slips by you, the core block becomes harder to survive in, so speed is key in preserving the facility and each separate block. Experience the thrill of … More
Make your way through a dungeon-like space station and defeat the prowling monsters in this real-time first-person shooter. You're a member of the elite Debuggers, a group of warriors who are jacks-of- all-trades. Assigned to inspect an unmanned space station, you have exactly 100 minutes to get in, destroy the monsters lurking in each block, make your way to the lowest level and deactivate the automatic detonator placed there. With each monster that slips by you, the core block becomes harder to survive in, so speed is key in preserving the facility and each separate block. Experience the thrill of survival as the timer ticks away and you uncover the truth of the events that occurred. Less
Developers
Data East
Publishers
G-mode, NEC
Platforms
TurboGrafx-16/PC Engine, Wii
Genres
Shooter
Themes
Science fiction
Release Dates
1991 Full Release (Worldwide)
TurboGrafx-16/PC Engine
Jun 26, 2007 Full Release (Japan)
Wii
Jul 16, 2007 Full Release (North_America)
Wii
Jul 20, 2007 Full Release (Australia)
Wii
Jul 20, 2007 Full Release (Europe)
Wii
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User Stats
16
In Collection
4
Wish Listed
0
Playing
6
Backlogged
How Long Is Silent Debuggers?
No playthrough data yet
scoopings
scoopings gave Nov 3, 2024
scoopings gave Nov 3, 2024
Impressive First-Person Shooter For Its Time
This review is for the TurboGrafx-16/PC Engine version

Preliminary: I've never been a big FPS guy, so here goes nothing. A super early example of what we think of as first person shooters now. And the title screen music is great (and the PC Engine almost always impresses). Anime look once I'm in the actual game, and the music reminds me of I dunno like a funky mid-90s console game music.

You can't seem to actually maneuver your gun around, which would have resulted in complex controls so I'm fine with that, but otherwise it feels very modern. You move fast like you have a run feature, and it has a horror game feel in that it's silent as you're wandering except for your footsteps. I will likely have to at least use a map if not a guide, but still fun to get this initial playing.

Day 2

Oh, turns out you can manually maneuver the aim, but not worth it apparently. Neat that you can dismember and whatnot, but doesn't seem to help.

Yeaaa this is quite impressive for its time. But the combat is a bit too cheap. Neat idea and beautiful and well-done for its time! Gotta give it credit for that! Worth showing …

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Preliminary: I've never been a big FPS guy, so here goes nothing. A super early example of what we think of as first person shooters now. And the title screen music is great (and the PC Engine almost always impresses). Anime look once I'm in the actual game, and the music reminds me of I dunno like a funky mid-90s console game music.

You can't seem to actually maneuver your gun around, which would have resulted in complex controls so I'm fine with that, but otherwise it feels very modern. You move fast like you have a run feature, and it has a horror game feel in that it's silent as you're wandering except for your footsteps. I will likely have to at least use a map if not a guide, but still fun to get this initial playing.

Day 2

Oh, turns out you can manually maneuver the aim, but not worth it apparently. Neat that you can dismember and whatnot, but doesn't seem to help.

Yeaaa this is quite impressive for its time. But the combat is a bit too cheap. Neat idea and beautiful and well-done for its time! Gotta give it credit for that! Worth showing others too!

Look: 8/10 Very impressive for its time. I love the equipment menu screen.

Sound: 7/10 When there is music it's good. But mostly just functional stuff and radar sounds to tell you when a Bug is near etc.

Play: 7/10 So many well-done niceties, like a map that makes sense (tho you gotta go through menus for it) and fast, logical movement. But a) first person shooters aren't really my thing, let alone such a rudimentary one, and b) it has far too much cheap difficulty.

Feel: 7.5/10 Impressive for its time, great Look, and technically well-done even if not my thing.

Attachment: 7.5/10 A memorable game, tho doubt I will replay it.

Overall: 7.4/10

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