Rabbids Go Home box art

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Rabbids Go Home

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Rabbids Go Home

Nov 1, 2009

Main game

3.44 average rating based on 79 ratings

5
11
4
24
3
34
2
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A comedy adventure. To the moon or bust! The Rabbids need stuff...lots of stuff! So grab everything you can and help the Rabbids build a pile to the moon.
Release Dates
Nov 01, 2009 Full Release (North_America)
Wii
Nov 05, 2009 Full Release (Australia)
Wii
Nov 06, 2009 Full Release (Europe)
Wii
Nov 26, 2009 Full Release (Japan)
Wii
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User Stats
203
In Collection
19
Wish Listed
5
Playing
35
Backlogged
How Long Is Rabbids Go Home?
No playthrough data yet
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Eggssalads
Eggssalads gave Nov 26, 2020
Eggssalads gave Nov 26, 2020
The duality of man
This review is for the Wii version

When this game first came out. I played it for hours on end with my mom. The levels were fun, and challenging in their own ways. The graphics for the time are very nice. This game was just a good way to spend the evening. This game deserves more attention in my honest opinion. Good or bad.

b1ackjack
b1ackjack gave Jan 7, 2016
b1ackjack gave Jan 7, 2016
b1ackjack's review of Rabbids Go Home

Eh, I can play the "lazy review" card here, because PC version deserves an equally lazy review (not my idea and not even for this game, got it from other site), but I guess I can squeeze 2-3 sentences from this game.

Do you remember Rayman Raving Rabbids 2? Go Home shares similar path - it's cut to the point where everything feels... I can't find a good word, "abrupted" maybe? You still can see a trace of progress - it's not about minigames now, and even our 16 levels are interesting. It's clear that rabbids are outgrowing old format - franchise set higher goals and reaches it.

Maybe there should be a note somewhere, which says: "This is only for Wii". I mean, some things are just meant to be played on Wii, and Rabbids belong there too. I know that it's a obvious thing, but still, Rayman Raving Rabbids from 2006 didn't contain any of those problems. Thanks for the first game, yes, I don't know why everything changed afterwards. In current condition it's ok only for kids (I guess they won't find how publishers tricked them if they're not familiar with these games) and, I've mentioned them …

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Eh, I can play the "lazy review" card here, because PC version deserves an equally lazy review (not my idea and not even for this game, got it from other site), but I guess I can squeeze 2-3 sentences from this game.

Do you remember Rayman Raving Rabbids 2? Go Home shares similar path - it's cut to the point where everything feels... I can't find a good word, "abrupted" maybe? You still can see a trace of progress - it's not about minigames now, and even our 16 levels are interesting. It's clear that rabbids are outgrowing old format - franchise set higher goals and reaches it.

Maybe there should be a note somewhere, which says: "This is only for Wii". I mean, some things are just meant to be played on Wii, and Rabbids belong there too. I know that it's a obvious thing, but still, Rayman Raving Rabbids from 2006 didn't contain any of those problems. Thanks for the first game, yes, I don't know why everything changed afterwards. In current condition it's ok only for kids (I guess they won't find how publishers tricked them if they're not familiar with these games) and, I've mentioned them already, for people who don't know about this franchise.

This game is about typical rabbids behaviour. You'll find cute (and rarely random) humor here and... should I call it "adventure"? Something like that, yes. You will drive a shop cart with rabbids, collect literally everything, shout and sometimes solve simple tasks. I have to note, there's also a good soundtrack here. And even more, I found it interesting how voice lines (there are some, because we have an "interaction" with people) are translated and voiced in our version. Not very special, but this was unexpected. I mean, there could be a lazy localization too.

__________

1.5 > 2 stars.
Maybe it's an Ubisoft fault after all. I actually know nothing about this.

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