Exodus: Journey to the Promised Land box art

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Exodus: Journey to the Promised Land

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Exodus: Journey to the Promised Land

Dec 31, 1991

Main game

2.57 average rating based on 14 ratings

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Exodus: Journey to the Promised Land is an unlicensed NES game made by Wisdom Tree in 1991. According to the game's instruction manual, the player controls the biblical figure Moses as he leads the Israelites to the promised land. Moses has the ability to shoot glowing "W's", which signify the word of God, to defeat enemies and remove obstacles. To finish each level, Moses must acquire five question marks as well as a certain amount of manna while avoiding enemies such as magicians and soldiers. After a level is completed, the player must answer five bible-related questions before advancing to … More
Exodus: Journey to the Promised Land is an unlicensed NES game made by Wisdom Tree in 1991. According to the game's instruction manual, the player controls the biblical figure Moses as he leads the Israelites to the promised land. Moses has the ability to shoot glowing "W's", which signify the word of God, to defeat enemies and remove obstacles. To finish each level, Moses must acquire five question marks as well as a certain amount of manna while avoiding enemies such as magicians and soldiers. After a level is completed, the player must answer five bible-related questions before advancing to the next level. Exodus, like many Wisdom Tree games, is a rehashed version of a Color Dreams game, in this case Crystal Mines. Less
Developers
Color Dreams
Publishers
Wisdom Tree
Series
Wisdom Tree
Platforms
DOS, Nintendo Entertainment System
Genres
Puzzle
Themes
Action, Educational
Release Dates
1991 Full Release (North_America)
Nintendo Entertainment System
1992 Full Release (North_America)
DOS
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User Stats
36
In Collection
8
Wish Listed
1
Playing
7
Backlogged
How Long Is Exodus: Journey to the Promised Land?
No playthrough data yet
theWellRedMage
theWellRedMage gave Nov 30, 2016
theWellRedMage gave Nov 30, 2016
Exodus: Journey to the Promised Land (1990) reviewed by the Well-Red Mage

"Mr. Gorbachev… let my people go.”
-Ronald Reagan, 40th President of the United States

It’s almost Christmas. That means, for many gamers out there, the possibility of finding some great games under the tree come that hallowed morning (or evening, whatever your family tradition is). I’m personally prodding my wife daily for Final Fantasy XV or The Last Guardian.

But Christmas can also bring many disappointing memories back to mind. Remember the time you got argyle socks instead of Super Mario World? Or how about the time somebody got you tightie whities instead of Arkham Asylum? Or when you got Spiritual Warfare instead of The Legend of Zelda, Bible Adventures instead of Super Mario Bros. 2, Super 3D Noah’s Ark instead of Wolfenstein 3D, or Exodus: Journey to the Promised Land instead of Boulder Dash…? All because your loving parents felt like Christian-themed games were better for you than heathen ones ‘Course as it turns out, Wisdom Tree’s copycat games aren’t much more than vaguely “themed” around Christian concepts. Take the Color Dreams developed, Wisdom Tree published action-puzzle title Exodus. It’s Boulder Dash but with Moses in it. And that’s about it. …

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"Mr. Gorbachev… let my people go.”
-Ronald Reagan, 40th President of the United States

It’s almost Christmas. That means, for many gamers out there, the possibility of finding some great games under the tree come that hallowed morning (or evening, whatever your family tradition is). I’m personally prodding my wife daily for Final Fantasy XV or The Last Guardian.

But Christmas can also bring many disappointing memories back to mind. Remember the time you got argyle socks instead of Super Mario World? Or how about the time somebody got you tightie whities instead of Arkham Asylum? Or when you got Spiritual Warfare instead of The Legend of Zelda, Bible Adventures instead of Super Mario Bros. 2, Super 3D Noah’s Ark instead of Wolfenstein 3D, or Exodus: Journey to the Promised Land instead of Boulder Dash…? All because your loving parents felt like Christian-themed games were better for you than heathen ones ‘Course as it turns out, Wisdom Tree’s copycat games aren’t much more than vaguely “themed” around Christian concepts. Take the Color Dreams developed, Wisdom Tree published action-puzzle title Exodus. It’s Boulder Dash but with Moses in it. And that’s about it.

The biblical accuracy stops there because in Exodus, old Moses shoots blazing W’s (for the Word of God, obviously) and blows up Egyptians (rather than just burying them in the sand) as he progresses through a long series of timed levels crashing through obstacles, picking up question mark icons and items, and collecting manna to unlock the secret door. Uh huh…I’m not sure what’s worse: plagiarism or blasphemy, or a decadent combination of both. Okay, that’s a little too heavy. It’s no secret that the Wisdom Tree games are copycats but I just find it funny how much “creative license” they took with the original source material. No wonder all of their games were not officially licensed by Nintendo.

Cartridge gray, let’s play. Cartridge black, take it back.

Click here for the full review... https://thewellredmage.wordpress.com/2016/11/30/ex...

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Chovus
Chovus updated their status Mar 15, 2026
Chovus updated their status Mar 15, 2026

This title sounded more exciting than the actual game. It was a bible themed puzzle about collecting stuff on a map while avoiding hazards like enemies and getting crushed. It did not work properly on my emulator as it went to black screen upon beating any stage. I was able to play more than 1 stage by using a simple stage select cheat but it only went up by 5. So I played every 1 and 6 stage up to 81. I didn't beat every stage because some required precise timing to save items from being crushed, and there was 1 tedious stage full of replicating sand that was only destroyed with limited bombs. It was enough to give 1 try and figure out how to win since actually winning got me nothing. The later stages tended to be mirrors of earlier stages, or playing the same stage in reverse, which was a little lame. Maybe I would have beaten all 100 stages if the game worked properly but I do feel I experienced everything the game could offer. It was ok, nothing special. A bit more action oriented than other puzzle games with the most interesting feature being the …

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This title sounded more exciting than the actual game. It was a bible themed puzzle about collecting stuff on a map while avoiding hazards like enemies and getting crushed. It did not work properly on my emulator as it went to black screen upon beating any stage. I was able to play more than 1 stage by using a simple stage select cheat but it only went up by 5. So I played every 1 and 6 stage up to 81. I didn't beat every stage because some required precise timing to save items from being crushed, and there was 1 tedious stage full of replicating sand that was only destroyed with limited bombs. It was enough to give 1 try and figure out how to win since actually winning got me nothing. The later stages tended to be mirrors of earlier stages, or playing the same stage in reverse, which was a little lame. Maybe I would have beaten all 100 stages if the game worked properly but I do feel I experienced everything the game could offer. It was ok, nothing special. A bit more action oriented than other puzzle games with the most interesting feature being the way objects fell and could crush you, enemies and stuff you needed. It felt like Dig Dug might be a distant ancestor of this game but there are much more similar games that I have not played; Crystal Mines and Boulder Dash. I will not be looking for alternative ways to play the stages I missed in this game but I will try those similar games at some point.

6.7/10

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theWellRedMage
theWellRedMage updated their status Feb 2, 2016
theWellRedMage updated their status Feb 2, 2016

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