just now
This might be the biggest disappointment in gaming for me. I was pretty damn excited to play this game. It just looks cool and the core idea is fantastic.
Let me say I still beat the game but it almost felt like it was to spite it. It did feel like a chore to do.
The games story …
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just now
This might be the biggest disappointment in gaming for me. I was pretty damn excited to play this game. It just looks cool and the core idea is fantastic.
Let me say I still beat the game but it almost felt like it was to spite it. It did feel like a chore to do.
The games story is very basic and the characters feel paper thin. Yet the game is LOADED with text. Every page you stop and talk. It feels like every time you do something you stop and talk. The balance from puzzles and combat to text is wildly off.
I wasn’t really into any of the characters, we get violet who’s the outcast magic user, her mini story might be my favorite? And Thrash or whatever the Viking drummer side kick. I did like the mouse when he would have his cut scenes.
But holy hell did the mini games drag this game down too. Talking about Pip the mouse, his stealth missions towards the end of the game just pissed me off. The input lag or just the way they made the animation was hot trash. I can’t tell you how many times I lost just cause i apparently pushed the stick too hard and this went forward too much.
The boxing one was classic easy punch out stuff which was OK. The drumming was OK but just felt so lackluster. The violet bubble buster was my favorite hands down.
The power up stuff felt very gimmicky since it didn’t feel like we used them much. The stamp and the bomb stuff. It was only used in the key points really. They didn’t fluff out the world or map to make things feel explorable?
The page turning and tilting when using it was kinda neat but at times the features would again be pointless or just for story advancement.
I did like the scribblenuats kinda stuff with replacing the words. That was my favorite and the one area that felt like they added some details.
Outside of the book was cool when exploring or well just looking around to see how the room changed over time.
But in the end all the ideas and mechanics fall extremely flat. The game also just drags on.
So disappointing. I’m not sure if I’d bother with a sequel or not. But here’s hoping it is flushed out more if anything.
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