Main game
3.78 average rating based on 87 ratings
I really enjoyed the beginning and overall concept of this game, who wouldn't want to lead a mercenary gang to riches and glory.
The turn based combat, nuanced weapons, and slow progression of your soldiers is extremely rewarding. It is also brutally hard, with soldiers you spent dozens of battles leveling up killed to stray arrows, and your battle line quickly overwhelmed.
Exploring the world early on, and starting to feel confident in taking jobs is a lot of fun as well.
Where the game starts to lag is pushing the player after the initial 20 or so hours. While battles get tougher, I found it tough to figure out how to progress to better relations with important towns (only way to get the great contracts), or what to do once you have a semi-stable group.
Basically you will keep exploring around, earning money, and doing contracts, but there wasn't any end goal, making pushing myself to play more tough.
I may revisit the game in the future to see where it goes. But for the time being I think there are better strategy games I want to play.
No matter how safe I play it, the game WILL always kill me in the most random way possible. You've traveled these roads a hundred times already? Who cares? We just summon some black magic beings out of our asses just because we can! This isn't difficult gameplay. This is bad game design.
I go thru waves of enjoyment with this game. The random aspect of it, and the brutal difficulty curve give it quite a bit of appeal.
However, much like last time I played, after 65-ish in game days, I have lost my drive. I know eventually a crisis happens, which would spice things up, but for the time being at least, I am putting this to the side.