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Crystal Project (2022)

Andrew Willman

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 5

4.00 from 11 ratings

160 members have it in their collection · 7 playing now · 70 backlogged · 21 wish listed

How long? · with extras 24h (from 1 logged playthrough)

Crystal Project is a non-linear JRPG where you are the maker of your own adventure. Explore the world while you find Crystals, unlock classes, learn abilities, and create a strategy capable of taking down the world's toughest bosses. Or just stick to exploring; it's up to you.
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Release dates

  • Mar 31, 2022 (Full Release) (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Jan 12, 2024 (Full Release) (Worldwide) Nintendo Switch
  • Mar 30, 2026 (Full Release) (Worldwide) PlayStation 5

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Rating distribution

5 stars
4
4 stars
4
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0
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Community All Reviews Statuses

jademonkey

Review jademonkey 2/5 · May 19, 2022

Crystal Project is the distilled mixture of Final Fantasy 3/5 and the Metroidvania formula. You explore a map, fight enemies in JRPG combat, do jumping puzzles, get crystals to unlock new classes, do more jumping puzzles, get new movement options to open up new jumping puzzles, do some more jumping puzzles, and fight never-ending waves of annoying battles that are …

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Crystal Project is the distilled mixture of Final Fantasy 3/5 and the Metroidvania formula. You explore a map, fight enemies in JRPG combat, do jumping puzzles, get crystals to unlock new classes, do more jumping puzzles, get new movement options to open up new jumping puzzles, do some more jumping puzzles, and fight never-ending waves of annoying battles that are difficult enough to avoid they may as well be random.

It's almost really good, but the over-reliance on jumping puzzles with awkward JRPG voxel movement mechanics and costly failures, along with the increasingly annoying "random" battles make this a complete slog by the back half of the mid-game. If you don't mind grinding and spending lots of time reviving your guys that got OHKO'd constantly, and also don't mind not having a storyline, you'll probably get a lot out of this. I mean that sincerely -- there's some really good stuff here in the exploration, classes, combat mechanics, etc. Unfortunately, if you have limited patience for any of those issues, you'll probably break down and quit somewhere between 20-30 hours like most of the negative reviews [on Steam].

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