Review anarchistica 2/5 · Jul 22, 2021
No Theo, no toe cheese imperium
Intro
Thea 1 is a 4X that combines Civ-like exploration with quests and text adventures. You build up a village with one team while fighting enemies, discovering locations and gathering stuff with one or more expeditions.
The Good
- The lore is unusual, based on Slavic mythology.
- Different gods to play as.
- Multiple options to complete encounters (combat, hunting, talking, etc.). …
Intro
Thea 1 is a 4X that combines Civ-like exploration with quests and text adventures. You build up a village with one team while fighting enemies, discovering locations and gathering stuff with one or more expeditions.
The Good
- The lore is unusual, based on Slavic mythology.
- Different gods to play as.
- Multiple options to complete encounters (combat, hunting, talking, etc.).
- You have individual characters instead of generic troops, each with their own skills and equipment.
The Bad
- The interface sucks. Double-clicking doesn't open a town/party screen, you have to hold the right button to move (or press M and click), moving items happens in a tiny screen, hovering over an item doesn't show if someone can carry it (you have to click and hold), etc.
- Tedious and arbitrary gathering. Instead of the Gathering skill determining how much you get it determines how quickly you get a set amount of items. Ugh.
- You get most research points by making items, even if you've already made tons of copies of an item.
- The start seems to be always the same with the same few quests and enemies.
- Incredibly boring tech tree.
The Ugly
- The game is always in Ironman mode - autosave only, only one game at a time.
- Everything is super-random. E.g. a few turns into my second game i got a super-strong, super-tough Dwarf who is also an amazing craftsman.
- Combat sucks. It's a boring card-based system with almost no real choices.
- Auto-resolve sucks. Even feeble enemies can end up killing your troops (and you can't build new ones).
- Other encounter options work exactly like combat just with different cards. And you basically always play the same cards in the same way.
Conclusion
I love text adventures, 4X, card games, unusual lore and player choice. Thea should be the perfect game for me but the excessive RNG and boring combat ruin the game for me. Not to mention that ironman/roguelite is a terrible design choice for a 4X in which games can take dozens of hours.