Visage box art

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Visage

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Visage

Oct 29, 2020

Main game

3.51 average rating based on 114 ratings

5
20
4
42
3
35
2
10
1
7
Each death has its visage. How will you face them? Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Release Dates
Oct 29, 2020 (Worldwide)
PC (Microsoft Windows)
Oct 30, 2020 (Worldwide)
PlayStation 4, Xbox One
Nov 11, 2021 (Worldwide)
PlayStation 5
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User Stats
503
In Collection
133
Wish Listed
12
Playing
217
Backlogged
How Long Is Visage?
Main story: 3.0 hours
Main + extras: 10.0 hours
Total completions: 3
Enkiled
Enkiled gave Oct 21, 2022
Enkiled gave Oct 21, 2022
Prettiest disasterpiece

Honestly, fuck the controls, I can t. Why can t developers just keep things fucking simple in a horror game that sets its highest targets on captivation caused by your surroundings. I pay attention more to how I add candles to the inventory than actually caring about the story. It s like now you pick candles, now you sp00p, rinse and repeat. Sorry, seemed really promising, but I just can t. The atmosphere is from the most terifying register I have encountered, but inventory, controls, inexistent objective system... I can close my eyes to one of them, but not all. Ambitious, visually striking, but unplayable, which renders it useless

Roach
Roach gave May 14, 2022
Roach gave May 14, 2022
An Average PT-Inspired Horror

For context, I watched a friend play this game through its entirety while I followed along with a guide, in broad daylight on the living room TV with audio coming through the soundbar speakers.

Visage uses the Silent Hills PT demo as a foundation for its setting, characters, and storyline. The opening cutscene includes content that is normally considered taboo for the gaming industry in that it shows children being murdered onscreen. The story is split into chapters, each following a different family. Some of the stories were easier to follow than others, but overall I found all plotlines dissatisfying.

The gameplay had interesting mechanics but felt clumsy and not fully developed. One feature that Amnesia players will find familiar is making certain your character finds respite in lit environments. If you remain in the dark too long, there is a risk of being killed by one of the haunts lurking in the house. The game encourages you to stock your inventory with light bulbs and candles to combat them, and while candles were used quite often, we learned quickly that light bulbs seemed worthless to pick up because when the lights get turned off, you turn the light …

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For context, I watched a friend play this game through its entirety while I followed along with a guide, in broad daylight on the living room TV with audio coming through the soundbar speakers.

Visage uses the Silent Hills PT demo as a foundation for its setting, characters, and storyline. The opening cutscene includes content that is normally considered taboo for the gaming industry in that it shows children being murdered onscreen. The story is split into chapters, each following a different family. Some of the stories were easier to follow than others, but overall I found all plotlines dissatisfying.

The gameplay had interesting mechanics but felt clumsy and not fully developed. One feature that Amnesia players will find familiar is making certain your character finds respite in lit environments. If you remain in the dark too long, there is a risk of being killed by one of the haunts lurking in the house. The game encourages you to stock your inventory with light bulbs and candles to combat them, and while candles were used quite often, we learned quickly that light bulbs seemed worthless to pick up because when the lights get turned off, you turn the light switch back on instead of replacing the bulbs. There were also sequences where the game would imply you needed to run to avoid being killed but we would turn around only to find there was no enemy, just loud and anxious music to insinuate one. Without a guide, the clues and directions for how to progress would've been too vague to understand and we would've ended up dropping it in frustration.

The game is fairly scary for a chicken like me but my friend was mostly nonplussed by the jumpscares. Overall this was a very average, forgettable horror experience that I wouldn't recommend.

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Zoulstorm
Zoulstorm updated their status Jul 7, 2025
Zoulstorm updated their status Jul 7, 2025

was too scary for me to finish

homocidalrin
homocidalrin updated their status Oct 11, 2023
homocidalrin updated their status Oct 11, 2023

this game STRESSED ME OUT, i can't think of many games that hold up to the scare factor this one has.

DirtyMidnighter
DirtyMidnighter updated their status Nov 4, 2020
DirtyMidnighter updated their status Nov 4, 2020

This might be the first game ever that I'm unable to complete due to it being too scary. And I've played a LOT of goddamn scary games.