BirdGut (2019)

Micah Boursier

Mac · PC (Microsoft Windows)

3.00 from 14 ratings

37 members have it in their collection · 13 backlogged

How long? Main story 4h · 100% 2h (from 3 logged playthroughs)

BirdGut is a hand-drawn 2d puzzle-platformer from the perspective of an outcast bee who gets eaten by a bird, and discovers that the bird's internal organs are not organs at all, but facilities in which the consumed insects are brainwashed and enslaved. Experience this bizarre one-man project for yourself.
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Details

Developers
Micah Boursier
Publishers
Micah Boursier
Genres
Adventure, Indie, Platform, Puzzle
Themes
Comedy, Horror
Steam
View on Steam

Release dates

  • May 09, 2019 (Full Release) (Worldwide) Mac, PC (Microsoft Windows)
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Rating distribution

5 stars
1
4 stars
1
3 stars
9
2 stars
3
1 star
0
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Community All Reviews Statuses

CappyAU

Review CappyAU 3/5 · Dec 5, 2022

Cute 'n' Chill Platformer

Yeah was a bit of fun playing this one, didn't end up getting all the hidden achievements, but it was still a short and sweet play through. The animation style is different, like a doodle book by an artist, and I kinda like that.

3/5

tylerisrandom

Review tylerisrandom 4/5 · Sep 2, 2019

Not Brainwashed

The protagonist stands atop a giant rubber ducky in an acidic pool of garbage

BirdGut is guilty of two things I really dislike: It forces keyboard controls for platforming, and it introduces a shooting mechanic near the end.

Yet there's something about the game's quirky story and presentation that really appeals to me. If Hollow Knight feels a little like an animated feature film, then BirdGut feels like an underground comic book. It's crass …

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The protagonist stands atop a giant rubber ducky in an acidic pool of garbage

BirdGut is guilty of two things I really dislike: It forces keyboard controls for platforming, and it introduces a shooting mechanic near the end.

Yet there's something about the game's quirky story and presentation that really appeals to me. If Hollow Knight feels a little like an animated feature film, then BirdGut feels like an underground comic book. It's crass and silly but there's heart in there, too.

And while the platforming and shooting can feel pretty clumsy (though I alleviated the former by mapping my controller to keyboard inputs), the generous checkpoints and infinite lives helped a lot, and the exploration and puzzle solving segments (which make up the bulk of the game) made me want to push forward.

So while a part of me wants to criticize the game more harshly for those aspects, the honest truth is that the 2 or 3 hours I spent playing really flew by. It's a unique and special game, especially to be created by one person. And it's free!

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