Bundle
4.47 average rating based on 514 ratings
ICO: Twenty years later, and with a nice remaster that makes it more palatable to the contemporary eyes, Ico is still a fascinating and lovely ride. Sure, the visual impact of those huge structures is not the same, the clunkyness of the controls is even more annoying, the fighting can be extremely boring/annoying and the whole "Let's rescue the princess" vibe feels dated. But at the same time, the princess is stronger than she looks and manages to subvert that cliché at least a bit and the game still has such a great, distinctive style and overall feel. Also, it's shorter than I remembered it, which is a good thing: I'd actually say that the length is perfect, it stops just short of starting to overstay its welcome. Which is something I'm not sure I could say about sooo many contemporary games.
Also, I played it in co-op with my (almost) six years old daughter: she used Ico in the more relaxed parts while I was running around as Yorda and we switched places when the action became too hard for her. She loved it, she was mesmerized and she actually started crying when she thought it was going towards …
ICO: Twenty years later, and with a nice remaster that makes it more palatable to the contemporary eyes, Ico is still a fascinating and lovely ride. Sure, the visual impact of those huge structures is not the same, the clunkyness of the controls is even more annoying, the fighting can be extremely boring/annoying and the whole "Let's rescue the princess" vibe feels dated. But at the same time, the princess is stronger than she looks and manages to subvert that cliché at least a bit and the game still has such a great, distinctive style and overall feel. Also, it's shorter than I remembered it, which is a good thing: I'd actually say that the length is perfect, it stops just short of starting to overstay its welcome. Which is something I'm not sure I could say about sooo many contemporary games.
Also, I played it in co-op with my (almost) six years old daughter: she used Ico in the more relaxed parts while I was running around as Yorda and we switched places when the action became too hard for her. She loved it, she was mesmerized and she actually started crying when she thought it was going towards a really bad ending. And then, a huge smile appeared on her face.
Lovely.
SHADOW OF THE COLOSSUS: Back then I was a fan of Ico and I tried this for a couple of hour just to see how it was. After three colossus I bounced on the horrible frame rate and the clunky camera but I still was convinced that it was gonna be good and I would play it sooner or later. Then life happened and I ended up plyaing it last year with the PS3 remaster. Which do run better, so that’s a win. Also, the tech issues I read about didn’t bother me (I’m really not a pro player) so it was a smooth experience. And I loved it. It still is a masterpiece, incredibly immersive, it pulls you into its sense of solitude and through this amazing adventure centered on morally ambiguous situations and great level/boss design.
But anybody can say Shadow of the Colossus is amazing so I want to point out something I didn’t love: the ending is cool with its role reversal but I thought there was some fence-sitting going on. All that grey area and sense of guilt was kind of deflated by the revelation that I was actually fighting some sort of demon and those innocent creatures weren’t actually that innocent. And sure, its not that simple, but still, it had that effect on me. Anyway, its' nitpicking. Amazing game. Oh, since I recently had (re)played Ico in co-op with my daughter, I played this one with her by my side. She was fascinated, she played herself with horse-riding for a little bit (but wanted no part of the fights) and she loved the general vibe. The colossus battles were hit & miss: fun and exciting to watch at first, but she was a bit bored when they went on too long. Of course she cried when “that thing” happened and she was really happy whan it was flipped back by the end (speaking of narrative choices that take the impact away).
I realised that I didn't rate nor reviewed this game! 😱
It lives up to the hype. Absolutely gorgeous... sublime. Fighting the colossi is exciting, tense, but also extremely depressing. Those gigantic living buildings are just minding their own business, being huge and cute, and then here comes this dumb kid, whom they did nothing wrong to, to bother and murder them. Some of the colossi don't even defend themselves, such as the 13th colossus (Phalanx) who is the sad victim of arguably the most thrilling fight in the game.
The riding controls are, some would say, clunky. The mapping between input and output is not perfect as the horse will sometimes deviate from the path. This extra layer is intended, I think, since it fits with the main narrative of the protagonist subjugating the world to fit his needs.
That said, the fight with the 11th colossus is a waste of time and should be jettisoned into the sun.
ottima racoolta di due titoli ps2. sebbene odi profondamente ico, non posso che lodarne la sua inventiva e level design sottrattivo. Shadow of the colossus resta sempre un capolavoro senza eguali. Voto: 8.8/10
Just finished both of these. It's hard to judge them as they're both really quite old games, and they have suffered as a result in various ways. I think ICO is really charming and I really enjoyed it, feels very "old-school". Originally, I couldn't see what all the fuss was about with Shadow of the Colossus, but it has stuck in my mind since and looking back on it, it was epic in more ways than one. The loneliness of the vast barren landscape, the huge Colossi being taken down by such a tiny individual, the mixed feelings and sadness when one finally defeats each Colossus, and an ending that is an epic in it's own right.
It's not without it's flaws, the controls are a real pain (although you get used to then), the camera is often all over the place, and ultimately each fight is just a bit more of the same.
I can't say these are amongst the best games I've ever played, as a lot of people have, as I've met them for the first time in 2017, not 2001 / 2005, but they are still an absolute joy to play (once you give in to …
Just finished both of these. It's hard to judge them as they're both really quite old games, and they have suffered as a result in various ways. I think ICO is really charming and I really enjoyed it, feels very "old-school". Originally, I couldn't see what all the fuss was about with Shadow of the Colossus, but it has stuck in my mind since and looking back on it, it was epic in more ways than one. The loneliness of the vast barren landscape, the huge Colossi being taken down by such a tiny individual, the mixed feelings and sadness when one finally defeats each Colossus, and an ending that is an epic in it's own right.
It's not without it's flaws, the controls are a real pain (although you get used to then), the camera is often all over the place, and ultimately each fight is just a bit more of the same.
I can't say these are amongst the best games I've ever played, as a lot of people have, as I've met them for the first time in 2017, not 2001 / 2005, but they are still an absolute joy to play (once you give in to the controls) and both feel like a breath of fresh air, despite the fact they are so old.
...oh, I think my advice would be wait for the Remastered - Shadow of the Colossus, soon to be released (Feb'2018). The reason I played it now is because I bought a PS3 especially to play these before the remaster was announced, and I wanted to play ICO.
Those two games are pure gold, especially SotC. A reminder of the power of this medium.
Pacing, touching stories, just enough exposition to move the plot and lots of open points for reflection, no or minimum HUD, attention to details, Disney class hand made animation, orchestrated music, string notes and surprises, no high scores, no coins, no collectibles, no side quests, just the thrill of exploration per itself.
Leaps and bounds ahead of the others and a reminder of why I love videogames. On top of my all time favorites.
6 stars out of 5.
Individually, each of these games is a five. But I can't get over the fact that they really broke a lot of the fun in SotC by making the grip meter drain much more quickly. It makes battles that were once fun and challenging into something that's more tedious and repetitive. It also makes it essentially impossible to get to the top of the temple without beating the game about five times. Really a damn shame.
Does anyone know if I can still buy ICO & Shadow of the Colossus on PS3?
It was on PSN for a month once, and when I lost access I borrowed a physical version of this game from someone. But I wanted to see if I can buy it and the store doesn't load? Another game I got the same way is still able to be bought (Ibb & Obb).
After finishing Ico, I've started on Shadow. So far, this game is blowing my mind. The tension and stress involved in fighting and slaying a colussus in the game is remarkable, coupled with the odd remorse you feel for unprovokedly seeking out and attacking and slaying these creatures, stabbing them savagedly with your sword until they bleed, and for what reason? The promise of some "gods" that they'll bring back your departed loved one? Its a game that gives you those tingles that you are playing something epic and you find yourself emotionally engaged with it. 3 colossi down, I'm guessing 13 to go?
Just thought I let you know. I am mending one of my biggest and most shameful blindspots: Fumito Ueda. So, I had the remake of SoC, and had the original versions in emulation. However, yesterday something clicked on me, I turned my lovely PS3 and went to the PS store to buy this collection. I thought I'd regret buying this. Not so.
Just now I have began to make my character walk in Ico and I am already impressed at how different the whole tone of the game is to everything else I have played. But also amazed at how ease and intuitive the controls are, how great it feels to move the character and how amazingly detailed are the animations. The best 19.99€ of my life! Loving this! After I go through Ico, I'll jump back to MGS3. Please someone bring these remasters to the new consoles!!!
Ok, so I guess they went for more stunlocking. And in the last colossus, no less... ಠ_ಠ
The fact that the 14th colossus is essentially a clone of the 11th but better designed only baffles me even more.

Well, fuck this game. The 11th colossus is essentially a stunlock battle. Who saw this 5 second recovery animation and said, "Yes, let's build a whole section our of this frustratingly dumb mechanic".
The game is gorgeous and extremely well done, but it depresses me every time it makes me kill the giants. Some of them don't even try to attack me. Perhaps I need to play jus one or two colossi per session.
The colossi are just minding their own business, being huge and cute, and then here comes this dumb kid, whom they did nothing wrong to, to bother them and then murder them.
I hate this game.
A good candidate for an "Am I the asshole" reddit thread if I've ever seen one.
I'm used to early 2000's graphics as a bulk of gaming for me was on a PS2. Therefore playing PS3 era games is like a giant leap toward incredible visuals.
Having prefaced my experience playing PS3, which I missed out on when it was new, you can imagine how incredible Shadow of the Colossus is for me! I only beat the first colossus so far but I mean, wow! Everything is awesome, perfect sound track to go along with each scene and transition, cool story, nice and simple so far (I heard it gets tougher). Also I heard each colossus is like a puzzle with a trick to solve.
Looking forward to diving back into that world soon!
I'm 14 colossi in and I can't even get a hit on #15. I've been fighting him for over an hour and all the damage I've done has been from arrows. At one point I had hung on to his head for almost 20 minutes (retreating every minute or so) just trying to get a small hit in with the sword and I was unable to get even one hit. I looked at a guide, I'm not even doing anything wrong. SotC is completely unplayable late-game. Not very impressive for a game that a lot of people consider to be one of the best ever made. Very frustrating.
Just finished the ICO half of this remastered package. It has a real charm to it. If I had one minor critism it would be the controls are a bit fiddly and the camera is a bit wonky, but I have to reminding myself that this is an old PS2 game. I can see why everyone loves it and refers to it as a masterpiece. It deserves all the praise it’s gathered over the years and is still every bit as playable today. (...i bought a PS3 just purely for this, and Demon Souls, which i’ll get round to eventually).
Got this when it first came out, but I've only gotten a little ways into it. I'm playing Ico for the first time. The puzzles are not fun. Well, I don't like puzzles, so... that's not saying much. But I'm not enjoying Shadow of the Colossus as much as I remembered either. I appreciate that these games are artsy, but I don't know. I don't like playing them much.