Status Jace Dec 20, 2025
Gave the Switch remaster a try and I did not enjoy my time at all. Both motion and touch screen controls are inconsolably terrible. The battle system, then, has me overwhelmed just trying to understand it, with lazy LeapFrog-style "HERE'S HOW U PLAY! :)" screen-flash tooltips, little meaningful feedback on if I am playing well or poorly, and then punishing …
Gave the Switch remaster a try and I did not enjoy my time at all. Both motion and touch screen controls are inconsolably terrible. The battle system, then, has me overwhelmed just trying to understand it, with lazy LeapFrog-style "HERE'S HOW U PLAY! :)" screen-flash tooltips, little meaningful feedback on if I am playing well or poorly, and then punishing me after each battle by showing me all the sub-objectives I couldn't complete, not out of lack of comprehension (despite the game's best efforts), but because of how unreliable it is to control via any method.
I can't stand combo-counting button-mashers on a good day... so asking that type of play from me with the worst control schemes I've grappled with since Kid Icarus: Uprising gets you the door in my household. The fun cherry on top is punishing casual players who want to play on easy by decreasing drops and EXP, as well as locking you out of endings and content. Why? So unable players like myself just never get to see the entirety of the game? Eat my shorts.
I've been trying out a bunch of different games lately and none of them have connected with me which has been frustrating, so I can probably chalk this up as a me issue. As a player I feel like I'm pretty easy to impress and not quick to lose patience if a game isn't clicking right away. This so abrasively put me off I don't even want to give it the benefit of the doubt. I have never felt so repelled by a game after my first session with it.