Ninja Gaiden II (2008)

Team NINJA

Xbox 360

3.70 from 237 ratings

615 members have it in their collection · 14 playing now · 172 backlogged · 83 wish listed

How long? Main story 10h (from 3 logged playthroughs)

Ninja Gaiden II is an action-adventure video game developed by Team Ninja and published by Microsoft Corporation. It is the sequel to the 2004 title Ninja Gaiden and was released worldwide for the Xbox 360 in June 2008.
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Details

Developers
Team NINJA
Publishers
Microsoft Game Studios
Genres
Adventure, Hack and slash/Beat 'em up
Themes
Action
Franchises
Ninja Gaiden
Series
Ninja Gaiden

Release dates

  • Jun 03, 2008 (North_America) Xbox 360
  • Jun 05, 2008 (Japan) Xbox 360
  • Jun 06, 2008 (Europe) Xbox 360
  • Jun 12, 2008 (Australia) Xbox 360

Also available on

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Rating distribution

5 stars
43
4 stars
98
3 stars
80
2 stars
15
1 star
1
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Community All Reviews Statuses

Chovus

Status Chovus May 16, 2019

I played this game on loan from my cousin on 2 separate occasions separated by a few years. The first time, I played on Warrior difficulty (normal) and got as far as chapter 9. I got the achievement for dying 100 times and my controller has split and has a brown stain from being repeatedly slammed into my coffee table. …

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I played this game on loan from my cousin on 2 separate occasions separated by a few years. The first time, I played on Warrior difficulty (normal) and got as far as chapter 9. I got the achievement for dying 100 times and my controller has split and has a brown stain from being repeatedly slammed into my coffee table. That does not even begin to describe the frustration that is this game; in fact a new word beyond frustration must be created just for this game. I did not get any further than that because my cousin took the game back.

Years later I got a loan of the game again and was no longer using the xbox account I had before. Why not play the game again? This time I did Acolyte (easy). I did beat the game. I did not get the 100 deaths achievement again. The game was still frustrating but not as difficult. I had tried out all of the weapons on the first playthough but this time I focused on the dragon sword and sometimes used the dual blades. There are multiple problems with this game though it boils down to the game being deliberately designed to be unfair and user unfriendly, which is not the good kind of difficulty. The camera is obnoxious, the controls are awkward, and many enemies have unavoidable attacks. I looked up online how to play this game and had to roll my eyes at the ridiculousness of it; the best way to play the game is to ignore many of the moves and focus on spamming the charge up ultimate technique. What kind of game is so unbalanced so as not to have every move and style of combat be viable? And how is it fun to sit there charging up attacks?

The only part of this game that I liked was the violence and gore, though I did appreciate the auto saves for boss fights. Overall I believe this game was a waste of time for me. It is hard to believe that so much could change for the worse from Ninja Gaiden Black to this.

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