Review Torgo 4/5 · Jul 22, 2015
insert floppy
This game is so terrible, it's hardly even a game. What kind of sick masochistic bastard would ever want to "play" something like this? Well, it's painful to admit, but I've put so many hours into this game over the last couple days. I'm totally addicted.
It's a strange concept for a game. Reminds me of Dwarf Fortress; the clunky …
This game is so terrible, it's hardly even a game. What kind of sick masochistic bastard would ever want to "play" something like this? Well, it's painful to admit, but I've put so many hours into this game over the last couple days. I'm totally addicted.
It's a strange concept for a game. Reminds me of Dwarf Fortress; the clunky interface and the reductive "graphics". But the game feel so rewarding. Then Dark Souls comes to mind: when you actually beat that level you've been working on you feel like a champion. It takes so much effort and concentration and endless attempts to complete one of these problems. I don't have any programming knowledge so perhaps this is harder for me than most people. But I did do a little bit of fooling around in GW-Basic on an old 486 when I was younger. I definitely get those nostalgic tingles when I see the DOS-like interface.
The cool thing about this game is how open-ended and sandboxy it is. Each problem can be solved in many different ways. When you solve one, your result is compared against others online who are working on the same puzzle.
Really enjoying this game overall. I think I'll hit a wall eventually, the difficulty of each 'puzzle' increases exponentially. I think I'll get to a point where I'm way over my head and I'll have to just give up. I'm up to the "Sequence Peak Detector", about half-way through the game. The "Interrupt Handler" took be literally 3 or 4 hours to figure it out. This game isn't for everyone, but if you're intrigued I highly recommend it.