3.67 from 101 ratings
860 members have it in their collection · 22 playing now · 500 backlogged · 63 wish listed
How long? Main story 9h · with extras 4h (from 6 logged playthroughs)
Status TheGrey Mar 12, 2023
The spiritual successor to Heretic, this was just the type of game I was looking for on my Steamdeck. A throw back high speed FPS with large maze like levels and plenty of ammo. Nice to have a game updated to remove some of the BS parts of these style of games. (Elevators can't crush you. It has some platforming …
The spiritual successor to Heretic, this was just the type of game I was looking for on my Steamdeck. A throw back high speed FPS with large maze like levels and plenty of ammo. Nice to have a game updated to remove some of the BS parts of these style of games. (Elevators can't crush you. It has some platforming elements, but falls don't hurt you.)
The levels can feel a bit MOD-ish at time without a coherent flow, but overall a fun and creative game.
Status Aleosha Jun 12, 2022
Certainly a powerful homage to Hexen, or maybe even Heretic series, as there are no classes, and more than four weapons. There are no Tomes of Power, but you still power up your weapons using souls of enemies. And Blue and Green mana crystals are straight from Hexen.
Choosing difficulty and episodes is done in Quake 1 style, where you …
Certainly a powerful homage to Hexen, or maybe even Heretic series, as there are no classes, and more than four weapons. There are no Tomes of Power, but you still power up your weapons using souls of enemies. And Blue and Green mana crystals are straight from Hexen.
Choosing difficulty and episodes is done in Quake 1 style, where you walk around jumping through different portals.
The only part that really surprised me is how overpowered the starting weapon is. It fires magic missiles at a good pace, and those are homing, and I mean extremely homing – they can follow jumping enemies and still hit them.
Speaking of weapons, another really fun one is a Star of Torment. Combination of shotgun and nail gun that looks like a morgenstern. Corpses remain stuck to walls, similar to Messiah.
Arcane Expanses is one of the most interesting episodes, with some truly lovecraftian architecture on one hand, and some of the longest and hardest levels on the other. The most interesting parts are the huge water bubbles hanging in the air, than you need to traverse. Only natural that the fight with the twin bosses of this episode occurs in one such bubble.
In general, the game is very good at not abusing mechanics. For example in the Arcane Expanses you meet snakes spitting acid. Stepping into an acid puddle damages you slightly. This is the only place in the game you will meet those.
The Forge episode with levels such as "Gauntlet of Torment" is probably the least favorite of mine. The only positive thing I can say about this is that the boss looks inventive.
Solar Solcitce is probably the most tactical episode. I also like how the Sun sets once you kill the Solar Saint.
The final episode is hard, but interesting. The geometry is against you, you fight on tilted platforms hanging above the abyss.
The final boss looks like a mushroom trip, but a short one, and in a good way.
Status Aleosha Jun 12, 2022
Certainly a powerful homage to Hexen, or maybe even Heretic series, as there are no classes, and more than four weapons. There are no Tomes of Power, but you still power up your weapons using souls of enemies. And Blue and Green mana crystals are straight from Hexen.
Choosing difficulty and episodes is done in Quake 1 style, where you …
Certainly a powerful homage to Hexen, or maybe even Heretic series, as there are no classes, and more than four weapons. There are no Tomes of Power, but you still power up your weapons using souls of enemies. And Blue and Green mana crystals are straight from Hexen.
Choosing difficulty and episodes is done in Quake 1 style, where you walk around jumping through different portals.
The only part that really surprised me is how overpowered the starting weapon is. It fires magic missiles at a good pace, and those are homing, and I mean extremely homing – they can follow jumping enemies and still hit them.
Speaking of weapons, another really fun one is a Star of Torment. Combination of shotgun and nail gun that looks like a morgenstern. Corpses remain stuck to walls, similar to Messiah.
Arcane Expanses is one of the most interesting episodes, with some truly lovecraftian architecture on one hand, and some of the longest and hardest levels on the other. The most interesting parts are the huge water bubbles hanging in the air, than you need to traverse. Only natural that the fight with the twin bosses of this episode occurs in one such bubble.
In general, the game is very good and not abusing mechanics. For example in the Arcane Expanses you meet snakes spitting acid. Stepping into a acid puddle damages you slightly.
The Forge episode with levels such as "Gauntlet of Torment" is probably the least favorite of mine. The only positive thing I can say about this is that the boss looks inventive.
Solar Solcitce is probably the most tactical level. I also like how the Sun sets once you kill the Sun Saint.
The final episode is hard, but interesting. The geometry is against you, you fight on tilted platforms hanging above the abyss.
The final boss looks like a mushroom trip, but a short one, and in a good way.
Status Torgo Jun 21, 2019
I really enjoyed Dusk. There's a similar title, more inspired by Hexen/Heretic, called Amid Evil, it just got a full release the other day. Looks like a lot of fun: https://store.steampowered.com/app/673130/AMID_EVIL/
