Leander (1991)

Traveller's Tales

Amiga · Atari ST/STE

2.67 from 3 ratings

21 members have it in their collection · 11 backlogged · 7 wish listed

How long? · 100% 4h (from 1 logged playthrough)

Leander is a computer game for the Commodore Amiga developed by Traveller's Tales and published by Psygnosis in 1991. It was the first game to be developed by Traveller's Tales. The original version was developed on the Amiga, then it was converted by Philipp Wyatt for W.J.S Design on the Atari ST. A year later it was ported to the … Read more
Leander is a computer game for the Commodore Amiga developed by Traveller's Tales and published by Psygnosis in 1991. It was the first game to be developed by Traveller's Tales. The original version was developed on the Amiga, then it was converted by Philipp Wyatt for W.J.S Design on the Atari ST. A year later it was ported to the Sega Mega Drive as The Legend of Galahad and published by Electronics Arts. Read less
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Details

Developers
Traveller's Tales
Publishers
Psygnosis
Genres
Adventure, Platform
Themes
Action, Fantasy, Historical, Science fiction

Release dates

  • 1991 (Full Release) (Worldwide) Amiga
  • 1991 (Worldwide) Atari ST/STE

Also available on

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Rating distribution

5 stars
0
4 stars
0
3 stars
2
2 stars
1
1 star
0
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Community All Reviews Statuses

giopep

Review giopep 3/5 · Feb 1, 2022

Like many Amiga action games it didn't age particularly well in terms of mechanics but it still is a fun game and it sure made sense back then. Graphics are really nice, with some inspired touches and a fun mish mash of western and eastern elements. The level design is smart, engaging, with some cool exploration. The platforming is fine, …

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Like many Amiga action games it didn't age particularly well in terms of mechanics but it still is a fun game and it sure made sense back then. Graphics are really nice, with some inspired touches and a fun mish mash of western and eastern elements. The level design is smart, engaging, with some cool exploration. The platforming is fine, just a bit clunky. The worst part is the fighting, with basic and repetitive enemy patterns. But I appreciated that it never stops giving you new and different enemies to fight, until the very end. Plus, the "arcade RPG" elements are a nice touch and the overall difficulty makes it challenging but not too frustrating (at least not by early Nineties standards). Bonus points for the Lemmings and Killing Game Show easter eggs. The Lemmings one is particularly weird and fun.

Overall, I wouldn't say it's game that needs to be rediscovered, there's too many better games in the genre (old and modern) to play, but I didn't regret going back to it and I didn't "ruin" my memories of playing it back then.

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