Dragon Age II (2011)

BioWare Edmonton

Mac · PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.50 from 3097 ratings

6504 members have it in their collection · 131 playing now · 1805 backlogged · 789 wish listed

How long? Main story 30h · with extras 43h · 100% 81h (from 51 logged playthroughs)

Dragon Age II is the sequel to Dragon Age: Origins and the second major game in the series. Like its predecessor, players can explore and engage in combat from a third-person perspective and will also encounter various companions who play major roles in the plot and gameplay. Depending on players' decisions and dialogue, a companion will either recognize the main … Read more
Dragon Age II is the sequel to Dragon Age: Origins and the second major game in the series. Like its predecessor, players can explore and engage in combat from a third-person perspective and will also encounter various companions who play major roles in the plot and gameplay. Depending on players' decisions and dialogue, a companion will either recognize the main character Hawke as a friend or a rival. The game adopts the wheel-based dialogue system, meaning short responses that reflect different tones and attitudes the player wishes to choose for Hawke. The combat system is quite similar to the one used in the previous Dragon Age game, though it has been noticeably sped up. Read less
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Details

Developers
BioWare Edmonton
Publishers
Electronic Arts
Genres
Adventure, Role-playing (RPG)
Themes
Action, Fantasy
Franchises
Dragon Age
Series
Dragon Age
Steam
View on Steam

Release dates

  • Mar 08, 2011 (North_America) Mac, PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Mar 10, 2011 (Australia) PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Mar 11, 2011 (Europe) Mac, PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Mar 30, 2011 (Japan) PlayStation 3
  • Feb 02, 2012 (Japan) Xbox 360

Also available on

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Featured in lists

Queer Gaming by shinespark · 105 games · 5
Lengthy Games by Roach · 58 games · 2
XBOX 360 by phantasy2004 · 45 games · 0

Rating distribution

5 stars
579
4 stars
1027
3 stars
974
2 stars
407
1 star
110
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Community All Reviews Statuses

rykoszet4

Review rykoszet4 3/5 · Feb 15, 2025

Damn i just nad gay sex with two person just to see how everything explodes. Magic combat mechanics gets pretty repetitive but characters and world are great. Overall good plottwits and interesting story

MantaOrlando

Review MantaOrlando 4/5 · Oct 24, 2024

I really liked it.

I liked the setting, the characters and the faster combat this game provides over Origins. Yes it's more "streamlined". It's still one of the more underrated games if you don't expect it to be the biggest game ever. Remember they had but not even one YEAR to make it. Cut them some slack, it's an executive decision. What they managed …

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I liked the setting, the characters and the faster combat this game provides over Origins. Yes it's more "streamlined". It's still one of the more underrated games if you don't expect it to be the biggest game ever. Remember they had but not even one YEAR to make it. Cut them some slack, it's an executive decision. What they managed to do in such a short amount of time is astounding. Aside from one huge difficulty spike on easy I still enjoyed it for what it was. If you'd like an even lower difficulty, a story mode mod has it. Remember that it will be too easy then. Only play harder difficulties if you're already somewhat familiar with the game.

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kkpiter

Review kkpiter 4/5 · Jun 27, 2024

Best DA

My favorite of the series, a game that ticked a lot of the boxes for me in terms of what I want from fantasy games stories.

For once we don't have to save the world from big bad guy (origins had the big dragon, 3rd one had the ugly bastard, neither of those I remember the name, that's how compelling …

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My favorite of the series, a game that ticked a lot of the boxes for me in terms of what I want from fantasy games stories.

For once we don't have to save the world from big bad guy (origins had the big dragon, 3rd one had the ugly bastard, neither of those I remember the name, that's how compelling they were). I hate that those kind of stories, see you go from rat killer to demon/dragon slayer in the span of a month. Older games knew their scale cause they were based on tabletop rules that kinda enforced this (IcewindDale, Baldurs Gate, dealt with more local problems, manageable for adventures of lower level). DA2 was finally a game that took a similiar approach. Story takes place over multiple years, characters evolve over them, and solve local problems that are bigger in scale each time, but never get too big. It makes sense, its more relatable and believable, which makes it easier to get invested. I am not getting invested in another story that is based around a generic bad guy that wants to flood the world with demons (looking at you Dreadwolf/Veilguard) , or a dragon that wants to take over the world. I can however get invested into a story of an immigrant that tries his best to do his best for his family and city he grows more and more attached to, as it becomes his real home.

That's the story and along with characters its my most beloved part of the game.

Combat is good, I'm glad they didn't just copied Origins. Games need to evolve, getting the same thing again would be just boring. Instead the fights are faster and more flashy. I love the combat of old Infinity Engine games, and Origins tried to bring that to the 3D world like games NWN but with even better graphics and more flashy animations. That was in the cost of mechanical depth, which eventually lead me to still prefering the combats of neverwinter nights, Icewind dale, baldurs gate etc.

The biggest flaw is in the world. I don't mind the smaller scale as mentioned above, I do enjoy smaller scale stories. However the city and the area do not evolve enough with time. There is too much copy-paste content. Those stuff I understand that could be attributed to rushed production, and while I feel sorry for the devs that it went like that, it won't change the final product.

Qunari are awesome too.

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PenetratorGod

Review PenetratorGod 4/5 · Oct 18, 2023

It's not a good sequel to Origins, but it's a good game.

Dragon Age 2 takes us back to the dark fantasy world of Thedas, where elves and dwarves face new challenges. This time, unlike the first game, we take on the role of Hawke'n, a penniless refugee who, fully voiced and with an identity, will play a key role in the future of the game world and become a legend, later …

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Dragon Age 2 takes us back to the dark fantasy world of Thedas, where elves and dwarves face new challenges. This time, unlike the first game, we take on the role of Hawke'n, a penniless refugee who, fully voiced and with an identity, will play a key role in the future of the game world and become a legend, later known as the champion of Kirkwall. In the main story, we follow Hawke and his family through a decade of love and war as they make deadly allies and enemies and amass both fame and fortune.

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killerstar

Review killerstar 3/5 · Jan 31, 2021

Too many dragons

After loving Dragon Age: Origins when it came out, all the negative reviews for the sequel kept me from giving this one a try. So this is my first time playing Dragon Age 2 and I've got to say that overall I found it very disappointing.

Much has been said about the fact that, unlike Origins, this game's story is …

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After loving Dragon Age: Origins when it came out, all the negative reviews for the sequel kept me from giving this one a try. So this is my first time playing Dragon Age 2 and I've got to say that overall I found it very disappointing.

Much has been said about the fact that, unlike Origins, this game's story is much more minimal. Instead of globe-trotting round Thedas, you spend all the 25+ hours of gameplay on the city of Kirkwall. This, along with the criminally over-recycled dungeons and assets, really struck a nerve in contemporary reviewers and players alike. More recently, though, the game seems to have been re-evaluated and had a bit of a resurgence. I've skimmed articles that praise it's story, characters and, most of all, it's politics regarding refugees and oppression.

Me, I had no problem with the small-scale story and the recycled levels didn't bother me that much once I accepted them for what they where. I did enjoy the characters a lot. Having a fully-voiced player character reduced the scope of dialogue and player expression compared to Origins, but I had a blast playing as sarcastic Hawke and the small character moments that are the trademark of the series are still top shelf. Some of the dialogue does sound like the first draft that it is, but overall, massive props to the writers who crafted all this in such short notice.

What I did have massive issues with was the terrible, mind-numbingly, dumb combat. Enemies appear literally from thin air, blasting away any semblance of logic or strategic positioning, and the developers idea of difficulty is just throwing wave after wave of the same boring enemies. Failing encounters never felt like my fault; it was always a matter of being stun-locked by some broken enemy ability, getting stuck in geometry, receiving one of the many cheap one-hit kills, or just getting swarmed by numbers.

And it wouldn't be that bad if it were not for the astonishing amount of combat involved in this game. Every single quest and side-quest involves killing at least a horde or two of useless minions. Even missions that at first might look like covert or dialogue-based affairs, quickly devolve into murdering sprees. By the time credits rolled, Hawked has killed literally thousands of people, which should be a sizeable fraction of the overall population of Kirkwall.

Eventually I was literally sighing every time I had to go into combat at the dread of yet another boring encounter that only served to stretch a game that was supposed to be DLC for Origins. The only way I managed to power through it was by editing my character to be overpowered enough to kill enemies quickly and painlessly.

On the politics of the game, there's not much to say. There are some token mentions of the refugee problem in the first Act, but I never felt the story did much with that. Act 3 hinges on what's probably the central issue of the Dragon Age series: that of mages and Templars. Mages are feared by all and are thus oppressed and confined to essentially prisons in the Circle of Magi. However, the conflict cannot be taken too seriously as a parallel to actual oppression since it suffers from the usual problem of oppressed populations in fantasy settings. Unlike the real world, in which oppressed minorities are just human beings, mages are actually powerful people that can not only potentially kill people by thought, but can also turn into literally abominations.

That is only one of the reasons why Act 3 didn't work. The others are the horrible two-sideism that tries to portray both the oppressor and the oppressed as problematic, and the fact that, playing as a mage, there is no tension at all in making me chose sides. Of course I will chose to save the mages, what's the point here? Which is also something that goes against any believability in the story. My character can, as a runaway mage, not only run around freely and openly through the city, but also rise in social standing to the point of even buying a mansion next to the Chantry? And on top of that being friends with two other mages not confined to the Circle? How am I supposed to feel that mages are oppressed by the Templars if my three mages can parade themselves through the main streets of Kirkwall in full mage regalia, staff in hand.

That said, some story beats did land strong. The whole stuff with the mother is creepy as hell and very well told. The problem with the Qunari is treated with an interesting level of complexity (until it devolves into fisticuffs, as all missions inevitably do). And companion quests are appropriate and allow for good world and character building.

In the end, Dragon Age 2 is not an abysmal game, but it's certainly a deep step-down from it's predecessor.

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Witt997

Review Witt997 3/5 · Jan 28, 2021

Un sequel sottotono

Un po' di tempo in più non avrebbe guastato alla produzione, che si mostra molto affrettata sotto vari punti: il riuso al limite della decenza di molte locations (capisco la città, ma i dungeon no); le ondate di nemici (che rendono il gioco più un hack&slash che un rpg). Per il resto la grafica è migliore come il sistema di …

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Un po' di tempo in più non avrebbe guastato alla produzione, che si mostra molto affrettata sotto vari punti: il riuso al limite della decenza di molte locations (capisco la città, ma i dungeon no); le ondate di nemici (che rendono il gioco più un hack&slash che un rpg). Per il resto la grafica è migliore come il sistema di combattimento (peccato che ad ogni angolo trovai sempre tanti nemici da sconfiggere). Trama un po' sottotono e personaggi sfaccettati concludono questo quadro con un pizzico d'amarezzam un po' deluso. Voto: 7.5/10

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killerstar

Status killerstar Jan 17, 2021

I take back what I said about the graphics. I had configured things wrong.

Now that I've been playing for some hours the constant level repetition it's getting old. So is the inept structure of enemy encounters. Every single time a new wave of monsters appear from literally nowhere I roll my eyes and actually groan in frustration. I remember …

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I take back what I said about the graphics. I had configured things wrong.

Now that I've been playing for some hours the constant level repetition it's getting old. So is the inept structure of enemy encounters. Every single time a new wave of monsters appear from literally nowhere I roll my eyes and actually groan in frustration. I remember dragon age origins' combat being a lot about preparedness and placement (especially playing a mage) but there's no strategy to be have if the enemies spawn from thin air and surrounds you every time. It's absolutely awful.

On the other hand, I'm enjoying the character (can't say "the story", because so far all the loosely connected quests don't really come together into a cohesive plot). Sarcastic Hawk can be seriously funny. I laughed out loud at the line about the Templars not needing to worry about having 'cute' children. Some of the companions are fun, too. Merril has some silly lines. And I've just got to know isabella, which promises to be interesting although she should really put on some armour; is not safe going to battle pantless.

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killerstar

Status killerstar Jan 12, 2021

Is it me of this game is ugly? I haven't played the original since 2019 but I feel that this one looks worse. Character models are better but their skin looks like plastic, and but the environments are feel... weird, barren, unrealised. The UI even feels unpolished and lacking in any personality or joy.

MyChaos

Status MyChaos Jul 7, 2020

An adventure that takes place in Kirkwall and surroundings where the player can import the save of the first title for this game where he will have to help solve some problems of the city while progressing in the recognition throughout the game.

As in the previous title the player will have several companions there is his disposition to form …

Read more

An adventure that takes place in Kirkwall and surroundings where the player can import the save of the first title for this game where he will have to help solve some problems of the city while progressing in the recognition throughout the game.

As in the previous title the player will have several companions there is his disposition to form his party and a possible romantic interest. Each of them has their idologies where they can agree or not with the player. Where some characters from the previous title will appear in this title.

There are several secondary and side quests to do if the player wants to explore the game further.

Each decision made will have a lot of influence throughout the game until the end, a feature that I love very much.

Perhaps the only neagive points I found in the game is that there is no possibility to choose another race besides the human race, however I found the design of the maps a little poor and repetitive over time. The customization of the characters in this title is much simpler than the previous title, where only the player has the “right” to change the armor for a better one.

Despite having chosen Fernis as a romantic interest, I felt that the game ended very quickly.

But in the end I really enjoyed passing this beautiful title.

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grainne6

Status grainne6 Oct 25, 2018

I tried this after it came out but I gave up after Act 1. Before playing Dragon Age Inquisition I am giving this another try. I don't think I was fair last time, I couldn't forgive it for not being the same as Origins but this time I am really going to try to get into it. I have lowered …

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I tried this after it came out but I gave up after Act 1. Before playing Dragon Age Inquisition I am giving this another try. I don't think I was fair last time, I couldn't forgive it for not being the same as Origins but this time I am really going to try to get into it. I have lowered the difficulty so I can get through the fights a bit faster than last time and my expectations are lower so hopefully this time I will enjoy it and finish it!

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ed.corcoran

Review ed.corcoran 1/5 · Aug 10, 2018

I guess I didn't want more action...

When I played DA:O, I thought to myself that it would be better if it was more of an action RPG like Skyrim. I got my wish with Dragon Age II and I was wrong to want that. I couldn't even play through the first battle of DA2. The combat system (at least on PC) is just TERRIBLE. It's a …

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When I played DA:O, I thought to myself that it would be better if it was more of an action RPG like Skyrim. I got my wish with Dragon Age II and I was wrong to want that. I couldn't even play through the first battle of DA2. The combat system (at least on PC) is just TERRIBLE. It's a weird 3D version of Diablo style combat that just doesn't work. Maybe the mouse cursor is too small and if that was fixed it would be fine. But I didn't hang around long enough to find out.

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Soulcano

Status Soulcano Jun 4, 2017

Playing Dragon Age 2 for the first time. It certainly feels like a step backwards from Dragon Age: Origins, but I'm trying to give it a fair chance despite all of the criticism I've read over the years.

motorway065

Review motorway065 2/5 · May 14, 2017

the showgirls of videogames

Dragon Age II is not a good game. It is widely reviled among the gaming community for various reasons, and I agree with all of them. I highly enjoyed the game anyway and consider it a camp gaming classic alongside Final Fight: Streetwise and the first Kane & Lynch.

The main reason the game is so entertaining is that every …

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Dragon Age II is not a good game. It is widely reviled among the gaming community for various reasons, and I agree with all of them. I highly enjoyed the game anyway and consider it a camp gaming classic alongside Final Fight: Streetwise and the first Kane & Lynch.

The main reason the game is so entertaining is that every single character is an asshole or a moron, and deserves all the bad things and failures that they jump headlong into. Maybe I just stumbled upon the right story choices to make it "click", but I played as a mage who almost entirely bought into Anders' bullshit, and the only times I didn't side with mages was when it would completely go beyond the bounds of credulity. Seemingly in line with the approval system overhaul in this game, this actually didn't cause me to lose the most anti-mage party member -- rather, this maxed out the "rivalry" side for him and reinforced him to stay by my side out of spiteful respect for my steadfastness and possibly a desire to engage in a little hatesex. Most NPCs I assisted in the first two acts almost universally met unfortunate fates by the end of the third. -- those that didn't carried on the same in their shallow stupor. The meaningless calamity all came to a head near the end of the game, where a character completes hands-down the dumbest thing in the entire game (no small feat), you beat the tar out of someone whose paranoia and iron fisted approach were completely justified, and then a supposed ally betrays you and does the second dumbest thing in the entire game.

It all just goes to show that being Captain Save-a-Ho just ends up with everybody screwed, which oddly seems to be what Bioware were going for in the first place.

DA2 is writing-focused and thus died largely on the flimsy plots and poor characterizations, but there were also criticisms directed at the gameplay. Compared to Origins, the map is greatly contracted in scope -- there are only a handful of maps and environments in the game, and they are heavily reused with sections being blocked off depending on which quest you're involved in at the time. I agree that this decision was cheap and not fitting of an alleged AAA RPG released in 2011, but at the same time I felt a little relieved at running through smaller areas as game progression was very speedy (if I remember this took 20 hours for me versus the 60 that Origins took for the first playthrough).

Some people also disliked the combat overhaul, preferring the more robust skill trees and the CRPG style "click on target" fighting from Origins. Again, maybe it's just cause I played as a mage, but I much preferred fighting in DA2 with the "keep pressing buttons to attack while Hawke does some Donatello shit with the staff" style. It felt snappier than Origins, and if DA2 was not going to respect my intelligence then it made damn sure to be courteous about my time.

As said in my intro, DA2 is not a good game. This doesn't mean that it can't be a fun game. Once you accept its botched pathos, I don't see how you can't be entertained -- or even amazed -- at the sideshow quality of it all.

Summary
Story: "More Eszterhas than Eszterhas himself!"/5
Gameplay: 3/5
Waifu Factor: 0/5 (nobody likes Isabela or Merrill)
Husbando Factor: 5/5 (let's be real this game sold so well thanks to the fujoshis going nuts for Anders and Fenris. I admit that I wasn't totally immune to this myself. I almost wish that Varric had been an option.)
Overall: 2/5

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SpoonMan

Review SpoonMan 2/5 · Mar 7, 2017

The game was too simplified, the dungeons were all similar, there was only one city and that city was boring, the main story was extremely trivial, the character interactions sucked, almost none of the quests felt epic, the last boss was uninteresting, and the ending was frustrating. At times, it seemed like I was playing a prequel to DA:O or …

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The game was too simplified, the dungeons were all similar, there was only one city and that city was boring, the main story was extremely trivial, the character interactions sucked, almost none of the quests felt epic, the last boss was uninteresting, and the ending was frustrating. At times, it seemed like I was playing a prequel to DA:O or a fan-made mod. It wouldn't have been so bad if it was a stand-alone RPG. But, it was quite unimpressive compared to DA:O and most Bioware RPGs.

Actual Score: 2.5/5

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noplotr

Review noplotr 5/5 · Jan 4, 2017

Like Dragon Age: Origins, Only Moreso

Dragon Age II delivers the same narratively and emotionally satisfying decision-based structure as Origins, but updated with better graphics, bigger set pieces, more nuance and focus on character interactions, and vastly improved combat. The more linear story progression (for example, the lack of a unique character background/intro) was a little disappointing at first, but it allowed for a more well-developed …

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Dragon Age II delivers the same narratively and emotionally satisfying decision-based structure as Origins, but updated with better graphics, bigger set pieces, more nuance and focus on character interactions, and vastly improved combat. The more linear story progression (for example, the lack of a unique character background/intro) was a little disappointing at first, but it allowed for a more well-developed and richer experience overall. The secondary quests interacted with the main plot more than in Origins, making it feel much more cohesive; there were times in Origins when it felt like I was ignoring my duties as the Warden to go dilly-dallying all over Ferelden, and those were less common in this game, in part due to the broader purview of my character.

Overall I enjoyed this game immensely and the ending has me charged up to play Inquisition as soon as I can.

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thewritingj

Status thewritingj Jun 5, 2016

Yes, the maps were ridiculous. Yes, the quests were busy work. Yes, the head mage submitting to blood magic at the end after an entire game railing against it made absolutely no sense.

But Varric's narration. The characters. The mages/templar conflict. THE BANTER. I cannot even handle how much I loved this group of characters together. They had much more …

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Yes, the maps were ridiculous. Yes, the quests were busy work. Yes, the head mage submitting to blood magic at the end after an entire game railing against it made absolutely no sense.

But Varric's narration. The characters. The mages/templar conflict. THE BANTER. I cannot even handle how much I loved this group of characters together. They had much more of a group dynamic than DA or DAI.

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theTIMMAH

Status theTIMMAH Apr 22, 2015

not as god as the first but the gameplay mechanics were cleaned up. I only did two playthroughs as the story got stale and didn't change much with decisions or party members.

buffaling

Status buffaling Feb 18, 2013

Picked up my casual 2nd run of this game again, and I have to say--after playing Dark Souls, it's painfully clear just how shoddy the recycled area designs are in DA2, not to mention how monotonous the nigh-automatic battle system feels. Unbelievable, my eyes glaze over during fights even though I'm playing on Nightmare difficulty. This game has its redeeming …

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Picked up my casual 2nd run of this game again, and I have to say--after playing Dark Souls, it's painfully clear just how shoddy the recycled area designs are in DA2, not to mention how monotonous the nigh-automatic battle system feels. Unbelievable, my eyes glaze over during fights even though I'm playing on Nightmare difficulty. This game has its redeeming qualities but it is hard to see past all of these cut corners.

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