Ken Griffey Jr. Presents Major League Baseball box art

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Ken Griffey Jr. Presents Major League Baseball

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Ken Griffey Jr. Presents Major League Baseball

Mar 1, 1994

Main game

3.50 average rating based on 62 ratings

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Ken Griffey Jr Presents Major League Baseball is a baseball simulation featuring Ken Griffey Jr. of the "Nintendo Owned" Seattle Mariners. This licensed game allows you to play with all 28 Major League Teams in their own stadiums and over 700 player names (not likenesses). You control your pitcher or batter as well your fielders. The game allows you to play and save a 26, 78 or 162 game season.
Developers
Software Creations
Publishers
Nintendo
Franchises
MLB
Platforms
Super Nintendo Entertainment System
Genres
Arcade, Sport
Themes
Action
Release Dates
Mar 1994 Full Release (North_America)
Super Nintendo Entertainment System
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User Stats
134
In Collection
3
Wish Listed
0
Playing
12
Backlogged
How Long Is Ken Griffey Jr. Presents Major League Baseball?
Main story: 1.0 hours
Total completions: 2
Related Content
GigaDeathNullGolem
GigaDeathNullGolem gave Aug 13, 2023
GigaDeathNullGolem gave Aug 13, 2023
About what you'd expect. Campagin, Team Edit, etc. OK Gameplay clunky interface for the rest.
This review is for the Super Nintendo Entertainment System version

I'm not really one for sports games. I typically like baseball and fishing most (not so much because i like either of these kinds of activities so much but because they tend to be some of the more popular genres from Japan, so I figure there are bound to be some decent titles for them) KGjr Presents MLB is not that much different from most NES baseball games i've played. You can do several game types such as single game or a season, an all star league. You can edit your team (though I don't know enough about baseball to know what i'm doing and its a clunky interface) enter image description here
I was expecting some kind of arcade type gimmick like power meters or special moves but i wasn't able to discover anything like that in the single game I played. Batting isn't so hard. Home runs happen but they aren't to easy or common. Pitching stinks though its a pain to chase a ball (never was good at this part in video games) enter image description here
The thought of someone looking up all the data and naming all 700 players to their real life 1994 counterparts just strikes me as insane. Did people really …

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I'm not really one for sports games. I typically like baseball and fishing most (not so much because i like either of these kinds of activities so much but because they tend to be some of the more popular genres from Japan, so I figure there are bound to be some decent titles for them) KGjr Presents MLB is not that much different from most NES baseball games i've played. You can do several game types such as single game or a season, an all star league. You can edit your team (though I don't know enough about baseball to know what i'm doing and its a clunky interface) enter image description here
I was expecting some kind of arcade type gimmick like power meters or special moves but i wasn't able to discover anything like that in the single game I played. Batting isn't so hard. Home runs happen but they aren't to easy or common. Pitching stinks though its a pain to chase a ball (never was good at this part in video games) enter image description here
The thought of someone looking up all the data and naming all 700 players to their real life 1994 counterparts just strikes me as insane. Did people really do that???

Game has some annoyances. It boasts of being able to customize and save 700+ baseball players names... but you have to name them ALL yourself, otherwise they just say #352 by default. I assume this means there is no titular KGJr to be found in the game (kind of common they liked to slap celebrity names on these kinds of games it seems, like Mario Andretti's Racing) enter image description here
Overall I'd say its about what you'd expect, for me it was a mediocre experience, I managed to finish a single game, it gets a bit repetitive, after a bit.

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