Spelunky (2012)

BlitWorks, Mossmouth

Remake of Spelunky Classic

Nintendo Switch · PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · PlayStation Vita · Xbox 360

3.57 from 1203 ratings

4344 members have it in their collection · 90 playing now · 1613 backlogged · 274 wish listed

How long? Main story 12h · with extras 200h · 100% 150h (from 6 logged playthroughs)

Spelunky (also known as Spelunky HD) is a remake of Spelunky (now known as Spelunky Classic), an open source indie platformer video game created by Derek Yu and originally released as freeware for Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies and dodging traps. The caves are procedurally … Read more
Spelunky (also known as Spelunky HD) is a remake of Spelunky (now known as Spelunky Classic), an open source indie platformer video game created by Derek Yu and originally released as freeware for Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies and dodging traps. The caves are procedurally generated, making each run through the game unique. Spelunky is one of the first examples of a roguelike-like, borrowing concepts from the roguelike genre, and was the influence for many later roguelike-like games. Read less
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Release dates

  • Jul 04, 2012 (Worldwide) Xbox 360
  • Aug 08, 2013 (Worldwide) PC (Microsoft Windows)
  • Aug 27, 2013 (North_America) PlayStation 3, PlayStation Vita
  • Aug 28, 2013 (Europe) PlayStation 3, PlayStation Vita
  • Aug 28, 2013 (Australia) PlayStation 3, PlayStation Vita
  • Oct 07, 2014 (North_America) PlayStation 4
  • Oct 08, 2014 (Europe) PlayStation 4
  • Oct 08, 2014 (Australia) PlayStation 4
  • Oct 23, 2014 (Japan) PlayStation 3, PlayStation 4, PlayStation Vita
  • Aug 26, 2021 (Europe) Nintendo Switch
  • Aug 26, 2021 (North_America) Nintendo Switch
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Featured in lists

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Legendary by moonfactor · 37 games · 0

Rating distribution

5 stars
271
4 stars
363
3 stars
388
2 stars
148
1 star
33
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Community All Reviews Statuses

Krauzer

Review Krauzer 4/5 · Oct 9, 2025

This title is a brilliant blend of roguelike randomness and classic platforming precision. It challenges you to descend through procedurally generated caves filled with traps, treasures, and deadly creatures, all while managing limited resources and quick reflexes. Every run feels unique, with the game’s procedural design ensuring no two adventures ever play out the same way.

Its controls are tight …

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This title is a brilliant blend of roguelike randomness and classic platforming precision. It challenges you to descend through procedurally generated caves filled with traps, treasures, and deadly creatures, all while managing limited resources and quick reflexes. Every run feels unique, with the game’s procedural design ensuring no two adventures ever play out the same way.

Its controls are tight and responsive, making every death feel like your own fault rather than bad luck. While the difficulty can be brutal, it’s also deeply rewarding: you learn by failing, slowly mastering its many hazards and secrets. The pixel art style is charming yet deceptive, hiding a world full of complexity and surprising depth. The soundtrack perfectly complements the sense of exploration and tension as you dig deeper.

What makes this videogame so timeless is how it turns chaos into strategy, teaching you to think ahead, take risks, and adapt on the fly. With endless replay value, hidden levels, and a fair-but-punishing design philosophy, it remains one of the most influential indie games of its era. You can spend a lot of hours playing this, finish it, and it'll leave you wanting more.

Not to mention that there are some fun achievements to unlock if you want 100% to make this more interesting. This game is a tough but beautifully designed roguelike-platformer that rewards persistence and creativity. A true classic in modern indie gaming, and a must-play if you like indie titles to any extent. This is one of the best games that I've played, mostly because I like difficult titles, more than I like the rogue genre.

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Gobelin_Powa

Review Gobelin_Powa 3/5 · Jun 28, 2025

5/10 Franchement jsp, j'ai pas accroché du tout à la DA ni au gameplay, il m'a pas donné envie de vraiment m'y intéresser non plus

HAL0SSSS

Review HAL0SSSS 4/5 · Dec 30, 2022

I love hard games so playing spelunky is something I enjoy. Theres not much I want to say other than its very unforgiving for people who try to rush through it. You’ll find yourself getting hit once and then getting pushed around landing in spikes so you need to be weary of what’s coming

Maddmike

Review Maddmike 4/5 · Jan 5, 2022

Steam Curator

After 40 hours I finally 'beat the game', yet there's still so many types of runs and secrets I still need to uncover.

Spelunky is hard. Really hard. I was on and off with this game for years until I finally committed to giving Spelunky an honest effort in these past two weeks.

There's plenty I can say …

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Steam Curator

After 40 hours I finally 'beat the game', yet there's still so many types of runs and secrets I still need to uncover.

Spelunky is hard. Really hard. I was on and off with this game for years until I finally committed to giving Spelunky an honest effort in these past two weeks.

There's plenty I can say about Spelunky's awesome design and game mechanics, but all I can really think about is how triumphant it made me feel.

Spelunky isn't a game about diving through caves, it's a game about climbing mountains. Go ahead and try climbing it too.

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Yvendous

Review Yvendous 4/5 · Mar 9, 2021

Brilliant but Occasionally Unfair

The design of this game is brilliant. I couldn't praise it enough on its execution of the core concepts realised in HD. It's also addicting to play attempting another run after getting just a little further witnessing your skill improving.

My personal complaint is certain mechanics lead to the odd death here and there feeling cheap. For me it's the …

Read more

The design of this game is brilliant. I couldn't praise it enough on its execution of the core concepts realised in HD. It's also addicting to play attempting another run after getting just a little further witnessing your skill improving.

My personal complaint is certain mechanics lead to the odd death here and there feeling cheap. For me it's the velocity mechanic, talking damage from an item that's flying at a certain speed. Items I've throw against a wall with bounce back and hurt you, which is fine with me, but occasionally the item is moving slowly and you may take damage. This and a couple other things could have been developed better so as avoid sucking the fun out of the game occasionally.

Don't let that stop you from playing this game though. Spelunky HD is fun and satisfying on the whole.

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Lygodesma

Review Lygodesma 1/5 · Jan 12, 2021

This game is fairly ugly and the movement feels very clumpsy. Exploring the dungeons is no fun because there is nothing really interesting to discover except for some diamonds as reward. You need to concentrate on the very basic gameplay to not die, but if you actually do it does not feel like you made a cunning move or played …

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This game is fairly ugly and the movement feels very clumpsy. Exploring the dungeons is no fun because there is nothing really interesting to discover except for some diamonds as reward. You need to concentrate on the very basic gameplay to not die, but if you actually do it does not feel like you made a cunning move or played well. You just need to not play bad which requires a tiny bit of concetration, but there's nothing to grab your attention or interest.

i have no idea why this has been praised so much. Is it because it introduced the renaissance of roguelike?

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Prophdng

Review Prophdng 4/5 · Apr 6, 2020

Top 10 Hardest Games I've Ever Played

The controls feel loose enough that there are a number of deaths where I feel like it was bull, but tight enough that I know in my heart of hearts it was 90% likely my fault.

It starts so quickly that it is an easy game to lose time to, even as you get more and more upset, you still …

Read more

The controls feel loose enough that there are a number of deaths where I feel like it was bull, but tight enough that I know in my heart of hearts it was 90% likely my fault.

It starts so quickly that it is an easy game to lose time to, even as you get more and more upset, you still feel like you could do it.

Super fun to laugh at your friends' deaths in multiplayer.

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AlfredoSalza

Review AlfredoSalza 3/5 · Mar 5, 2015

Beat the game once, on Vita. A fun and challenging little game. Gets very difficult at the end, but manageable afted dying like 90 times.

b_n

Review b_n 4/5 · Nov 11, 2014

1001 Games - #843

Pros: procedurally generated levels keep gameplay fresh

Cons: infuriatingly challenging, generated levels occasionally unfair

Recommendation: depends on interest in roguelikes; you must be willing to play from the beginning every time you die (often). Thankfully the randomly generated design makes it worth playing over and over again.