Lotus Esprit Turbo Challenge (1990)

Magnetic Fields

Amiga · Amstrad CPC · Atari ST/STE · Commodore C64/128/MAX · Sega Mega Drive/Genesis

3.92 from 25 ratings

64 members have it in their collection · 2 playing now · 10 backlogged · 4 wish listed

How long? Main story 8h (from 1 logged playthrough)

The first in a series of 3 racing games endorsed by the legendary car company, which is now a part of Proton. The game features a total of 32 fictitious racetracks from around the world, split into 3 difficulty levels. There are 19 computer opponents (15 on the 8-bit versions) and you have to finish in the top 10 (top … Read more
The first in a series of 3 racing games endorsed by the legendary car company, which is now a part of Proton. The game features a total of 32 fictitious racetracks from around the world, split into 3 difficulty levels. There are 19 computer opponents (15 on the 8-bit versions) and you have to finish in the top 10 (top 8 on the 8-bits) to progress. The higher you finish in one race, the lower down the grid you start for the next race. The opposition drivers have pun names based on the F1 drivers of the day - examples include Ricardo Pastry and Crashhard Banger. You can choose between sound effects or one of a variety of music pieces. The game features a simultaneous 2-player mode, but the 1-player mode only uses half the screen, a simple animation filling the other half. In most races you will have to make a pitstop for fuel in order to reach the finish. The tracks include features such as oil slicks, roadworks, boulders and rivers - contact with these (or the other cars) will slow you, but there is no car damage model. Read less
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Details

Developers
Magnetic Fields
Publishers
Gremlin Graphics
Genres
Racing
Series
Lotus Challenge

Release dates

  • 1990 (Full Release) (Worldwide) Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX

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Rating distribution

5 stars
8
4 stars
8
3 stars
8
2 stars
1
1 star
0
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Community All Reviews Statuses

giopep

Review giopep 5/5 · Jan 6, 2026

I feared I was gonna find out it hadn’t aged well but I was wrong: it’s still so much fun to play and lovely to look at. And sure, by today standards, the difficulty spike in the final tracks is a bit too much, particularly with its collision system, but overall I thought the difficulty curve is quite fair. So …

Read more

I feared I was gonna find out it hadn’t aged well but I was wrong: it’s still so much fun to play and lovely to look at. And sure, by today standards, the difficulty spike in the final tracks is a bit too much, particularly with its collision system, but overall I thought the difficulty curve is quite fair. So it still is a great game, not just a great intro and a great soundtrack with nostalgia backing it up.

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