Crazy Climber (1980)

Nichibutsu

Arcade · Atari 2600 · Family Computer · PlayStation · Sharp X68000 · Wii

2.60 from 15 ratings

52 members have it in their collection · 15 backlogged · 10 wish listed

Crazy Climber is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was … Read more
Crazy Climber is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first game revolving around climbing, specifically climbing buildings, before Nintendo's 1981 release Donkey Kong. Read less

Details

Developers
Nichibutsu
Publishers
Atari, Nichibutsu
Genres
Arcade, Platform
Themes
Action
Series
Crazy Climber

Release dates

  • 1980 (Full Release) (Japan) Arcade
  • 1982 (Full Release) (North_America) Atari 2600
  • Dec 26, 1986 (Full Release) (Japan) Family Computer
  • Aug 27, 1993 (Full Release) (Japan) Sharp X68000
  • Feb 23, 1996 (Full Release) (Japan) PlayStation
  • Feb 23, 2010 (Full Release) (Japan) Wii

Related

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Rating distribution

5 stars
0
4 stars
3
3 stars
5
2 stars
5
1 star
2

Community All Reviews Statuses

scoopings

Review scoopings 2/5 · Jan 25, 2022

Goofy Concept for the Controls, Decent Enough Game

Look: 5/10 I know the elevators and early arcade platform look resembles this a lot, but it's just meh.

Play: 6/10 Probly much more fun with actual joysticks, but just a mediocre concept. And a silly idea to have the joysticks for each arm anyway.

Feel: 5/10 I didn't really have a drive to continue it, or to get better …

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Look: 5/10 I know the elevators and early arcade platform look resembles this a lot, but it's just meh.

Play: 6/10 Probly much more fun with actual joysticks, but just a mediocre concept. And a silly idea to have the joysticks for each arm anyway.

Feel: 5/10 I didn't really have a drive to continue it, or to get better used to the goofy controls. Compared to its contemporaries in arcade gaming, this pales.

Attachment: 6/10 Doubt I will be replaying it! Tho I may give it another chance someday when I'm not so into the arcade shooter types.

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