Return of the Obra Dinn (2018)

Lucas Pope

Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

4.38 from 1221 ratings · #95 top rated on Grouvee

3129 members have it in their collection · 101 playing now · 1103 backlogged · 1019 wish listed

How long? Main story 9h · with extras 9h · 100% 10h (from 99 logged playthroughs)

In this 1-bit first-person mystery game, a merchant ship called the Obra Dinn has appeared at a London harbor, years after being declared lost at sea. As an insurance adjuster, the player must examine the ship for clues.
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Details

Developers
Lucas Pope
Publishers
3909
Genres
Adventure, Indie, Puzzle
Themes
Fantasy, Historical, Mystery
Steam
View on Steam

Release dates

  • Oct 18, 2018 (Worldwide) Mac, PC (Microsoft Windows)
  • Oct 17, 2019 (Europe) Nintendo Switch
  • Oct 18, 2019 (Worldwide) Nintendo Switch, PlayStation 4, Xbox One
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Featured in lists

Rating distribution

5 stars
684
4 stars
381
3 stars
104
2 stars
39
1 star
13
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Community All Reviews Statuses

santipilled

Review santipilled 4/5 · Jun 24, 2026

Really addicting short puzzle game. Was fun just running around seeing things play out and figuring things out. Voice acting was done really well imo, and the visual design is gorgeous feels like you're stepping into ascii art just so good. The actual puzzle solution ends up feeling a little lackluster though since the story is just kind of a …

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Really addicting short puzzle game. Was fun just running around seeing things play out and figuring things out. Voice acting was done really well imo, and the visual design is gorgeous feels like you're stepping into ascii art just so good. The actual puzzle solution ends up feeling a little lackluster though since the story is just kind of a typical old-age sci-fi story a la robert stevenson, but was still fun to play. Definitely a gem.

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Caska

Review Caska 4/5 · Dec 1, 2025

It was a great detective game (even though you're working for an insurance company). There's no explanation for the special instrument that we're using and that's fine, we directly plunge in the work and get things done. I enjoyed filling and deducing all the elements in the books. It requires using your observational and deduction skills, without it being difficult. …

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It was a great detective game (even though you're working for an insurance company). There's no explanation for the special instrument that we're using and that's fine, we directly plunge in the work and get things done. I enjoyed filling and deducing all the elements in the books. It requires using your observational and deduction skills, without it being difficult. For some of the information you can just try a few options and there's a system in place that helps you confirm the answers. There are a some answers that felt very satisfying to find.
I did look up a couple of things: I made sure if the mermaids (the ones on the crabs) were considered beasts or foreign enemies. And I checked if I could leave the boat without filling the book or not.
The scenes were beautifully set, stopping a scene in action and being able to roam around in it is such a great way to present the detective work. It would have been nicer of course to have more colors, but I quickly got used to the limited scheme.
I would love to play another game like this.

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joshakazam

Review joshakazam 3/5 · Jan 30, 2025

Obra Didn't Complete

It's fine. Really carried by the sound and visual design but I just found it so tedious to play. After getting to 24 fates solved, the idea of having to go back through to rewatch the memories filled me with such dread I just walked off the ship and uninstalled the game. It is clever but I just don't want …

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It's fine. Really carried by the sound and visual design but I just found it so tedious to play. After getting to 24 fates solved, the idea of having to go back through to rewatch the memories filled me with such dread I just walked off the ship and uninstalled the game. It is clever but I just don't want to spend 8 more hours walking up and down the ship over and over.

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Gobelin_Powa

Review Gobelin_Powa 5/5 · Feb 29, 2024

10/10 Evidemment je rejuge ma note, j'étais un petit con à l'époque. Le jeu est exceptionnel, les musiques, les doublages l'esthétique, et surtout la narration, la manière dont chaque récit s'entrecoupe, c'est sincèrement bluffant. Bravo Lucas Pope !

WildScallion

Review WildScallion 4/5 · Aug 21, 2023

More like this, but different, please

In the end I think I was left loving the idea of The Obra Dinn more than the experience itself. I would love more thoughtfully crafted detective games, but I was put off by the clunky navigation. Going back to the memory I wanted to check was tedious and the pay off in the end wasn't worth it.

I will …

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In the end I think I was left loving the idea of The Obra Dinn more than the experience itself. I would love more thoughtfully crafted detective games, but I was put off by the clunky navigation. Going back to the memory I wanted to check was tedious and the pay off in the end wasn't worth it.

I will say that I'm very impressed with the less obvious clues (a lot of which I missed). During my playthrough I ended up with a lot of guess and check, but I looked it up after and there were some very clever ways to deduce identities without any guessing.

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jared_c

Review jared_c 4/5 · Jan 28, 2023

A Perfect Mix Of Feeling Really Dumb One Minute, Then A Genius The Next

4.5/5 Stars Return Of The Obra Dinn is the big follow up game by Lucas Pope, who made Papers Please. In this game, you play as an insurance adjuster tasked figuring out the fate of the crew of the Obra Dinn. It was a ship that had went missing, then returns with all of its crew either deceased or missing. …

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4.5/5 Stars Return Of The Obra Dinn is the big follow up game by Lucas Pope, who made Papers Please. In this game, you play as an insurance adjuster tasked figuring out the fate of the crew of the Obra Dinn. It was a ship that had went missing, then returns with all of its crew either deceased or missing. You have a special watch like device that lets you hear the few seconds leading up to each crew members death, and see what was happening to them and around them at that time. It basically turns the game into one giant logic puzzle. What's a really neat feature, is you have a journal where you log who each crew person is and what their fate was. This journal contains a few photos that you use to identify members. At the beginning, all the members faces are blurry when looking at them, but the moment the game realizes you have all the information required to identify an individual, that person's face will become clear in the photo. This helps you realize when you don't have the information required to identify yet, but also makes you feel really dumb at times as many faces were clear yet it took a good while longer until I was finally able to identify those individuals. It's a bit frustrating as it took about 8 hours for me until the game finally clicked and I could start rapidly identifying individuals. It's a genius system, and a really well done game that any fans of puzzle games should check out.

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BurningKirby

Review BurningKirby 5/5 · Jan 12, 2023

A Well-Crafted Puzzle Game

I had a lot of fun with this one! It's been a long time since I played anything in this genre-- maybe a decade, even? I can see why this one in particular has gotten so much praise. The mechanics are fairly unique and really give the player a lot of room to explore and think things through. The game …

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I had a lot of fun with this one! It's been a long time since I played anything in this genre-- maybe a decade, even? I can see why this one in particular has gotten so much praise. The mechanics are fairly unique and really give the player a lot of room to explore and think things through. The game does give you the tools to figure everything out, even if near the end I failed to make use of some of them and cheesed a couple of the solutions (those topmen from China seemed impossible to identify until I looked up the answers after brute forcing them). But for the most part, I felt really smart working my way through the game. It let me take it slow while never feeling like a slog.

I do have a couple criticisms though. First, the ending was very underwhelming. I'm not sure what I expected but after having so much fun with the journey, it kind of felt like the final big reveal added nothing to the story, which was a shame considering it was kept all "hush hush" till the end.

My other big issue with this was the damn 'Captain Did It' achievement. Why add in an achievement that essentially forces you to replay the entire game from the start and then make all cutscenes/dialogue scenes unskippable? My second run through could have taken around 30 minutes max maybe but instead extended out an extra couple hours so I could wait for all the scenes I'd already watched multiple times before to finish. It was a bit of a drag.

Even so, at the end of the day I had a great time with this and would recommend it in a heartbeat to anyone who enjoys murder mystery style puzzle games.

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Mazinkaiser

Review Mazinkaiser 2/5 · Oct 23, 2022

Return of the Obra Dinn: Tales of Tedium

Obra Dinn is a unique spin on puzzling adventures, combining a throwback art style with a grim tale of tragedy aboard the high seas. Thanks to clumsy UI, vague and unnecessarily complicated clues, and a dearth of engaging character development, only the most committed to Obra Dinn's secrets will find this tedious process enjoyable.

The player is an inspector for …

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Obra Dinn is a unique spin on puzzling adventures, combining a throwback art style with a grim tale of tragedy aboard the high seas. Thanks to clumsy UI, vague and unnecessarily complicated clues, and a dearth of engaging character development, only the most committed to Obra Dinn's secrets will find this tedious process enjoyable.

The player is an inspector for the East India Company, investigating a missing ship with the power of a magical watch that can transport the user to the time of death of any corpse located. The player explores a nonlinearly told tale by jumping from corpse to corpse, finding corpses in flashbacks and detailing the who, what, and from whom for deaths. Without spoiling anything, the most exciting parts of Obra Dinn are in these moments. Players live out a tale of violence, misfortune, and peril by jumping from scene to scene and guessing a few clues along the way based on what people say, wear, and do.

As soon as the player has a chance to leave the boat, that is where the real challenge begins. And that is also where the game stops becoming enjoyable and becomes maddeningly frustrating. The player must re-travel through scene by scene repeatedly with the help of their trusty logbook, but maneuvering back to and exploring previous scenes is a major hassle. Many clues are vague and easily confused thanks to the unique artstyle, which seeks to represent B&W Macintosh games and looks gorgeous but has no good way of making important clues stand out. Eventually the player can maybe find pieces of scenes and at times have to brute force their way through guesses but the game's system at indicating three correct guesses at a time leaves a LOT of room for error.

The story is difficult to say without spoilers, but gets weirder and more intriguing as the player makes the initial run. The majority of the characters, however, are flat as a board. Nearly the entirety of the ship is barely involved outside of their deaths and rarely has much in the way of interesting characterization. This can make figuring out what happened to them frustrating but also results in dulling the main story and can lead to some surprising amounts of racial profiling. Most of the non-white characters are only recognizable from profiled faces as well as accents and what they wear, and rarely receive any notable part of the plot outside of their own demises. Some (the Formosans) luck out, but good luck getting personality out of the Chinese or Persians.

The biggest parts of the game that stand out are definitely the graphics and the music. The cross hatches and simple lines paint a nostalgic picture of adventure games gone by while retaining a historically accurate picture of the time, and music is short but infectiously sweet tunes unique to each chapter of the game. At times the mundanity is soothing and the perilous scenes thunder with brass.

It's a shame that my Obra Dinn experience was filled with tedium and frustration. Hearing the best out of this game I expected a complicated but rewarding logic puzzle where clues lead to each other and built a rich tapestry of a story. This was definitely not the case. At risk of not being worthy of the game's challenge, I ended up having a more rewarding experience out of a player-made hint guide than the game itself.

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huskey

Review huskey 4/5 · Dec 20, 2020

A distinctive and rewarding puzzler

I admired the simplicity of Return of the Obra Dinn, as well as its aesthetic conceit. I remember seeing stills from this game and refusing to believe it looks the way it does. For an indie game, it's very economical, letting action play out in audio recordings and still, 3D tableaux. For all the simplicity of its interface and its …

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I admired the simplicity of Return of the Obra Dinn, as well as its aesthetic conceit. I remember seeing stills from this game and refusing to believe it looks the way it does. For an indie game, it's very economical, letting action play out in audio recordings and still, 3D tableaux. For all the simplicity of its interface and its general colorlessness, it is quite complicated in its structure, which I found very fun and light as first before ultimately getting slightly bogged down in the sheer volume of information you have to tease out. Ultimately, I was able to complete this without looking up any hints, but I also found myself wishing that clues had been better distributed. Nothing beats letting the pieces fall into place though. Easy to recommend this one.

Played digital copy on Nintendo Switch

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vom

Review vom 3/5 · Oct 24, 2020

An atmospheric but occasionally frustrating experience

This is a clever and immersive experience, and I loved the way the retro visuals are only retro on the surface - it looks slick and modern in motion! Excellent voice acting, too. Unfortunately the admin-heavy puzzling grew a little tiresome for me after a while, which I'm sure is partly my own fault - the lateral thinking required to …

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This is a clever and immersive experience, and I loved the way the retro visuals are only retro on the surface - it looks slick and modern in motion! Excellent voice acting, too. Unfortunately the admin-heavy puzzling grew a little tiresome for me after a while, which I'm sure is partly my own fault - the lateral thinking required to identify some of the ship's inhabitants eluded me, and I ended up using trial-and-error probably more than I should. Still a fascinating and unusual experience, just not quite on my wavelength I think.

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Rokal

Review Rokal 4/5 · Mar 30, 2019

Yet Another Insurance Adjuster Sim!

An inventive puzzle game where you play an insurance adjuster who has to discover the fates of all the crew members on a ship by reliving a handful of their deaths. The atmosphere of the game and the visual style is killer and it’s a joy to walk around time-frozen epic moments on the ship to try to figure out …

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An inventive puzzle game where you play an insurance adjuster who has to discover the fates of all the crew members on a ship by reliving a handful of their deaths. The atmosphere of the game and the visual style is killer and it’s a joy to walk around time-frozen epic moments on the ship to try to figure out what happened or is going to happen to everyone. On the downside, moving between memories and the UI in general is cumbersome and gets really annoying towards the end when you don’t have memories directly related to specific crew members but need to review several other memories to search for clues. Identifying the last third of the crew felt too much like guesswork rather than deduction which wasn’t fun. I enjoyed the first 2/3 quite a bit though, and it’s very unique.

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GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Oct 21, 2018

Unique and overall good adventuresque FPS puzzle/mystery

I enjoyed Obra Dinn. It was very immersive due to setting and audio voiceovers and music. It plays and feels a lot like the witness but has a very different approach to puzzles. It's a relatively medium/short length. The ship isnt that large, four 'deck's and the game consists of travelling to corpses and pulling out a magical pocketwatch …

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I enjoyed Obra Dinn. It was very immersive due to setting and audio voiceovers and music. It plays and feels a lot like the witness but has a very different approach to puzzles. It's a relatively medium/short length. The ship isnt that large, four 'deck's and the game consists of travelling to corpses and pulling out a magical pocketwatch that lets you glimpse the exact moment in which they die. This and a journal that fills out as you discover faces and names and other clues as to what happened are your only tools. It's an overall simple concept for a game that gets complicated due to the unusual narrative involving about 60 crew members and the clue-style reconstruction of the various accidents, murders, etc.

The style of the game is cool but the monochromatic palette can make some of the visual searching for clues a bit less than blatant. Fortunately most of the murder 'scenes' are carefully constructed to have most details be fairly obvious overall.

Near the end I found myself quite stumped. While you have unlimited time and can revisit a death many times... 60 odd crew members can make it tedious to find those last few murders that you missed.

Overall this is a very impressive and well designed indie game with nice narrative focus and unique approach to story telling. Play it if you like the way Witness draws, the player into it, but don't mind something shorter and liked the movie Memento

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