Review Sepix 5/5 · Feb 27, 2026
A Worthy Spiritual Successor
Thimbleweed Park was a remarkable surprise. While it cannot technically be called a direct sequel to Maniac Mansion—and Day of the Tentacle already served as its true follow-up—it unmistakably feels like a continuation of that lineage. A modern game that deliberately embraces the classic design philosophy is rare, and the fact that Ron Gilbert had creative control makes it even …
Thimbleweed Park was a remarkable surprise. While it cannot technically be called a direct sequel to Maniac Mansion—and Day of the Tentacle already served as its true follow-up—it unmistakably feels like a continuation of that lineage. A modern game that deliberately embraces the classic design philosophy is rare, and the fact that Ron Gilbert had creative control makes it even more significant.
I had an enormous amount of fun playing through it. The characters are eccentric and memorable, the pixel-art presentation works beautifully, and the ideas woven into the puzzles and narrative are inventive and confident. It captures the tone and structure of classic point-and-click adventures without feeling outdated.
I did not follow the development closely before release and only played it later, but I am genuinely glad it exists in exactly the form it does.