Thimbleweed Park (2017)

Terrible Toybox

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One · iOS

3.78 from 336 ratings

1320 members have it in their collection · 67 playing now · 615 backlogged · 262 wish listed

How long? Main story 12h · with extras 12h · 100% 22h (from 41 logged playthroughs)

Thimbleweed Park is the curious story of two washed up detectives investigating a dead body found in the river just outside of town. It's a game where you switch between five playable characters while uncovering the dark, satirical and bizarre world of Thimbleweed Park.
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Details

Developers
Terrible Toybox
Publishers
Terrible Toybox
Genres
Adventure, Indie, Point-and-click, Puzzle
Themes
Comedy, Mystery
Steam
View on Steam

Release dates

  • Mar 30, 2017 (Worldwide) Linux, Mac, PC (Microsoft Windows), Xbox One
  • Aug 22, 2017 (Worldwide) PlayStation 4
  • Sep 18, 2017 (Worldwide) iOS
  • Sep 21, 2017 (North_America) Nintendo Switch
  • Oct 10, 2017 (Worldwide) Android

Related

Standalone expansions

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Featured in lists

Games That Made Me Cry by WerqKween · 20 games · 3
GOTY 2017 by LarsFrukt · 46 games · 0
Linux / Windows by DarkLolo · 58 games · 0

Rating distribution

5 stars
86
4 stars
126
3 stars
92
2 stars
28
1 star
4
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Community All Reviews Statuses

Sepix

Review Sepix 5/5 · Feb 27, 2026

A Worthy Spiritual Successor

Thimbleweed Park was a remarkable surprise. While it cannot technically be called a direct sequel to Maniac Mansion—and Day of the Tentacle already served as its true follow-up—it unmistakably feels like a continuation of that lineage. A modern game that deliberately embraces the classic design philosophy is rare, and the fact that Ron Gilbert had creative control makes it even …

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Thimbleweed Park was a remarkable surprise. While it cannot technically be called a direct sequel to Maniac Mansion—and Day of the Tentacle already served as its true follow-up—it unmistakably feels like a continuation of that lineage. A modern game that deliberately embraces the classic design philosophy is rare, and the fact that Ron Gilbert had creative control makes it even more significant.

I had an enormous amount of fun playing through it. The characters are eccentric and memorable, the pixel-art presentation works beautifully, and the ideas woven into the puzzles and narrative are inventive and confident. It captures the tone and structure of classic point-and-click adventures without feeling outdated.

I did not follow the development closely before release and only played it later, but I am genuinely glad it exists in exactly the form it does.

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V1CGaming

Review V1CGaming 2/5 · Jan 19, 2020

Lacks humor.

I don't think someone who truly loves the point and click adventures of the 80's and 90's could like this game. It's OK to invoke fond memories of a fading genre, but if that's ALL we need, we can replay those games on emulation. This game lacks humor, mystery and likable characters. When it thinks it made a funny moment, …

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I don't think someone who truly loves the point and click adventures of the 80's and 90's could like this game. It's OK to invoke fond memories of a fading genre, but if that's ALL we need, we can replay those games on emulation. This game lacks humor, mystery and likable characters. When it thinks it made a funny moment, it repeats it like a broken record. I found myself rooting for characters simply BECAUSE the game made them so obviously unlikable. It's frustrating, and exploring Thimbleweed seems completely devoid of fun for the player, like it is for the agents.

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giopep

Review giopep 5/5 · Mar 31, 2017

Un'avventura grafica classicheggiante che rispetta i modelli a cui si ispira, recuperandone i punti fermi e rileggendoli in maniera moderna e intelligente. Davvero un grande ritorno per dei maestri del genere.